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| author | Adam Ierymenko <adam.ierymenko@gmail.com> | 2014-03-31 22:23:55 -0700 |
|---|---|---|
| committer | Adam Ierymenko <adam.ierymenko@gmail.com> | 2014-03-31 22:23:55 -0700 |
| commit | f13493edb2aae228ddbe70cc2f0609c541faf2d7 (patch) | |
| tree | cb1a6845ec82e2ea361ce15e88440a249992091c /node/Socket.hpp | |
| parent | 595b386afcd4e4eca0cf379cd14689c1db8ee647 (diff) | |
| download | infinitytier-f13493edb2aae228ddbe70cc2f0609c541faf2d7.tar.gz infinitytier-f13493edb2aae228ddbe70cc2f0609c541faf2d7.zip | |
Oops... turns out we need to differentiate incoming from outgoing TCP and indeed learn incoming TCP paths. Otherwise the recipient of a TCP connection does not know to reply via TCP! Heh.
Diffstat (limited to 'node/Socket.hpp')
| -rw-r--r-- | node/Socket.hpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/node/Socket.hpp b/node/Socket.hpp index ff185e6f..3cfedb1a 100644 --- a/node/Socket.hpp +++ b/node/Socket.hpp @@ -65,7 +65,8 @@ public: { ZT_SOCKET_TYPE_UDP_V4, ZT_SOCKET_TYPE_UDP_V6, - ZT_SOCKET_TYPE_TCP + ZT_SOCKET_TYPE_TCP_IN, // incoming connection, not listen + ZT_SOCKET_TYPE_TCP_OUT }; virtual ~Socket() {} @@ -80,6 +81,15 @@ public: } /** + * @return True if this is a TCP socket + */ + inline bool tcp() const + throw() + { + return ((_type == ZT_SOCKET_TYPE_TCP_IN)||(_type == ZT_SOCKET_TYPE_TCP_OUT)); + } + + /** * Send a ZeroTier message packet * * @param to Destination address (ignored in connected TCP sockets) |
