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authorAdam Ierymenko <adam.ierymenko@gmail.com>2015-07-23 09:50:10 -0700
committerAdam Ierymenko <adam.ierymenko@gmail.com>2015-07-23 09:50:10 -0700
commit3ba54c7e3559359abd8d4734aa969829309a9dab (patch)
treeaafc9a03ec70c865ab52d8f05d87703751ba84af /node/NetworkController.hpp
parente2a2993b186c521f9521d1a9adeb150d27c15629 (diff)
downloadinfinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.tar.gz
infinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.zip
Eliminate some poorly thought out optimizations from the netconf/controller interaction,
and go ahead and bump version to 1.0.4. For a while in 1.0.3 -dev I was trying to optimize out repeated network controller requests by using a ratcheting mechanism. If the client received a network config that was indeed different from the one it had, it would respond by instantlly requesting it again. Not sure what I was thinking. It's fundamentally unsafe to respond to a message with another message of the same type -- it risks a race condition. In this case that's exactly what could happen. It just isn't worth the added complexity to avoid a tiny, tiny amount of network overhead, so I've taken this whole path out. A few extra bytes every two minutes isn't worth fretting about, but as I recall the reason for this optimization was to save CPU on the controller. This can be achieved by just caching responses in memory *there* and serving those same responses back out if they haven't changed. I think I developed that 'ratcheting' stuff before I went full time on this. It's hard to develop stuff like this without hours of sustained focus.
Diffstat (limited to 'node/NetworkController.hpp')
-rw-r--r--node/NetworkController.hpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/node/NetworkController.hpp b/node/NetworkController.hpp
index 265ee3d4..bef884de 100644
--- a/node/NetworkController.hpp
+++ b/node/NetworkController.hpp
@@ -52,10 +52,9 @@ public:
enum ResultCode
{
NETCONF_QUERY_OK = 0,
- NETCONF_QUERY_OK_BUT_NOT_NEWER = 1,
- NETCONF_QUERY_OBJECT_NOT_FOUND = 2,
- NETCONF_QUERY_ACCESS_DENIED = 3,
- NETCONF_QUERY_INTERNAL_SERVER_ERROR = 4
+ NETCONF_QUERY_OBJECT_NOT_FOUND = 1,
+ NETCONF_QUERY_ACCESS_DENIED = 2,
+ NETCONF_QUERY_INTERNAL_SERVER_ERROR = 3
};
NetworkController() {}