summaryrefslogtreecommitdiff
path: root/node/UdpSocket.cpp
diff options
context:
space:
mode:
authorAdam Ierymenko <adam.ierymenko@zerotier.com>2013-08-27 11:15:14 -0400
committerAdam Ierymenko <adam.ierymenko@zerotier.com>2013-08-27 11:15:14 -0400
commitb4be07149fe5b526d8fb97f17aafee1e931d9ddf (patch)
tree64b9c8b9c478838b6e14ca5342be5a6d5b418587 /node/UdpSocket.cpp
parent335733f110e326ef9a501ad5227a5063436b8817 (diff)
downloadinfinitytier-b4be07149fe5b526d8fb97f17aafee1e931d9ddf.tar.gz
infinitytier-b4be07149fe5b526d8fb97f17aafee1e931d9ddf.zip
Tap now basically sorta works on Windows. Now have to figure out how to control DHCP behavior since we normally don't want that.
Diffstat (limited to 'node/UdpSocket.cpp')
-rw-r--r--node/UdpSocket.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/node/UdpSocket.cpp b/node/UdpSocket.cpp
index 24c130ca..848414f8 100644
--- a/node/UdpSocket.cpp
+++ b/node/UdpSocket.cpp
@@ -167,14 +167,15 @@ UdpSocket::UdpSocket(
UdpSocket::~UdpSocket()
{
- int s = _sock;
#ifdef __WINDOWS__
+ SOCKET s = _sock;
_sock = INVALID_SOCKET;
if (s != INVALID_SOCKET) {
::shutdown(s,SD_BOTH);
::closesocket(s);
}
#else
+ int s = _sock;
_sock = 0;
if (s > 0) {
::shutdown(s,SHUT_RDWR);