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authorAdam Ierymenko <adam.ierymenko@gmail.com>2017-10-25 12:42:14 -0700
committerAdam Ierymenko <adam.ierymenko@gmail.com>2017-10-25 12:42:14 -0700
commit459f1e7bfb50eb7b491940b7106d8788a7a5e11f (patch)
tree0fa4599508274f738dd5537ba67dadb68a16666d /node/Hashtable.hpp
parent0d8b8d8426db50cc74b95be8d3878948954a75b3 (diff)
downloadinfinitytier-459f1e7bfb50eb7b491940b7106d8788a7a5e11f.tar.gz
infinitytier-459f1e7bfb50eb7b491940b7106d8788a7a5e11f.zip
Refactor path stability stuff and add basic multipath support.
Diffstat (limited to 'node/Hashtable.hpp')
-rw-r--r--node/Hashtable.hpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/node/Hashtable.hpp b/node/Hashtable.hpp
index 95a8e74f..e5496592 100644
--- a/node/Hashtable.hpp
+++ b/node/Hashtable.hpp
@@ -42,11 +42,6 @@ namespace ZeroTier {
/**
* A minimal hash table implementation for the ZeroTier core
- *
- * This is not a drop-in replacement for STL containers, and has several
- * limitations. Keys can be uint64_t or an object, and if the latter they
- * must implement a method called hashCode() that returns an unsigned long
- * value that is evenly distributed.
*/
template<typename K,typename V>
class Hashtable