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authorAdam Ierymenko <adam.ierymenko@gmail.com>2015-07-23 09:50:10 -0700
committerAdam Ierymenko <adam.ierymenko@gmail.com>2015-07-23 09:50:10 -0700
commit3ba54c7e3559359abd8d4734aa969829309a9dab (patch)
treeaafc9a03ec70c865ab52d8f05d87703751ba84af /node/NetworkConfig.hpp
parente2a2993b186c521f9521d1a9adeb150d27c15629 (diff)
downloadinfinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.tar.gz
infinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.zip
Eliminate some poorly thought out optimizations from the netconf/controller interaction,
and go ahead and bump version to 1.0.4. For a while in 1.0.3 -dev I was trying to optimize out repeated network controller requests by using a ratcheting mechanism. If the client received a network config that was indeed different from the one it had, it would respond by instantlly requesting it again. Not sure what I was thinking. It's fundamentally unsafe to respond to a message with another message of the same type -- it risks a race condition. In this case that's exactly what could happen. It just isn't worth the added complexity to avoid a tiny, tiny amount of network overhead, so I've taken this whole path out. A few extra bytes every two minutes isn't worth fretting about, but as I recall the reason for this optimization was to save CPU on the controller. This can be achieved by just caching responses in memory *there* and serving those same responses back out if they haven't changed. I think I developed that 'ratcheting' stuff before I went full time on this. It's hard to develop stuff like this without hours of sustained focus.
Diffstat (limited to 'node/NetworkConfig.hpp')
-rw-r--r--node/NetworkConfig.hpp26
1 files changed, 7 insertions, 19 deletions
diff --git a/node/NetworkConfig.hpp b/node/NetworkConfig.hpp
index 5c7cdd7c..6111e65b 100644
--- a/node/NetworkConfig.hpp
+++ b/node/NetworkConfig.hpp
@@ -47,59 +47,48 @@
namespace ZeroTier {
+// Fields for meta-data sent with network config requests
+#define ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_MAJOR_VERSION "majv"
+#define ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_MINOR_VERSION "minv"
+#define ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_REVISION "revv"
+
// These dictionary keys are short so they don't take up much room in
// netconf response packets.
// integer(hex)[,integer(hex),...]
#define ZT_NETWORKCONFIG_DICT_KEY_ALLOWED_ETHERNET_TYPES "et"
-
// network ID
#define ZT_NETWORKCONFIG_DICT_KEY_NETWORK_ID "nwid"
-
// integer(hex)
#define ZT_NETWORKCONFIG_DICT_KEY_TIMESTAMP "ts"
-
// integer(hex)
#define ZT_NETWORKCONFIG_DICT_KEY_REVISION "r"
-
// address of member
#define ZT_NETWORKCONFIG_DICT_KEY_ISSUED_TO "id"
-
// integer(hex)
#define ZT_NETWORKCONFIG_DICT_KEY_MULTICAST_LIMIT "ml"
-
// 0/1
#define ZT_NETWORKCONFIG_DICT_KEY_PRIVATE "p"
-
// text
#define ZT_NETWORKCONFIG_DICT_KEY_NAME "n"
-
// text
#define ZT_NETWORKCONFIG_DICT_KEY_DESC "d"
-
// IP/bits[,IP/bits,...]
// Note that IPs that end in all zeroes are routes with no assignment in them.
#define ZT_NETWORKCONFIG_DICT_KEY_IPV4_STATIC "v4s"
-
// IP/bits[,IP/bits,...]
// Note that IPs that end in all zeroes are routes with no assignment in them.
#define ZT_NETWORKCONFIG_DICT_KEY_IPV6_STATIC "v6s"
-
// serialized CertificateOfMembership
#define ZT_NETWORKCONFIG_DICT_KEY_CERTIFICATE_OF_MEMBERSHIP "com"
-
// 0/1
#define ZT_NETWORKCONFIG_DICT_KEY_ENABLE_BROADCAST "eb"
-
// 0/1
#define ZT_NETWORKCONFIG_DICT_KEY_ALLOW_PASSIVE_BRIDGING "pb"
-
// node[,node,...]
#define ZT_NETWORKCONFIG_DICT_KEY_ACTIVE_BRIDGES "ab"
-
// node;IP/port[,node;IP/port]
#define ZT_NETWORKCONFIG_DICT_KEY_RELAYS "rl"
-
// IP/metric[,IP/metric,...]
#define ZT_NETWORKCONFIG_DICT_KEY_GATEWAYS "gw"
@@ -158,7 +147,7 @@ public:
inline bool isPublic() const throw() { return (!_private); }
inline bool isPrivate() const throw() { return _private; }
inline const std::string &name() const throw() { return _name; }
- inline const std::string &description() const throw() { return _description; }
+ inline const std::vector<InetAddress> &localRoutes() const throw() { return _localRoutes; }
inline const std::vector<InetAddress> &staticIps() const throw() { return _staticIps; }
inline const std::vector<InetAddress> &gateways() const throw() { return _gateways; }
inline const std::vector<Address> &activeBridges() const throw() { return _activeBridges; }
@@ -194,7 +183,7 @@ private:
bool _private;
bool _enableBroadcast;
std::string _name;
- std::string _description;
+ std::vector<InetAddress> _localRoutes;
std::vector<InetAddress> _staticIps;
std::vector<InetAddress> _gateways;
std::vector<Address> _activeBridges;
@@ -207,4 +196,3 @@ private:
} // namespace ZeroTier
#endif
-