summaryrefslogtreecommitdiff
path: root/windows/WinUI/NetworkRoute.cs
diff options
context:
space:
mode:
authorGrant Limberg <grant.limberg@zerotier.com>2016-11-10 15:21:54 -0800
committerGrant Limberg <grant.limberg@zerotier.com>2016-11-10 15:21:54 -0800
commit71aadcbecb93b0a3e6bb60eaec3653c3ae9d67e8 (patch)
treea88bbcc2aae6a3121101444aa90eda285ae23c9c /windows/WinUI/NetworkRoute.cs
parentfd71ceeab542d81b94a9ceee69faf78357e5f3f3 (diff)
downloadinfinitytier-71aadcbecb93b0a3e6bb60eaec3653c3ae9d67e8.tar.gz
infinitytier-71aadcbecb93b0a3e6bb60eaec3653c3ae9d67e8.zip
fix serialization issue.
Apparently the JSON parser uses this same serialization method under the hood to create objects from JSON.
Diffstat (limited to 'windows/WinUI/NetworkRoute.cs')
-rw-r--r--windows/WinUI/NetworkRoute.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/windows/WinUI/NetworkRoute.cs b/windows/WinUI/NetworkRoute.cs
index cd1e549a..ce26ef7d 100644
--- a/windows/WinUI/NetworkRoute.cs
+++ b/windows/WinUI/NetworkRoute.cs
@@ -13,18 +13,18 @@ namespace WinUI
{
protected NetworkRoute(SerializationInfo info, StreamingContext ctx)
{
- Target = info.GetString("Target");
- Via = info.GetString("Via");
- Flags = info.GetInt32("Flags");
- Metric = info.GetInt32("Metric");
+ Target = info.GetString("target");
+ Via = info.GetString("via");
+ Flags = info.GetInt32("flags");
+ Metric = info.GetInt32("metric");
}
public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx)
{
- info.AddValue("Target", Target);
- info.AddValue("Via", Via);
- info.AddValue("Flags", Flags);
- info.AddValue("Metric", Metric);
+ info.AddValue("target", Target);
+ info.AddValue("via", Via);
+ info.AddValue("flags", Flags);
+ info.AddValue("metric", Metric);
}
[JsonProperty("target")]