diff options
-rw-r--r-- | attic/Node.cpp (renamed from node/Node.cpp) | 0 | ||||
-rw-r--r-- | attic/Node.hpp (renamed from node/Node.hpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/IpcConnection.cpp (renamed from control/IpcConnection.cpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/IpcConnection.hpp (renamed from control/IpcConnection.hpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/IpcListener.cpp (renamed from control/IpcListener.cpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/IpcListener.hpp (renamed from control/IpcListener.hpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/NodeControlClient.cpp (renamed from control/NodeControlClient.cpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/NodeControlClient.hpp (renamed from control/NodeControlClient.hpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/NodeControlService.cpp (renamed from control/NodeControlService.cpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/NodeControlService.hpp (renamed from control/NodeControlService.hpp) | 0 | ||||
-rw-r--r-- | attic/oldcontrol/README.md (renamed from control/README.md) | 0 | ||||
-rw-r--r-- | include/ZeroTierOne.h | 746 | ||||
-rw-r--r-- | objects.mk | 4 |
13 files changed, 368 insertions, 382 deletions
diff --git a/node/Node.cpp b/attic/Node.cpp index 71c2d3fa..71c2d3fa 100644 --- a/node/Node.cpp +++ b/attic/Node.cpp diff --git a/node/Node.hpp b/attic/Node.hpp index c75b884f..c75b884f 100644 --- a/node/Node.hpp +++ b/attic/Node.hpp diff --git a/control/IpcConnection.cpp b/attic/oldcontrol/IpcConnection.cpp index 370b4680..370b4680 100644 --- a/control/IpcConnection.cpp +++ b/attic/oldcontrol/IpcConnection.cpp diff --git a/control/IpcConnection.hpp b/attic/oldcontrol/IpcConnection.hpp index 2466f1a5..2466f1a5 100644 --- a/control/IpcConnection.hpp +++ b/attic/oldcontrol/IpcConnection.hpp diff --git a/control/IpcListener.cpp b/attic/oldcontrol/IpcListener.cpp index 6f8f839a..6f8f839a 100644 --- a/control/IpcListener.cpp +++ b/attic/oldcontrol/IpcListener.cpp diff --git a/control/IpcListener.hpp b/attic/oldcontrol/IpcListener.hpp index 8f080c6d..8f080c6d 100644 --- a/control/IpcListener.hpp +++ b/attic/oldcontrol/IpcListener.hpp diff --git a/control/NodeControlClient.cpp b/attic/oldcontrol/NodeControlClient.cpp index 92eadf7c..92eadf7c 100644 --- a/control/NodeControlClient.cpp +++ b/attic/oldcontrol/NodeControlClient.cpp diff --git a/control/NodeControlClient.hpp b/attic/oldcontrol/NodeControlClient.hpp index 71bf7679..71bf7679 100644 --- a/control/NodeControlClient.hpp +++ b/attic/oldcontrol/NodeControlClient.hpp diff --git a/control/NodeControlService.cpp b/attic/oldcontrol/NodeControlService.cpp index 9f14764b..9f14764b 100644 --- a/control/NodeControlService.cpp +++ b/attic/oldcontrol/NodeControlService.cpp diff --git a/control/NodeControlService.hpp b/attic/oldcontrol/NodeControlService.hpp index ac647d7e..ac647d7e 100644 --- a/control/NodeControlService.hpp +++ b/attic/oldcontrol/NodeControlService.hpp diff --git a/control/README.md b/attic/oldcontrol/README.md index c1c69a90..c1c69a90 100644 --- a/control/README.md +++ b/attic/oldcontrol/README.md diff --git a/include/ZeroTierOne.h b/include/ZeroTierOne.h index 670cf56d..0a77ff34 100644 --- a/include/ZeroTierOne.h +++ b/include/ZeroTierOne.h @@ -36,33 +36,33 @@ #include <stdint.h> #ifndef ZT_SOCKADDR_STORAGE - #if defined(_WIN32) || defined(_WIN64) - #include <WinSock2.h> #include <WS2tcpip.h> #include <Windows.h> - -#else // not Windows - +#else /* not Windows */ #include <netinet/in.h> - -#endif // Windows or not - +#endif /* Windows or not */ #define ZT_SOCKADDR_STORAGE struct sockaddr_storage - -#endif // !ZT_SOCKADDR_STORAGE +#endif /* !ZT_SOCKADDR_STORAGE */ #ifdef __cplusplus extern "C" { #endif +/****************************************************************************/ +/* Structures and other types */ +/****************************************************************************/ + /** * Function return values: OK or various error conditions */ -enum ZT1_ReturnValue +enum ZT1_ResultCode { - ZT1_OK = 0, + /** + * Operation completed normally + */ + ZT1_RESULT_OK = 0, /** * Our identity collides with another on the network @@ -72,46 +72,81 @@ enum ZT1_ReturnValue * data store / home path and restart. You might also avoid shark infested * waters, hide during thunderstorms, and consider playing the lottery. */ - ZT1_FATAL_ERROR_IDENTITY_COLLISION = 1, + ZT1_RESULT_ERROR_IDENTITY_COLLISION = 1, /** * Ran out of memory */ - ZT1_FATAL_ERROR_OUT_OF_MEMORY = 2, + ZT1_RESULT_ERROR_OUT_OF_MEMORY = 2, /** - * Home path is not writable + * Data store is not writable or has failed */ - ZT1_FATAL_ERROR_DATA_STORE_NOT_WRITABLE = 3 + ZT1_RESULT_ERROR_DATA_STORE_FAILED = 3 }; /** - * Status codes + * Status codes sent to status update callback when things happen */ -enum ZT1_StatusCode +enum ZT1_NodeStatusChangeCode { /** * Node is online */ - ZT1_STATUS_ONLINE = 1, + ZT1_NODE_STATUS_ONLINE = 1, /** * Node is offline -- nothing is reachable */ - ZT1_STATUS_OFFLINE = 2, + ZT1_NODE_STATUS_OFFLINE = 2, /** * The desperation level has changed * * 'extra' will point to an int containing the new level. */ - ZT1_STATUS_DESPERATION_CHANGE = 3 + ZT1_NODE_STATUS_DESPERATION_CHANGE = 3 }; /** + * Current node status + */ +typedef struct +{ + /** + * 40-bit ZeroTier address of this node + */ + uint64_t address; + + /** + * Public identity in string-serialized form (safe to send to others) + * + * This pointer will remain valid as long as the node exists. + */ + const char *publicIdentity; + + /** + * Full identity including secret key in string-serialized form + * + * This pointer will remain valid as long as the node exists. + */ + const char *secretIdentity; + + /** + * True if some kind of connectivity appears available + */ + int online; + + /** + * Current maximum link desperation metric + */ + int desperation; +} ZT1_NodeStatus; + +/** * A message to or from a physical address (e.g. IP or physical Ethernet) */ -struct ZT1_WireMessage +typedef struct { /** * Remote socket address @@ -162,12 +197,12 @@ struct ZT1_WireMessage * Length of packet */ unsigned int packetLength; -}; +} ZT1_WireMessage; /** * A message to or from a virtual LAN port */ -struct ZT1_VirtualLanFrame +typedef struct { /** * ZeroTier network ID of virtual LAN port @@ -203,12 +238,54 @@ struct ZT1_VirtualLanFrame * Ethernet frame length */ unsigned int frameLength; +} ZT1_VirtualNetworkFrame; + +/** + * Virtual network status codes + */ +enum ZT1_VirtualNetworkStatus +{ + /** + * Waiting for network configuration (also means revision == 0) + */ + ZT1_NETWORK_STATUS_WAITING = 0, + + /** + * Configuration received and we are authorized + */ + ZT1_NETWORK_STATUS_AUTHORIZED = 1, + + /** + * Netconf master told us 'nope' + */ + ZT1_NETWORK_STATUS_ACCESS_DENIED = 2, + + /** + * Netconf master exists, but this virtual network does not + */ + ZT1_NETWORK_STATUS_NOT_FOUND = 3 +}; + +/** + * Virtual network type codes + */ +enum ZT1_VirtualNetworkType +{ + /** + * Private networks are authorized via certificates of membership + */ + ZT1_NETWORK_TYPE_PRIVATE = 0, + + /** + * Public networks have no access control -- they'll always be AUTHORIZED + */ + ZT1_NETWORK_TYPE_PUBLIC = 1 }; /** * Virtual LAN configuration */ -struct ZT1_VirtualPortConfig +typedef struct { /** * 64-bit ZeroTier network ID @@ -223,55 +300,32 @@ struct ZT1_VirtualPortConfig /** * Network configuration request status */ - enum { - /** - * Waiting for network configuration - */ - ZT1_VirtualPortConfig_STATUS_WAITING = 0, - - /** - * Configuration received and we are authorized - */ - ZT1_VirtualPortConfig_STATUS_AUTHORIZED = 1, - - /** - * Netconf master told us 'nope' - */ - ZT1_VirtualPortConfig_STATUS_ACCESS_DENIED = 2, - - /** - * Netconf master exists, but this virtual network does not - */ - ZT1_VirtualPortConfig_STATUS_NOT_FOUND = 3 - } status; + enum ZT1_VirtualNetworkStatus status; /** * Network type */ - enum { - /** - * Private networks are authorized via certificates of membership - */ - ZT1_VirtualPortConfig_NETWORK_TYPE_PRIVATE = 0, - - /** - * Public networks have no access control -- they'll always be AUTHORIZED - */ - ZT1_VirtualPortConfig_NETWORK_TYPE_PUBLIC = 1 - } type; + enum ZT1_VirtualNetworkType type; /** - * Desired interface MTU + * Maximum interface MTU */ unsigned int mtu; /** - * If nonzero, DHCP should be used if allowed by security constraints + * If nonzero, the network this port belongs to indicates DHCP availability + * + * This is a suggestion. The underlying implementation is free to ignore it + * for security or other reasons. This is simply a netconf parameter that + * means 'DHCP is available on this network.' */ int dhcp; /** * If nonzero, this port is allowed to bridge to other networks + * + * This is informational. If this is false (0), bridged packets will simply + * be dropped and bridging won't work. */ int bridge; @@ -303,290 +357,101 @@ struct ZT1_VirtualPortConfig * Network name (from network configuration master) */ const char *networkName; -}; - -/** - * Opaque instance of ZeroTier One node - */ -typedef void ZT1_Node; - -/** - * Callback called to update virtual port configuration - * - * This can be called at any time to update the configuration of a virtual - * network port. If a port is deleted (via leave() or otherwise) this is - * called with a NULL config parameter. - */ -typedef void (*ZT1_VirtualPortConfigCallback)(uint64_t,const struct ZT1_VirtualPortConfig *); - -/** - * Callback for status messages - * - * Status messages indicate changes in network status, minor problems or - * errors, and other events. The second parameter is a human-readable - * detail message, and can be NULL. The third parameter is reserved for any - * special structures that might be attached to certain message types, and - * is usually NULL. - */ -typedef void (*ZT1_StatusCallback)(enum ZT1_StatusCode,const char *,const void *); +} ZT1_VirtualNetworkConfig; /** - * Create a new ZeroTier One node - * - * Note that this can take a few seconds the first time it's called, as it - * will generate an identity. - * - * @param node Result parameter: pointer to set to new node instance - * @param homePath ZeroTier home path for storing state information - * @param portConfigCallback Function to be called when virtual LANs are created, deleted, or their config parameters change - * @param statusCallback Function to receive status updates and non-fatal error notices - * @return OK (0) or error code if a fatal error condition has occurred + * A list of networks */ -enum ZT1_ReturnValue ZT1_Node_new( - ZT1_Node **node, - const char *homePath, - ZT1_VirtualPortConfigCallback *portConfigCallback, - ZT1_StatusCallback *statusCallback); - -/** - * Enable network configuration master services for this node - * - * The supplied instance must be a C++ object that inherits from the - * NetworkConfigMaster base class in node/. No type checking is performed, - * so a pointer to anything else will result in a crash. - * - * Normal nodes should not need to use this. - * - * @param node ZertTier One node - * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable - * @return OK (0) or error code if a fatal error condition has occurred - */ -enum ZT1_ReturnValue ZT1_Node_enableNetconfMaster( - ZT1_Node *node, - void *networkConfigMasterInstance); - -/** - * Process wire messages and/or LAN frames - * - * This runs the ZeroTier core loop once with input packets and frames and - * returns zero or more resulting packets or frames. It also sets a max - * interval value. The calling code must call run() again after no more - * than this many milliseconds of inactivity. If no packets have been - * received, it's fine to call run() with no inputs after the inactivity - * timeout. - * - * In addition to normal inputs and outputs, any callbacks registered - * with the ZeroTier One core may also be called such as virtual network - * endpoint configuration update or diagnostic message handlers. - * - * @param inputWireMessages ZeroTier transport packets from the wire - * @param inputWireMessageCount Number of packets received - * @param inputLanFrames Frames read from virtual LAN tap device - * @param inputLanFrameCount Number of frames read - * @param outputWireMessages Result: set to array of wire messages to be sent - * @param outputWireMessageCount Result: set to size of *outputWireMessages[] - * @param outputLanFrames Result: set to array of LAN frames to post to tap device - * @param outputLanFrameCount Result: set to size of outputLanFrames[] - * @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed - * @return OK (0) or error code if a fatal error condition has occurred - */ -enum ZT1_ReturnValue ZT1_Node_run( - const struct ZT1_WireMessage *inputWireMessages, - unsigned int inputWireMessageCount, - const struct ZT1_VirtualLanFrame *inputLanFrames, - unsigned int inputLanFrameCount, - const struct ZT1_WireMessage **outputWireMessages, - unsigned int *outputWireMessageCount, - const struct ZT1_VirtualLanFrame **outputLanFrames, - unsigned int *outputLanFrameCount, - unsigned long *maxNextInterval); - -/* ------------------------------------------------------------------------ */ -/* Query result buffers */ -/* ------------------------------------------------------------------------ */ - -/** - * Node status result buffer - */ -struct ZT1_Node_Status +typedef struct { - /** - * Public identity in string form - */ - char publicIdentity[256]; - - /** - * ZeroTier address in 10-digit hex form - */ - char address[16]; - - /** - * ZeroTier address (in least significant 40 bits of 64-bit integer) - */ - uint64_t rawAddress; - - /** - * Number of known peers (including supernodes) - */ - unsigned int knownPeers; - - /** - * Number of upstream supernodes - */ - unsigned int supernodes; - - /** - * Number of peers with active direct links - */ - unsigned int directlyConnectedPeers; - - /** - * Number of peers that have recently communicated with us - */ - unsigned int alivePeers; - - /** - * Success rate at establishing direct links (0.0 to 1.0, approximate) - */ - float directLinkSuccessRate; - - /** - * True if connectivity appears good - */ - bool online; - - /** - * True if running; all other fields are technically undefined if this is false - */ - bool running; - - /** - * True if initialization is complete - */ - bool initialized; -}; - -/** - * Physical address type - */ -enum ZT1_Node_PhysicalAddressType { - ZT1_Node_PhysicalAddress_TYPE_NULL = 0, /* none/invalid */ - ZT1_Node_PhysicalAddress_TYPE_IPV4 = 1, /* 32-bit IPv4 address (and port) */ - ZT1_Node_PhysicalAddress_TYPE_IPV6 = 2, /* 128-bit IPv6 address (and port) */ - ZT1_Node_PhysicalAddress_TYPE_ETHERNET = 3 /* 48-bit Ethernet MAC address */ -}; + ZT1_VirtualNetworkConfig *networks; + unsigned long networkCount; +} ZT1_VirtualNetworkList; /** - * Physical address result buffer + * Physical network path to a peer */ -struct ZT1_Node_PhysicalAddress +typedef struct { /** - * Physical address type - */ - enum ZT1_Node_PhysicalAddressType type; - - /** - * Address in raw binary form -- length depends on type + * Address of endpoint */ - unsigned char bits[16]; + ZT_SOCKADDR_STORAGE address; /** - * Port or netmask bits (for IPV4 and IPV6) + * Time since last send in milliseconds or -1 for never */ - unsigned int port; + long lastSend; /** - * Address in canonical human-readable form + * Time since last receive in milliseconds or -1 for never */ - char ascii[64]; + long lastReceive; /** - * Zone index identifier (thing after % on IPv6 link-local addresses only) + * Time since last ping sent in milliseconds or -1 for never */ - char zoneIndex[16]; -}; - -/** - * Physical path type - */ -enum ZT1_Node_PhysicalPathType { /* These must be numerically the same as type in Path.hpp */ - ZT1_Node_PhysicalPath_TYPE_NULL = 0, /* none/invalid */ - ZT1_Node_PhysicalPath_TYPE_UDP = 1, /* UDP association */ - ZT1_Node_PhysicalPath_TYPE_TCP_OUT = 2, /* outgoing TCP tunnel using pseudo-SSL */ - ZT1_Node_PhysicalPath_TYPE_TCP_IN = 3, /* incoming TCP tunnel using pseudo-SSL */ - ZT1_Node_PhysicalPath_TYPE_ETHERNET = 4 /* raw ethernet frames over trusted backplane */ -}; + long lastPing; -/** - * Network path result buffer - */ -struct ZT1_Node_PhysicalPath -{ /** - * Physical path type + * Time since last firewall opener sent in milliseconds or -1 for never */ - enum ZT1_Node_PhysicalPathType type; + long lastFirewallOpener; /** - * Physical address of endpoint + * Total bytes sent */ - struct ZT1_Node_PhysicalAddress address; + uint64_t bytesSent; /** - * Time since last send in milliseconds or -1 for never + * Total bytes received */ - long lastSend; + uint64_t bytesReceived; /** - * Time since last receive in milliseconds or -1 for never + * This path's desperation metric (higher == worse) */ - long lastReceive; - - /** - * Time since last ping in milliseconds or -1 for never - */ - long lastPing; - - /** - * Is path active/connected? Non-fixed active paths may be garbage collected over time. - */ - bool active; + int desperation; /** * Is path fixed? (i.e. not learned, static) */ - bool fixed; -}; + int fixed; +} ZT1_PeerPhysicalPath; /** * What trust hierarchy role does this device have? */ -enum ZT1_Node_PeerRole { - ZT1_Node_Peer_SUPERNODE = 0, // planetary supernode - ZT1_Node_Peer_HUB = 1, // locally federated hub (coming soon) - ZT1_Node_Peer_NODE = 2 // ordinary node +enum ZT1_PeerRole { + ZT1_PEER_ROLE_SUPERNODE = 0, // planetary supernode + ZT1_PEER_ROLE_HUB = 1, // locally federated hub + ZT1_PEER_ROLE_NODE = 2 // ordinary node }; /** * Peer status result buffer */ -struct ZT1_Node_Peer +typedef struct { /** - * Remote peer version: major.minor.revision (or empty if unknown) + * ZeroTier binary address (40 bits) */ - char remoteVersion[16]; + uint64_t address; /** - * ZeroTier address of peer as 10-digit hex string + * Remote major version or -1 if not known */ - char address[16]; + int versionMajor; /** - * ZeroTier address in least significant 40 bits of 64-bit integer + * Remote minor version or -1 if not known */ - uint64_t rawAddress; + int versionMinor; + + /** + * Remote revision or -1 if not known + */ + int versionRev; /** * Last measured latency in milliseconds or zero if unknown @@ -596,129 +461,254 @@ struct ZT1_Node_Peer /** * What trust hierarchy role does this device have? */ - enum ZT1_Node_PeerRole role; + enum ZT1_PeerRole role; /** * Array of network paths to peer */ - struct ZT1_Node_PhysicalPath *paths; + struct ZT1_PeerPhysicalPath *paths; /** * Number of paths (size of paths[]) */ - unsigned int numPaths; -}; + unsigned long pathCount; +} ZT1_Peer; /** * List of peers */ -struct ZT1_Node_PeerList +typedef struct { - struct ZT1_Node_Peer *peers; - unsigned int numPeers; -}; + ZT1_Peer *peers; + unsigned long peerCount; +} ZT1_PeerList; /** - * Network status code + * An instance of a ZeroTier One node (opaque) */ -enum ZT1_Node_NetworkStatus { - ZT1_Node_Network_INITIALIZING = 0, - ZT1_Node_Network_WAITING_FOR_FIRST_AUTOCONF = 1, - ZT1_Node_Network_OK = 2, - ZT1_Node_Network_ACCESS_DENIED = 3, - ZT1_Node_Network_NOT_FOUND = 4, - ZT1_Node_Network_INITIALIZATION_FAILED = 5, - ZT1_Node_Network_NO_MORE_DEVICES = 6 -}; +typedef void ZT1_Node; + +/****************************************************************************/ +/* Callbacks used by Node API */ +/****************************************************************************/ /** - * Network status result buffer + * Callback called to update virtual port configuration + * + * This can be called at any time to update the configuration of a virtual + * network port. If a port is deleted (via leave() or otherwise) this is + * called with a NULL config parameter. + * + * This in turn should be used by the underlying implementation to create + * and configure tap devices to handle frames, etc. + * + * The supplied config pointer is not guaranteed to remain valid, so make + * a copy if you want one. */ -struct ZT1_Node_Network -{ - /** - * 64-bit network ID - */ - uint64_t nwid; +typedef void (*ZT1_VirtualNetworkConfigCallback)(ZT1_Node *,uint64_t,const ZT1_VirtualNetworkConfig *); - /** - * 64-bit network ID in hex form - */ - char nwidHex[32]; +/** + * Callback for status messages + * + * This is called whenever the node's status changes in some significant way. + */ +typedef void (*ZT1_StatusCallback)(ZT1_Node *,enum ZT1_NodeStatusChangeCode); - /** - * Short network name - */ - char name[256]; +/** + * Function to get an object from the data store + * + * Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4) + * index in object to start reading, (5) result parameter that must be set + * to the actual size of the object if it exists. + * + * Object names can contain forward slash (/) path separators. They will + * never contain .. or backslash (\), so this is safe to map as a Unix-style + * path if the underlying storage permits. For security reasons we recommend + * returning errors if .. or \ are used. + * + * The function must return the actual number of bytes read. If the object + * doesn't exist, it should return -1. -2 should be returned on other errors + * such as errors accessing underlying storage. + * + * If the read doesn't fit in the buffer, the max number of bytes should be + * read. The caller may call the function multiple times to read the whole + * object. + */ +typedef long (*ZT1_DataStoreGetFunction)(ZT1_Node *,const char *,void *,unsigned long,unsigned long,unsigned long *); - /** - * Longer network description - */ - char description[4096]; +/** + * Function to store an object in the data store + * + * Parameters: (1) object name, (2) object data, (3) object size. Naming + * semantics are the same as the get function. This must return zero on + * success. You can return any OS-specific error code on failure, as these + * may be visible in logs or error messages and might aid in debugging. + * + * A call to write 0 bytes can safely be interpreted as a delete operation. + */ +typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,const char *,const void *,unsigned long); - /** - * Device name (system-dependent) - */ - char device[256]; +/****************************************************************************/ +/* C Node API */ +/****************************************************************************/ - /** - * Status code in string format - */ - char statusStr[64]; +/** + * Create a new ZeroTier One node + * + * Note that this can take a few seconds the first time it's called, as it + * will generate an identity. + * + * @param node Result: pointer is set to new node instance on success + * @param dataStoreGetFunction Function called to get objects from persistent storage + * @param dataStorePutFunction Function called to put objects in persistent storage + * @param portConfigCallback Function to be called when virtual LANs are created, deleted, or their config parameters change + * @param statusCallback Function to receive status updates and non-fatal error notices + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT1_ResultCode ZT1_Node_new( + ZT1_Node **node, + ZT1_DataStoreGetFunction *dataStoreGetFunction, + ZT1_DataStorePutFunction *dataStorePutFunction, + ZT1_VirtualPortConfigCallback *portConfigCallback, + ZT1_StatusCallback *statusCallback); - /** - * Ethernet MAC address of this endpoint in string form - */ - char macStr[32]; +/** + * Process wire messages and/or LAN frames + * + * This runs the ZeroTier core loop once with input packets and frames and + * returns zero or more resulting packets or frames. It also sets a max + * interval value. The calling code must call run() again after no more + * than this many milliseconds of inactivity. If no packets have been + * received, it's fine to call run() with no inputs after the inactivity + * timeout. + * + * In addition to normal inputs and outputs, any callbacks registered + * with the ZeroTier One core may also be called such as virtual network + * endpoint configuration update or diagnostic message handlers. + * + * The supplied time must be at millisecond resolution and must increment + * monotonically from the time the Node is created. Other than that, there + * are no other restrictions. On normal systems this is usually the system + * clock measured in milliseconds since the epoch. + * + * @param node Node instance + * @param now Current time at millisecond resolution (typically since epoch) + * @param inputWireMessages ZeroTier transport packets from the wire + * @param inputWireMessageCount Number of packets received + * @param inputLanFrames Frames read from virtual LAN tap device + * @param inputLanFrameCount Number of frames read + * @param outputWireMessages Result: set to array of wire messages to be sent + * @param outputWireMessageCount Result: set to size of *outputWireMessages[] + * @param outputLanFrames Result: set to array of LAN frames to post to tap device + * @param outputLanFrameCount Result: set to size of outputLanFrames[] + * @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT1_ResultCode ZT1_Node_run( + ZT1_Node *node, + uint64_t now, + const ZT1_WireMessage *inputWireMessages, + unsigned int inputWireMessageCount, + const ZT1_VirtualLanFrame *inputLanFrames, + unsigned int inputLanFrameCount, + const ZT1_WireMessage **outputWireMessages, + unsigned int *outputWireMessageCount, + const ZT1_VirtualLanFrame **outputLanFrames, + unsigned int *outputLanFrameCount, + unsigned long *maxNextInterval); - /** - * Ethernet MAC address of this endpoint on the network in raw binary form - */ - unsigned char mac[6]; +/** + * Join a network + * + * This may generate calls to the port config callback before it returns, + * or these may be deffered if a netconf is not available yet. + * + * @param node Node instance + * @param networkId 64-bit ZeroTIer network ID + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t networkId); - /** - * Age of configuration in milliseconds or -1 if never refreshed - */ - long configAge; +/** + * Leave a network + * + * If a port has been configured for this network this will generate a call + * to the port config callback with a NULL second parameter to indicate that + * the port is now deleted. + * + * @param node Node instance + * @param networkId 64-bit network ID + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t networkId); - /** - * Assigned layer-3 IPv4 and IPv6 addresses - * - * Note that PhysicalAddress also supports other address types, but this - * list will only list IP address assignments. The port field will contain - * the number of bits in the netmask -- e.g. 192.168.1.1/24. - */ - struct ZT1_Node_PhysicalAddress *ips; +/** + * Get the status of this node + * + * @param node Node instance + * @param status Buffer to fill with current node status + * @return OK (0) or error code if a fatal error condition has occurred + */ +enum ZT1_ResultCode ZT1_Node_status(ZT1_Node *node,ZT1_NodeStatus *status); - /** - * Number of layer-3 IPs (size of ips[]) - */ - unsigned int numIps; +/** + * Get a list of known peer nodes + * + * The pointer returned here must be freed with freeQueryResult() + * when you are done with it. + * + * @param node Node instance + * @return List of known peers or NULL on failure + */ +ZT1_PeerList *ZT1_Node_peers(ZT1_Node *node); - /** - * Network status code - */ - enum ZT1_Node_NetworkStatus status; +/** + * Get the status of a virtual network + * + * The pointer returned here must be freed with freeQueryResult() + * when you are done with it. + * + * @param node Node instance + * @param nwid 64-bit network ID + * @return Network configuration or NULL if we are not a member of this network + */ +ZT1_VirtualNetworkConfig *ZT1_Node_networkConfig(ZT1_Node *node,uint64_t nwid); - /** - * True if traffic on network is enabled - */ - bool enabled; +/** + * Enumerate and get status of all networks + * + * @param node Node instance + * @return List of networks or NULL on failure + */ +ZT1_VirtualNetworkList *ZT1_Node_listNetworks(ZT1_Node *node); - /** - * Is this a private network? If false, network lacks access control. - */ - bool isPrivate; -}; +/** + * Free a query result buffer + * + * Use this to free the return values of listNetworks(), listPeers(), etc. + * + * @param qr Query result buffer + */ +void ZT1_Node_freeQueryResult(void *qr); /** - * Return buffer for list of networks + * Set a network configuration master instance for this node + * + * Normal nodes should not need to use this. This is for nodes with + * special compiled-in support for acting as network configuration + * masters / controllers. + * + * The supplied instance must be a C++ object that inherits from the + * NetworkConfigMaster base class in node/. No type checking is performed, + * so a pointer to anything else will result in a crash. + * + * @param node ZertTier One node + * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable + * @return OK (0) or error code if a fatal error condition has occurred */ -struct ZT1_Node_NetworkList -{ - struct ZT1_Node_Network *networks; - unsigned int numNetworks; -}; +enum ZT1_ResultCode ZT1_Node_setNetconfMaster( + ZT1_Node *node, + void *networkConfigMasterInstance); #ifdef __cplusplus } @@ -1,8 +1,4 @@ OBJS=\ - control/IpcConnection.o \ - control/IpcListener.o \ - control/NodeControlClient.o \ - control/NodeControlService.o \ ext/lz4/lz4.o \ ext/http-parser/http_parser.o \ osnet/NativeSocketManager.o \ |