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-rwxr-xr-x.gitignore2
-rw-r--r--windows/WinUI/App.config6
-rw-r--r--windows/WinUI/App.xaml14
-rw-r--r--windows/WinUI/App.xaml.cs17
-rw-r--r--windows/WinUI/Fonts/segoeui.ttfbin0 -> 910308 bytes
-rw-r--r--windows/WinUI/Fonts/segoeuib.ttfbin0 -> 898564 bytes
-rw-r--r--windows/WinUI/Fonts/segoeuii.ttfbin0 -> 508344 bytes
-rw-r--r--windows/WinUI/Fonts/segoeuiz.ttfbin0 -> 522076 bytes
-rw-r--r--windows/WinUI/MainWindow.xaml95
-rw-r--r--windows/WinUI/MainWindow.xaml.cs28
-rw-r--r--windows/WinUI/NetworkInfoView.xaml55
-rw-r--r--windows/WinUI/NetworkInfoView.xaml.cs28
-rw-r--r--windows/WinUI/Properties/AssemblyInfo.cs56
-rw-r--r--windows/WinUI/Properties/Resources.Designer.cs71
-rw-r--r--windows/WinUI/Properties/Resources.resx117
-rw-r--r--windows/WinUI/Properties/Settings.Designer.cs30
-rw-r--r--windows/WinUI/Properties/Settings.settings7
-rw-r--r--windows/WinUI/Simple Styles.xaml1121
-rw-r--r--windows/WinUI/Themes/Generic.xaml7
-rw-r--r--windows/WinUI/WinUI.csproj192
-rw-r--r--windows/WinUI/ZeroTierIcon.icobin0 -> 370070 bytes
-rw-r--r--windows/ZeroTierOne.sln79
22 files changed, 1925 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
index 06b06b7d..f008e76c 100755
--- a/.gitignore
+++ b/.gitignore
@@ -69,3 +69,5 @@ java/doc/
java/build_win64/
java/build_win32/
/java/mac32_64/
+windows/WinUI/obj/
+windows/WinUI/bin/
diff --git a/windows/WinUI/App.config b/windows/WinUI/App.config
new file mode 100644
index 00000000..8e156463
--- /dev/null
+++ b/windows/WinUI/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/windows/WinUI/App.xaml b/windows/WinUI/App.xaml
new file mode 100644
index 00000000..08b9b792
--- /dev/null
+++ b/windows/WinUI/App.xaml
@@ -0,0 +1,14 @@
+<Application x:Class="WinUI.App"
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ StartupUri="MainWindow.xaml">
+ <Application.Resources>
+
+ <ResourceDictionary>
+ <ResourceDictionary.MergedDictionaries>
+ <ResourceDictionary Source="Simple Styles.xaml"/>
+ </ResourceDictionary.MergedDictionaries>
+ </ResourceDictionary>
+
+ </Application.Resources>
+</Application>
diff --git a/windows/WinUI/App.xaml.cs b/windows/WinUI/App.xaml.cs
new file mode 100644
index 00000000..a97edde7
--- /dev/null
+++ b/windows/WinUI/App.xaml.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace WinUI
+{
+ /// <summary>
+ /// Interaction logic for App.xaml
+ /// </summary>
+ public partial class App : Application
+ {
+ }
+}
diff --git a/windows/WinUI/Fonts/segoeui.ttf b/windows/WinUI/Fonts/segoeui.ttf
new file mode 100644
index 00000000..fc18ebd0
--- /dev/null
+++ b/windows/WinUI/Fonts/segoeui.ttf
Binary files differ
diff --git a/windows/WinUI/Fonts/segoeuib.ttf b/windows/WinUI/Fonts/segoeuib.ttf
new file mode 100644
index 00000000..5f31e0ca
--- /dev/null
+++ b/windows/WinUI/Fonts/segoeuib.ttf
Binary files differ
diff --git a/windows/WinUI/Fonts/segoeuii.ttf b/windows/WinUI/Fonts/segoeuii.ttf
new file mode 100644
index 00000000..7efb70d6
--- /dev/null
+++ b/windows/WinUI/Fonts/segoeuii.ttf
Binary files differ
diff --git a/windows/WinUI/Fonts/segoeuiz.ttf b/windows/WinUI/Fonts/segoeuiz.ttf
new file mode 100644
index 00000000..d7bb186b
--- /dev/null
+++ b/windows/WinUI/Fonts/segoeuiz.ttf
Binary files differ
diff --git a/windows/WinUI/MainWindow.xaml b/windows/WinUI/MainWindow.xaml
new file mode 100644
index 00000000..299d3676
--- /dev/null
+++ b/windows/WinUI/MainWindow.xaml
@@ -0,0 +1,95 @@
+<Window
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="WinUI.MainWindow"
+ Title="ZeroTier One" Height="495" Width="705" Icon="ZeroTierIcon.ico">
+
+ <Window.Resources>
+ <ResourceDictionary>
+ <Style TargetType="{x:Type TabItem}">
+ <Setter Property="BorderThickness"
+ Value="3" />
+ <Setter Property="BorderBrush"
+ Value="Blue" />
+ <Setter Property="VerticalContentAlignment"
+ Value="Center" />
+ <Setter Property="HorizontalContentAlignment"
+ Value="Center" />
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TabItem}">
+ <Border>
+ <Grid>
+ <Grid>
+ <Border x:Name="border"
+ CornerRadius="3,3,0,0"
+ Background="{TemplateBinding Background}"
+ BorderBrush="{TemplateBinding BorderBrush}"
+ BorderThickness="1,1,1,0" />
+ </Grid>
+ <Border BorderThickness="{TemplateBinding BorderThickness}"
+ Padding="{TemplateBinding Padding}">
+ <ContentPresenter ContentSource="Header"
+ HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
+ VerticalAlignment="{TemplateBinding VerticalContentAlignment}" />
+ </Border>
+ </Grid>
+ </Border>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsSelected"
+ Value="True">
+ <Setter TargetName="border"
+ Property="BorderBrush"
+ Value="#ff91a2a3" />
+ <Setter TargetName="border"
+ Property="BorderThickness"
+ Value="0,3,0,0" />
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+ </ResourceDictionary>
+ </Window.Resources>
+
+ <DockPanel>
+ <StatusBar DockPanel.Dock="Bottom" Height="34" Background="#FF234447" Margin="0">
+ <StatusBar.ItemsPanel>
+ <ItemsPanelTemplate>
+ <Grid>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="*"/>
+ </Grid.RowDefinitions>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="*"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ </Grid.ColumnDefinitions>
+ </Grid>
+ </ItemsPanelTemplate>
+ </StatusBar.ItemsPanel>
+ <StatusBarItem Grid.Column="0" x:Name="networkId" Content="Network ID" Foreground="White"/>
+ <StatusBarItem Grid.Column="1" x:Name="onlineStatus" Content="ONLINE" Foreground="White"/>
+ <StatusBarItem Grid.Column="2" x:Name="versionString" Content="1.0.5" Foreground="White" Margin="0"/>
+ <StatusBarItem Grid.Column="3" x:Name="blank" Content="" Height="43" Foreground="White" Margin="6,0,-6,-9"/>
+ <StatusBarItem Grid.Column="4">
+ <TextBox x:Name="joinNetworkID" Height="23" TextWrapping="Wrap" Width="120" HorizontalAlignment="Right" RenderTransformOrigin="1.168,0.478" ToolTip="Enter Network ID"/>
+ </StatusBarItem>
+ <StatusBarItem Grid.Column="5" x:Name="statusBarButton" Foreground="White" RenderTransformOrigin="0.789,0.442">
+ <Button x:Name="joinButton" Content="Join" Background="#FFFFB354" Width="77.423"/>
+ </StatusBarItem>
+ </StatusBar>
+ <TabControl>
+ <TabItem x:Name="Networks" Header="Networks" Background="#FF234447" Foreground="White" IsSelected="True" IsManipulationEnabled="True">
+ <Grid Background="#FFE5E5E5"/>
+ </TabItem>
+ <TabItem x:Name="Peers" Header="Peers" Background="#FF234447" Foreground="White">
+ <Grid Background="#FFE5E5E5"/>
+ </TabItem>
+ </TabControl>
+ </DockPanel>
+</Window>
diff --git a/windows/WinUI/MainWindow.xaml.cs b/windows/WinUI/MainWindow.xaml.cs
new file mode 100644
index 00000000..589910f7
--- /dev/null
+++ b/windows/WinUI/MainWindow.xaml.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace WinUI
+{
+ /// <summary>
+ /// Interaction logic for MainWindow.xaml
+ /// </summary>
+ public partial class MainWindow : Window
+ {
+ public MainWindow()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/windows/WinUI/NetworkInfoView.xaml b/windows/WinUI/NetworkInfoView.xaml
new file mode 100644
index 00000000..e81b6ff2
--- /dev/null
+++ b/windows/WinUI/NetworkInfoView.xaml
@@ -0,0 +1,55 @@
+<Page x:Class="WinUI.NetworkInfoView"
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
+ xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
+ mc:Ignorable="d"
+ Title="NetworkInfoView" FontFamily="/ZeroTier One;component/Fonts/#Segoe UI" Height="284" Width="316.333">
+ <DockPanel LastChildFill="True">
+ <StatusBar DockPanel.Dock="Top">
+ <StatusBar.ItemsPanel>
+ <ItemsPanelTemplate>
+ <Grid>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="*"/>
+ </Grid.RowDefinitions>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="*"/>
+ <ColumnDefinition Width="Auto"/>
+ </Grid.ColumnDefinitions>
+ </Grid>
+ </ItemsPanelTemplate>
+ </StatusBar.ItemsPanel>
+ <StatusBarItem Grid.Column="0">
+ <TextBlock x:Name="networkId" TextWrapping="Wrap" Text="8056c2e21c000001" Foreground="#FF91A2A3"/>
+ </StatusBarItem>
+ <StatusBarItem Grid.Column="1"/>
+ <StatusBarItem Grid.Column="2">
+ <TextBlock x:Name="networkName" TextWrapping="Wrap" Text="earth.zerotier.net"/>
+ </StatusBarItem>
+
+ </StatusBar>
+ <StackPanel Width="80.483" OpacityMask="Black" Background="White">
+ <TextBlock TextWrapping="Wrap" Text="Status" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="Type" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="MAC" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="MTU" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="Broadcast" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="Bridging" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="Device" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="Managed IPs" HorizontalAlignment="Right"/>
+ </StackPanel>
+ <StackPanel Background="#FFEEEEEE" DockPanel.Dock="Right">
+ <TextBlock TextWrapping="Wrap" HorizontalAlignment="Right" Text="OK" TextAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="PUBLIC" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" HorizontalAlignment="Right"><Span><Run Text="02:83:4a:1e:4b:3a"/></Span></TextBlock>
+ <TextBlock TextWrapping="Wrap" Text="2800" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="ENABLED" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" Text="DISABLED" HorizontalAlignment="Right"/>
+ <TextBlock TextWrapping="Wrap" HorizontalAlignment="Right"><Span><Run Text="ethernet_32771"/></Span></TextBlock>
+ <TextBlock TextWrapping="Wrap" HorizontalAlignment="Right" TextAlignment="Right"><Span><Run Text="28.2.169.248/7 "/></Span><LineBreak/><Span><Run Text="fd80:56c2:e21c:0000:0199:9383:4a02:a9f8/88"/></Span></TextBlock>
+ </StackPanel>
+ <StatusBar DockPanel.Dock="Bottom"/>
+ </DockPanel>
+</Page>
diff --git a/windows/WinUI/NetworkInfoView.xaml.cs b/windows/WinUI/NetworkInfoView.xaml.cs
new file mode 100644
index 00000000..89648c0e
--- /dev/null
+++ b/windows/WinUI/NetworkInfoView.xaml.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace WinUI
+{
+ /// <summary>
+ /// Interaction logic for NetworkInfoView.xaml
+ /// </summary>
+ public partial class NetworkInfoView : Page
+ {
+ public NetworkInfoView()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/AssemblyInfo.cs b/windows/WinUI/Properties/AssemblyInfo.cs
new file mode 100644
index 00000000..9c7cd133
--- /dev/null
+++ b/windows/WinUI/Properties/AssemblyInfo.cs
@@ -0,0 +1,56 @@
+using System.Reflection;
+using System.Resources;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Windows;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("ZeroTier One")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("ZeroTier, Inc")]
+[assembly: AssemblyProduct("ZeroTier One")]
+[assembly: AssemblyCopyright("Copyright © 2015")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+//In order to begin building localizable applications, set
+//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
+//inside a <PropertyGroup>. For example, if you are using US english
+//in your source files, set the <UICulture> to en-US. Then uncomment
+//the NeutralResourceLanguage attribute below. Update the "en-US" in
+//the line below to match the UICulture setting in the project file.
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+[assembly: ThemeInfo(
+ ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
+ //(used if a resource is not found in the page,
+ // or application resource dictionaries)
+ ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
+ //(used if a resource is not found in the page,
+ // app, or any theme specific resource dictionaries)
+)]
+
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: NeutralResourcesLanguageAttribute("en-US")]
diff --git a/windows/WinUI/Properties/Resources.Designer.cs b/windows/WinUI/Properties/Resources.Designer.cs
new file mode 100644
index 00000000..57a56f7d
--- /dev/null
+++ b/windows/WinUI/Properties/Resources.Designer.cs
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WinUI.Properties
+{
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinUI.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/Resources.resx b/windows/WinUI/Properties/Resources.resx
new file mode 100644
index 00000000..af7dbebb
--- /dev/null
+++ b/windows/WinUI/Properties/Resources.resx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/windows/WinUI/Properties/Settings.Designer.cs b/windows/WinUI/Properties/Settings.Designer.cs
new file mode 100644
index 00000000..6812cccd
--- /dev/null
+++ b/windows/WinUI/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WinUI.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/Settings.settings b/windows/WinUI/Properties/Settings.settings
new file mode 100644
index 00000000..033d7a5e
--- /dev/null
+++ b/windows/WinUI/Properties/Settings.settings
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
+ <Profiles>
+ <Profile Name="(Default)" />
+ </Profiles>
+ <Settings />
+</SettingsFile> \ No newline at end of file
diff --git a/windows/WinUI/Simple Styles.xaml b/windows/WinUI/Simple Styles.xaml
new file mode 100644
index 00000000..f2ddedf9
--- /dev/null
+++ b/windows/WinUI/Simple Styles.xaml
@@ -0,0 +1,1121 @@
+<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/interactivedesigner/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d">
+
+ <!-- SimpleStyles.XAML defines a set of control styles which are simplified starting points for creating your own controls -->
+
+ <!-- Brushes : These are used to define the color for background, foreground, selection, enabled etc of all controls
+ If you want to change the color of a control you can just chnage the brush; if you want to add a new shape or change arrangement then also edit the template -->
+
+ <!-- NormalBrush is used as the Background for SimpleButton, SimpleRepeatButton -->
+ <LinearGradientBrush x:Key="NormalBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#EEE" Offset="0.0"/>
+ <GradientStop Color="#CCC" Offset="1.0"/>
+ </LinearGradientBrush>
+ <LinearGradientBrush x:Key="NormalBorderBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#CCC" Offset="0.0"/>
+ <GradientStop Color="#444" Offset="1.0"/>
+ </LinearGradientBrush>
+
+ <!-- LightBrush is used for content areas such as Menu, Tab Control background -->
+ <LinearGradientBrush x:Key="LightBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#FFF" Offset="0.0"/>
+ <GradientStop Color="#EEE" Offset="1.0"/>
+ </LinearGradientBrush>
+
+ <!-- MouseOverBrush is used for MouseOver in Button, Radio Button, CheckBox -->
+ <LinearGradientBrush x:Key="MouseOverBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#FFF" Offset="0.0"/>
+ <GradientStop Color="#AAA" Offset="1.0"/>
+ </LinearGradientBrush>
+
+ <!-- PressedBrush is used for Pressed in Button, Radio Button, CheckBox -->
+ <LinearGradientBrush x:Key="PressedBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#BBB" Offset="0.0"/>
+ <GradientStop Color="#EEE" Offset="0.1"/>
+ <GradientStop Color="#EEE" Offset="0.9"/>
+ <GradientStop Color="#FFF" Offset="1.0"/>
+ </LinearGradientBrush>
+ <LinearGradientBrush x:Key="PressedBorderBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#444" Offset="0.0"/>
+ <GradientStop Color="#888" Offset="1.0"/>
+ </LinearGradientBrush>
+
+ <!-- SelectedBackgroundBrush is used for the Selected item in ListBoxItem, ComboBoxItem-->
+ <SolidColorBrush x:Key="SelectedBackgroundBrush" Color="#DDD"/>
+
+ <!-- Disabled Brushes are used for the Disabled look of each control -->
+ <SolidColorBrush x:Key="DisabledForegroundBrush" Color="#888"/>
+ <SolidColorBrush x:Key="DisabledBackgroundBrush" Color="#EEE"/>
+ <SolidColorBrush x:Key="DisabledBorderBrush" Color="#AAA"/>
+
+ <!-- Used for background of ScrollViewer, TreeView, ListBox, Expander, TextBox, Tab Control -->
+ <SolidColorBrush x:Key="WindowBackgroundBrush" Color="#FFF"/>
+
+ <!-- DefaultedBorderBrush is used to show KeyBoardFocus -->
+ <LinearGradientBrush x:Key="DefaultedBorderBrush" EndPoint="0,1" StartPoint="0,0">
+ <GradientStop Color="#777" Offset="0.0"/>
+ <GradientStop Color="#000" Offset="1.0"/>
+ </LinearGradientBrush>
+
+ <SolidColorBrush x:Key="SolidBorderBrush" Color="#888"/>
+ <SolidColorBrush x:Key="LightBorderBrush" Color="#AAA"/>
+ <SolidColorBrush x:Key="LightColorBrush" Color="#DDD"/>
+
+ <!-- Used for Checkmark, Radio button, TreeViewItem, Expander ToggleButton glyphs -->
+ <SolidColorBrush x:Key="GlyphBrush" Color="#444"/>
+
+
+ <!-- Style and Template pairs are used to define each control Part -->
+ <!-- The Style provides default values on the control; the Template gives the elements for each control -->
+
+ <!-- SimpleButtonFocusVisual is used to show keyboard focus around a SimpleButton control -->
+ <Style x:Key="SimpleButtonFocusVisual">
+ <Setter Property="Control.Template">
+ <Setter.Value>
+ <ControlTemplate>
+ <Border>
+ <Rectangle Margin="2" Stroke="#60000000" StrokeThickness="1" StrokeDashArray="1 2"/>
+ </Border>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Button - This control sets brushes on each state. Note that these brushes must be listed above since they are static resources -->
+ <Style x:Key="SimpleButton" TargetType="{x:Type Button}" BasedOn="{x:Null}">
+ <Setter Property="FocusVisualStyle" Value="{DynamicResource SimpleButtonFocusVisual}"/>
+ <Setter Property="Background" Value="{DynamicResource NormalBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Button}">
+
+ <!-- We use Grid as a root because it is easy to add more elements to customize the button -->
+ <Grid x:Name="Grid">
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="{TemplateBinding Padding}"/>
+
+ <!-- Content Presenter is where the text content etc is placed by the control -->
+ <!-- The bindings are useful so that the control can be parameterized without editing the template -->
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" RecognizesAccessKey="True"/>
+ </Grid>
+
+ <!--Each state sets a brush on the Border in the template -->
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsKeyboardFocused" Value="true">
+ <Setter Property="BorderBrush" Value="{DynamicResource DefaultedBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Background" Value="{DynamicResource MouseOverBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsPressed" Value="true">
+ <Setter Property="Background" Value="{DynamicResource PressedBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource PressedBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="true"/>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <Style x:Key="RadioButtonFocusVisual">
+ <Setter Property="Control.Template">
+ <Setter.Value>
+ <ControlTemplate>
+ <Border>
+ <Rectangle Margin="15,0,0,0" Stroke="#60000000" StrokeThickness="1" StrokeDashArray="1 2"/>
+ </Border>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <Style x:Key="CheckBoxFocusVisual">
+ <Setter Property="Control.Template">
+ <Setter.Value>
+ <ControlTemplate>
+ <Border>
+ <Rectangle Margin="15,0,0,0" Stroke="#60000000" StrokeThickness="1" StrokeDashArray="1 2"/>
+ </Border>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple CheckBox -->
+ <Style x:Key="SimpleCheckBox" TargetType="{x:Type CheckBox}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="FocusVisualStyle" Value="{DynamicResource CheckBoxFocusVisual}"/>
+ <Setter Property="Background" Value="{DynamicResource NormalBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type CheckBox}">
+
+ <!-- BulletDecorator is used to provide baseline alignment between the checkmark and the Content -->
+ <BulletDecorator Background="Transparent">
+ <BulletDecorator.Bullet>
+ <Grid Width="13" Height="13">
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <Path x:Name="CheckMark" Stroke="{DynamicResource GlyphBrush}" StrokeThickness="2" SnapsToDevicePixels="False" Data="M 0 0 L 13 13 M 0 13 L 13 0"/>
+ </Grid>
+ </BulletDecorator.Bullet>
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" RecognizesAccessKey="True"/>
+ </BulletDecorator>
+
+ <!-- This uses Visibility to hide and show the CheckMark on IsChecked -->
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsChecked" Value="false">
+ <Setter Property="Visibility" Value="Collapsed" TargetName="CheckMark"/>
+ </Trigger>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Background" Value="{DynamicResource MouseOverBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsPressed" Value="true">
+ <Setter Property="Background" Value="{DynamicResource PressedBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource PressedBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Radio Button -->
+ <Style x:Key="SimpleRadioButton" TargetType="{x:Type RadioButton}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="FocusVisualStyle" Value="{DynamicResource RadioButtonFocusVisual}"/>
+ <Setter Property="Background" Value="{DynamicResource NormalBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type RadioButton}">
+
+ <!-- BulletDecorator is used to provide baseline alignment between the checkmark and the Content -->
+ <BulletDecorator Background="Transparent">
+ <BulletDecorator.Bullet>
+ <Grid Width="13" Height="13">
+ <Ellipse x:Name="Ellipse_Border" Fill="{TemplateBinding Background}" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="1"/>
+ <Ellipse Margin="4" x:Name="CheckMark" Fill="{DynamicResource GlyphBrush}"/>
+ </Grid>
+ </BulletDecorator.Bullet>
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" RecognizesAccessKey="True"/>
+ </BulletDecorator>
+
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsChecked" Value="false">
+ <Setter Property="Visibility" Value="Collapsed" TargetName="CheckMark"/>
+ </Trigger>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource MouseOverBrush}" TargetName="Ellipse_Border"/>
+ </Trigger>
+ <Trigger Property="IsPressed" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource PressedBrush}" TargetName="Ellipse_Border"/>
+ <Setter Property="Stroke" Value="{DynamicResource GlyphBrush}" TargetName="Ellipse_Border"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Fill" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Ellipse_Border"/>
+ <Setter Property="Stroke" Value="#40000000" TargetName="Ellipse_Border"/>
+ <Setter Property="Foreground" Value="#80000000"/>
+ </Trigger>
+
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Repeat Button - This is used by Simple ScrollBar for the up and down buttons -->
+ <Style x:Key="SimpleRepeatButton" d:IsControlPart="True" TargetType="{x:Type RepeatButton}" BasedOn="{x:Null}">
+ <Setter Property="Background" Value="{DynamicResource NormalBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type RepeatButton}">
+ <Grid>
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <ContentPresenter HorizontalAlignment="Center" x:Name="ContentPresenter" VerticalAlignment="Center" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}" ContentTemplateSelector="{TemplateBinding ContentTemplateSelector}"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsKeyboardFocused" Value="true">
+ <Setter Property="BorderBrush" Value="{DynamicResource DefaultedBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Background" Value="{DynamicResource MouseOverBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsPressed" Value="true">
+ <Setter Property="Background" Value="{DynamicResource PressedBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource PressedBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Thumb - The Thumb is the draggable part of the Scrollbar -->
+ <Style x:Key="SimpleThumbStyle" d:IsControlPart="True" TargetType="{x:Type Thumb}" BasedOn="{x:Null}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Thumb}">
+ <Grid Margin="0,0,0,0" x:Name="Grid">
+ <Rectangle HorizontalAlignment="Stretch" x:Name="Rectangle" VerticalAlignment="Stretch" Width="Auto" Height="Auto" RadiusX="2" RadiusY="2" Fill="{DynamicResource NormalBrush}" Stroke="{DynamicResource NormalBorderBrush}"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsFocused" Value="True"/>
+ <Trigger Property="IsMouseOver" Value="True"/>
+ <Trigger Property="IsEnabled" Value="False"/>
+ <Trigger Property="IsDragging" Value="True"/>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ScrollRepeatButton Style - This RepeatButton is used above and below the Thumb in the Scrollbar. They are set to transparent si that they do not show over the scrollbar -->
+ <Style x:Key="SimpleScrollRepeatButtonStyle" d:IsControlPart="True" TargetType="{x:Type RepeatButton}">
+ <Setter Property="Background" Value="Transparent"/>
+ <Setter Property="BorderBrush" Value="Transparent"/>
+ <Setter Property="IsTabStop" Value="false"/>
+ <Setter Property="Focusable" Value="false"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type RepeatButton}">
+ <Grid>
+ <Rectangle Fill="{TemplateBinding Background}" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="{TemplateBinding BorderThickness}"/>
+ </Grid>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ScrollBar This makes use of SimpleThumb, SimpleRepeatButton and SimpleScrollRepeatButton -->
+
+ <Style x:Key="SimpleScrollBar" TargetType="{x:Type ScrollBar}">
+ <Setter Property="Stylus.IsFlicksEnabled" Value="false"/>
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ScrollBar}">
+ <Grid x:Name="GridRoot" Width="{DynamicResource {x:Static SystemParameters.VerticalScrollBarWidthKey}}" Background="{TemplateBinding Background}">
+ <Grid.RowDefinitions>
+ <RowDefinition MaxHeight="18"/>
+ <RowDefinition Height="0.00001*"/>
+ <RowDefinition MaxHeight="18"/>
+ </Grid.RowDefinitions>
+
+ <RepeatButton x:Name="DecreaseRepeat" Style="{DynamicResource SimpleRepeatButton}" Command="ScrollBar.LineUpCommand">
+ <Grid>
+ <Path x:Name="DecreaseArrow" Stroke="{TemplateBinding Foreground}" StrokeThickness="1" Data="M 0 4 L 8 4 L 4 0 Z"/>
+ </Grid>
+ </RepeatButton>
+
+ <!-- Track is a special layout container which sizes the thumb and the repeat button which do jump scrolling either side of it -->
+ <Track Grid.Row="1" x:Name="PART_Track" Orientation="Vertical" IsDirectionReversed="true">
+ <Track.Thumb>
+ <Thumb Style="{DynamicResource SimpleThumbStyle}"/>
+ </Track.Thumb>
+ <Track.IncreaseRepeatButton>
+ <RepeatButton x:Name="PageUp" Style="{DynamicResource SimpleScrollRepeatButtonStyle}" Command="ScrollBar.PageDownCommand"/>
+ </Track.IncreaseRepeatButton>
+ <Track.DecreaseRepeatButton>
+ <RepeatButton x:Name="PageDown" Style="{DynamicResource SimpleScrollRepeatButtonStyle}" Command="ScrollBar.PageUpCommand"/>
+ </Track.DecreaseRepeatButton>
+ </Track>
+
+ <RepeatButton Grid.Row="2" x:Name="IncreaseRepeat" Style="{DynamicResource SimpleRepeatButton}" Command="ScrollBar.LineDownCommand">
+ <Grid>
+ <Path x:Name="IncreaseArrow" Stroke="{TemplateBinding Foreground}" StrokeThickness="1" Data="M 0 0 L 4 4 L 8 0 Z"/>
+ </Grid>
+ </RepeatButton>
+ </Grid>
+
+ <!-- This uses a single template for ScrollBar and rotate it to be Horizontal
+ It also changes the commands so that the it does Left and Right instead of Up and Down Commands -->
+ <ControlTemplate.Triggers>
+ <Trigger Property="Orientation" Value="Horizontal">
+
+ <!-- Rotate the ScrollBar from Vertical to Horizontal -->
+ <Setter Property="LayoutTransform" TargetName="GridRoot">
+ <Setter.Value>
+ <RotateTransform Angle="-90"/>
+ </Setter.Value>
+ </Setter>
+
+ <!-- Track is bound to Orientation internally, so we need to rotate it back to Vertical -->
+ <Setter TargetName="PART_Track" Property="Orientation" Value="Vertical"/>
+
+ <!-- Change the commands to do Horizontal commands -->
+ <Setter Property="Command" Value="ScrollBar.LineLeftCommand" TargetName="DecreaseRepeat"/>
+ <Setter Property="Command" Value="ScrollBar.LineRightCommand" TargetName="IncreaseRepeat"/>
+ <Setter Property="Command" Value="ScrollBar.PageLeftCommand" TargetName="PageDown"/>
+ <Setter Property="Command" Value="ScrollBar.PageRightCommand" TargetName="PageUp"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ScrollViewer
+ ScrollViewer is a Grid control which has a ContentPresenter and a Horizontal and Vertical ScrollBar
+ It is used by ListBox, MenuItem, ComboBox, and TreeView -->
+ <Style x:Key="SimpleScrollViewer" TargetType="{x:Type ScrollViewer}" BasedOn="{x:Null}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ScrollViewer}">
+ <Grid Background="{TemplateBinding Background}">
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition Width="*"/>
+ <ColumnDefinition Width="Auto"/>
+ </Grid.ColumnDefinitions>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="*"/>
+ <RowDefinition Height="Auto"/>
+ </Grid.RowDefinitions>
+ <ScrollContentPresenter Grid.Column="0" Grid.Row="0" Margin="{TemplateBinding Padding}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}" CanContentScroll="{TemplateBinding CanContentScroll}"/>
+
+ <!-- The visibility of the ScrollBars is controlled by the implementation fo the control -->
+ <ScrollBar Visibility="{TemplateBinding ComputedHorizontalScrollBarVisibility}" Grid.Column="0" Grid.Row="1" x:Name="PART_HorizontalScrollBar" Style="{DynamicResource SimpleScrollBar}" Orientation="Horizontal" Value="{Binding Path=HorizontalOffset, Mode=OneWay, RelativeSource={RelativeSource TemplatedParent}}" ViewportSize="{TemplateBinding ViewportWidth}" Minimum="0" Maximum="{TemplateBinding ScrollableWidth}" />
+ <ScrollBar Visibility="{TemplateBinding ComputedVerticalScrollBarVisibility}" Grid.Column="1" Grid.Row="0" x:Name="PART_VerticalScrollBar" Style="{DynamicResource SimpleScrollBar}" Orientation="Vertical" Value="{Binding Path=VerticalOffset, Mode=OneWay, RelativeSource={RelativeSource TemplatedParent}}" ViewportSize="{TemplateBinding ViewportHeight}" Minimum="0" Maximum="{TemplateBinding ScrollableHeight}" />
+ </Grid>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ListBox - This uses SimpleScrollViewer to allow items to be scrolled and SimpleListBoxItem to define the look of each item -->
+ <Style x:Key="SimpleListBox" TargetType="{x:Type ListBox}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="Background" Value="{DynamicResource WindowBackgroundBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource SolidBorderBrush}"/>
+ <Setter Property="ScrollViewer.HorizontalScrollBarVisibility" Value="Auto"/>
+ <Setter Property="ScrollViewer.VerticalScrollBarVisibility" Value="Auto"/>
+ <Setter Property="ScrollViewer.CanContentScroll" Value="True"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ListBox}">
+ <Grid>
+ <Border x:Name="Border" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <ScrollViewer Margin="1" Style="{DynamicResource SimpleScrollViewer}" Focusable="false" Background="{TemplateBinding Background}">
+
+ <!-- The StackPanel is used to display the children by setting IsItemsHost to be Trus -->
+ <StackPanel Margin="2" IsItemsHost="true"/>
+
+ </ScrollViewer>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsGrouping" Value="true">
+ <Setter Property="ScrollViewer.CanContentScroll" Value="false"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ListBoxItem - This is used for each Item in a ListBox. The item's content is placed in the ContentPresenter -->
+
+ <Style x:Key="SimpleListBoxItem" d:IsControlPart="True" TargetType="{x:Type ListBoxItem}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="OverridesDefaultStyle" Value="true"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ListBoxItem}">
+ <Grid SnapsToDevicePixels="true">
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+
+ <!-- Change IsSelected SelectedBackgroundBrush to set the selection color for the items -->
+ <Trigger Property="IsSelected" Value="true">
+ <Setter Property="Background" Value="{DynamicResource SelectedBackgroundBrush}" TargetName="Border"/>
+ </Trigger>
+
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Expander ToggleButton - This Button is used by the Expander control. When it is toggled it switches visibility on the Up_Arrow and Down_Arrow -->
+ <ControlTemplate x:Key="ExpanderToggleButton" TargetType="{x:Type ToggleButton}">
+ <Grid>
+ <Rectangle Margin="0,0,0,0" x:Name="Rectangle" Fill="Transparent" Stroke="{DynamicResource NormalBorderBrush}"/>
+ <Path HorizontalAlignment="Center" x:Name="Up_Arrow" VerticalAlignment="Center" Fill="{DynamicResource GlyphBrush}" Data="M 0 0 L 4 4 L 8 0 Z"/>
+ <Path Visibility="Collapsed" HorizontalAlignment="Center" x:Name="Down_Arrow" VerticalAlignment="Center" Fill="{DynamicResource GlyphBrush}" Data="M 0 4 L 4 0 L 8 4 Z"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource MouseOverBrush}" TargetName="Rectangle"/>
+ </Trigger>
+ <Trigger Property="IsPressed" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource PressedBrush}" TargetName="Rectangle"/>
+ </Trigger>
+ <Trigger Property="IsChecked" Value="true">
+ <Setter Property="Visibility" Value="Visible" TargetName="Down_Arrow"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="Up_Arrow"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Fill" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Rectangle"/>
+ <Setter Property="Stroke" Value="{DynamicResource DisabledBorderBrush}" TargetName="Rectangle"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ <Setter Property="Fill" Value="{DynamicResource DisabledForegroundBrush}" TargetName="Up_Arrow"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+
+ <!-- Simple Expander
+ This uses the Simpler ExpanderToggleButton. It sets Visibility on the ContentPresenter to expand
+ Limitations : The Simple Expander only expands down -->
+ <Style x:Key="SimpleExpander" TargetType="{x:Type Expander}">
+ <Setter Property="Background" Value="{DynamicResource LightBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Expander}">
+ <Grid>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="Auto"/>
+ <RowDefinition Height="*" x:Name="ContentRow"/>
+ </Grid.RowDefinitions>
+ <Border Grid.Row="0" x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2,2,0,0">
+ <Grid>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition Width="20"/>
+ <ColumnDefinition Width="*"/>
+ </Grid.ColumnDefinitions>
+ <ToggleButton Template="{DynamicResource ExpanderToggleButton}" Background="{DynamicResource NormalBrush}" IsChecked="{Binding Path=IsExpanded, Mode=TwoWay, RelativeSource={RelativeSource TemplatedParent}}" OverridesDefaultStyle="True"/>
+ <ContentPresenter Grid.Column="1" Margin="4" RecognizesAccessKey="True" ContentSource="Header"/>
+ </Grid>
+ </Border>
+ <Border Visibility="Collapsed" Grid.Row="1" x:Name="ExpandSite" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1,0,1,1" CornerRadius="0,0,2,2">
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Focusable="false"/>
+ </Border>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsExpanded" Value="True">
+ <Setter Property="Visibility" Value="Visible" TargetName="ExpandSite"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ComboBox Toggle Button - This is used in ComboBox to expand and collapse the ComboBox Popup-->
+ <ControlTemplate x:Key="ComboBoxToggleButton" TargetType="{x:Type ToggleButton}">
+ <Grid>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition/>
+ <ColumnDefinition Width="20"/>
+ </Grid.ColumnDefinitions>
+ <Rectangle Grid.ColumnSpan="2" HorizontalAlignment="Stretch" x:Name="Rectangle" VerticalAlignment="Stretch" Width="Auto" Height="Auto" RadiusX="5" RadiusY="5" Fill="{DynamicResource NormalBrush}" Stroke="{DynamicResource NormalBorderBrush}"/>
+ <Rectangle Grid.Column="0" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Width="Auto" Height="Auto" RadiusX="5" RadiusY="5" Fill="{DynamicResource WindowBackgroundBrush}" Stroke="{DynamicResource NormalBorderBrush}"/>
+ <Path Grid.Column="1" HorizontalAlignment="Center" x:Name="Arrow" VerticalAlignment="Center" Fill="{DynamicResource GlyphBrush}" Data="M 0 0 L 4 4 L 8 0 Z"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsMouseOver" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource MouseOverBrush}" TargetName="Rectangle"/>
+ </Trigger>
+ <Trigger Property="IsChecked" Value="true">
+ <Setter Property="Fill" Value="{DynamicResource PressedBrush}" TargetName="Rectangle"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Fill" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Rectangle"/>
+ <Setter Property="Stroke" Value="{DynamicResource DisabledBorderBrush}" TargetName="Rectangle"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ <Setter Property="Fill" Value="{DynamicResource DisabledForegroundBrush}" TargetName="Arrow"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+
+ <!-- This is the area which contains the selected item in the ComboBox -->
+
+ <ControlTemplate x:Key="ComboBoxTextBox" TargetType="{x:Type TextBox}">
+ <!-- This must be named as PART_ContentHost -->
+ <Border x:Name="PART_ContentHost" Focusable="False" Background="{TemplateBinding Background}"/>
+ </ControlTemplate>
+
+ <!-- Simple ComboBox
+ This uses the ComboBoxToggleButton to expand and collapse a Popup control
+ SimpleScrollViewer to allow items to be scrolled and SimpleComboBoxItem to define the look of each item
+ The Popup shows a list of items in a StackPanel-->
+
+ <Style x:Key="SimpleComboBox" TargetType="{x:Type ComboBox}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ComboBox}">
+ <Grid>
+ <!-- The ToggleButton is databound to the ComboBox itself to toggle IsDropDownOpen -->
+ <ToggleButton Grid.Column="2" Template="{DynamicResource ComboBoxToggleButton}" x:Name="ToggleButton" Focusable="false" IsChecked="{Binding Path=IsDropDownOpen, Mode=TwoWay, RelativeSource={RelativeSource TemplatedParent}}" ClickMode="Press"/>
+ <ContentPresenter HorizontalAlignment="Left" Margin="3,3,23,3" x:Name="ContentSite" VerticalAlignment="Center" Content="{TemplateBinding SelectionBoxItem}" ContentTemplate="{TemplateBinding SelectionBoxItemTemplate}" ContentTemplateSelector="{TemplateBinding ItemTemplateSelector}" IsHitTestVisible="False"/>
+
+ <!-- The TextBox must be named PART_EditableTextBox or ComboBox will not recognize it -->
+ <TextBox Visibility="Hidden" Template="{DynamicResource ComboBoxTextBox}" HorizontalAlignment="Left" Margin="3,3,23,3" x:Name="PART_EditableTextBox" Style="{x:Null}" VerticalAlignment="Center" Focusable="True" Background="Transparent" IsReadOnly="{TemplateBinding IsReadOnly}"/>
+
+ <!-- The Popup shows the list of items in the ComboBox. IsOpen is databound to IsDropDownOpen which is toggled via the ComboBoxToggleButton -->
+ <Popup IsOpen="{TemplateBinding IsDropDownOpen}" Placement="Bottom" x:Name="Popup" Focusable="False" AllowsTransparency="True" PopupAnimation="Slide">
+ <Grid MaxHeight="{TemplateBinding MaxDropDownHeight}" MinWidth="{TemplateBinding ActualWidth}" x:Name="DropDown" SnapsToDevicePixels="True">
+ <Border x:Name="DropDownBorder" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1"/>
+ <ScrollViewer Margin="4,6,4,6" Style="{DynamicResource SimpleScrollViewer}" SnapsToDevicePixels="True" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" CanContentScroll="True">
+
+ <!-- The StackPanel is used to display the children by setting IsItemsHost to be True -->
+ <StackPanel IsItemsHost="True" KeyboardNavigation.DirectionalNavigation="Contained"/>
+
+ </ScrollViewer>
+ </Grid>
+ </Popup>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <!-- This forces the DropDown to have a minimum size if it is empty -->
+ <Trigger Property="HasItems" Value="false">
+ <Setter Property="MinHeight" Value="95" TargetName="DropDownBorder"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ <Trigger Property="IsGrouping" Value="true">
+ <Setter Property="ScrollViewer.CanContentScroll" Value="false"/>
+ </Trigger>
+ <Trigger Property="AllowsTransparency" SourceName="Popup" Value="true">
+ <Setter Property="CornerRadius" Value="4" TargetName="DropDownBorder"/>
+ <Setter Property="Margin" Value="0,2,0,0" TargetName="DropDownBorder"/>
+ </Trigger>
+ <Trigger Property="IsEditable" Value="true">
+ <Setter Property="IsTabStop" Value="false"/>
+ <Setter Property="Visibility" Value="Visible" TargetName="PART_EditableTextBox"/>
+ <Setter Property="Visibility" Value="Hidden" TargetName="ContentSite"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple ComboBoxItem - This is used for each item inside of the ComboBox. You can change the selected color of each item below-->
+ <Style x:Key="SimpleComboBoxItem" d:IsControlPart="True" TargetType="{x:Type ComboBoxItem}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ComboBoxItem}">
+ <Grid SnapsToDevicePixels="true">
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+
+ <!-- Change IsHighlighted SelectedBackgroundBrush to set the selection color for the items -->
+ <Trigger Property="IsHighlighted" Value="true">
+ <Setter Property="Background" Value="{DynamicResource SelectedBackgroundBrush}" TargetName="Border"/>
+ </Trigger>
+
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple SimpleProgressBar
+ The template uses two Border controls to show the Track and Progress
+ Limitations : It only supports a horizontal orientated ProgressBar -->
+ <Style x:Key="SimpleProgressBar" TargetType="{x:Type ProgressBar}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ProgressBar}">
+ <Grid>
+
+ <!-- This Border is the track. It must be named PART_Track -->
+ <Border x:Name="PART_Track" Background="{DynamicResource PressedBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1" CornerRadius="2"/>
+
+ <!-- This Border shows progress. It must be named PART_Indicator for the control to function -->
+ <Border HorizontalAlignment="Left" x:Name="PART_Indicator" Background="{DynamicResource MouseOverBrush}" BorderBrush="{DynamicResource NormalBorderBrush}" BorderThickness="1" CornerRadius="2"/>
+
+ </Grid>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple TextBox -->
+ <Style x:Key="SimpleTextBox" TargetType="{x:Type TextBox}">
+ <Setter Property="KeyboardNavigation.TabNavigation" Value="None"/>
+ <Setter Property="FocusVisualStyle" Value="{x:Null}"/>
+ <Setter Property="AllowDrop" Value="true"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TextBox}">
+ <Grid>
+ <Border x:Name="Border" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1" Padding="2" CornerRadius="2">
+
+ <!-- The implementation places the Content into the ScrollViewer. It must be named PART_ContentHost for the control to function -->
+ <ScrollViewer Margin="0" x:Name="PART_ContentHost" Style="{DynamicResource SimpleScrollViewer}" Background="{TemplateBinding Background}"/>
+
+ </Border>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Label - This template is just a ContentPresenter that shows the content of the Label -->
+ <Style x:Key="SimpleLabel" TargetType="{x:Type Label}">
+ <Setter Property="HorizontalContentAlignment" Value="Left"/>
+ <Setter Property="VerticalContentAlignment" Value="Top"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Label}">
+ <Grid>
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" RecognizesAccessKey="True"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsEnabled" Value="false"/>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Menu - This template uses a StackPanel to layout MenuItems -->
+ <Style x:Key="SimpleMenu" TargetType="{x:Type Menu}">
+ <Setter Property="Background" Value="{DynamicResource LightBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="SnapsToDevicePixels" Value="True"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Menu}">
+ <Grid>
+ <Border Margin="1" x:Name="Border" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}"/>
+ <StackPanel Background="{TemplateBinding Background}" IsItemsHost="True" ClipToBounds="True" Orientation="Horizontal"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- This BitmapEffect is used by the Simple MenuItem -->
+ <DropShadowBitmapEffect x:Key="PopupDropShadow" ShadowDepth="1.5" Softness="0.15"/>
+
+ <!-- Simple MenuItem - The template uses triggers to provide four different arrangements of menu item which are set via the Role property -->
+ <Style x:Key="SimpleMenuItem" TargetType="{x:Type MenuItem}">
+ <Setter Property="HorizontalContentAlignment" Value="{Binding Path=HorizontalContentAlignment, RelativeSource={RelativeSource AncestorType={x:Type ItemsControl}}}"/>
+ <Setter Property="VerticalContentAlignment" Value="{Binding Path=VerticalContentAlignment, RelativeSource={RelativeSource AncestorType={x:Type ItemsControl}}}"/>
+ <Setter Property="Background" Value="Transparent"/>
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.MenuTextBrushKey}}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type MenuItem}">
+ <Border x:Name="Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}">
+ <Grid>
+
+ <!-- The Grid is used to hold together columns for an Icon, Content, Glyph checkmark and Arrow to show the next level
+ Size sharing is used in Grid so that the Icon, Content, Arrow for each MenuItem align together -->
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition MinWidth="17" Width="Auto" SharedSizeGroup="MenuItemIconColumnGroup"/>
+ <ColumnDefinition Width="*"/>
+ <ColumnDefinition Width="Auto" SharedSizeGroup="MenuItemIGTColumnGroup"/>
+ <ColumnDefinition Width="14"/>
+ </Grid.ColumnDefinitions>
+
+ <!-- ContentPresenter to show an Icon if needed -->
+ <ContentPresenter Margin="4,0,6,0" x:Name="Icon" VerticalAlignment="Center" ContentSource="Icon"/>
+
+ <!-- Glyph is a checkmark if needed for a checkable menu -->
+ <Grid Visibility="Hidden" Margin="4,0,6,0" x:Name="GlyphPanel" VerticalAlignment="Center">
+ <Path x:Name="GlyphPanelpath" VerticalAlignment="Center" Fill="{TemplateBinding Foreground}" Data="M0,2 L0,4.8 L2.5,7.4 L7.1,2.8 L7.1,0 L2.5,4.6 z" FlowDirection="LeftToRight"/>
+ </Grid>
+
+ <!-- Content for the menu text etc -->
+ <ContentPresenter Grid.Column="1" Margin="{TemplateBinding Padding}" x:Name="HeaderHost" RecognizesAccessKey="True" ContentSource="Header"/>
+
+ <!-- Arrow drawn path which points to the next level of the menu -->
+ <Grid Grid.Column="3" Margin="4,0,6,0" x:Name="ArrowPanel" VerticalAlignment="Center">
+ <Path x:Name="ArrowPanelPath" VerticalAlignment="Center" Fill="{TemplateBinding Foreground}" Data="M0,0 L0,8 L4,4 z"/>
+ </Grid>
+
+ <!-- The Popup is the body of the menu which expands down or across depending on the level of the item -->
+ <Popup IsOpen="{Binding Path=IsSubmenuOpen, RelativeSource={RelativeSource TemplatedParent}}" Placement="Right" x:Name="SubMenuPopup" Focusable="false" AllowsTransparency="true" PopupAnimation="{DynamicResource {x:Static SystemParameters.MenuPopupAnimationKey}}" VerticalOffset="-3">
+ <Grid x:Name="SubMenu">
+ <Border x:Name="SubMenuBorder" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1"/>
+
+ <!-- StackPanel holds children of the menu. This is set bu IsItemsHost=True -->
+ <StackPanel IsItemsHost="True" KeyboardNavigation.DirectionalNavigation="Cycle"/>
+ </Grid>
+ </Popup>
+
+ </Grid>
+ </Border>
+
+ <!-- These triggers re-configure the four arrangements of MenuItem to show different levels of menu via Role -->
+ <ControlTemplate.Triggers>
+
+ <!-- Role = TopLevelHeader : this is the root menu item in a menu; the Popup expands down -->
+ <Trigger Property="Role" Value="TopLevelHeader">
+ <Setter Property="Margin" Value="0,1,0,1"/>
+ <Setter Property="Padding" Value="6,3,6,3"/>
+ <Setter Property="Grid.IsSharedSizeScope" Value="true"/>
+ <Setter Property="Placement" Value="Bottom" TargetName="SubMenuPopup"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="ArrowPanel"/>
+ </Trigger>
+
+ <!-- Role = TopLevelItem : this is a child menu item from the top level without any child items-->
+ <Trigger Property="Role" Value="TopLevelItem">
+ <Setter Property="Margin" Value="0,1,0,1"/>
+ <Setter Property="Padding" Value="6,3,6,3"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="ArrowPanel"/>
+ </Trigger>
+
+ <!-- Role = SubMenuHeader : this is a child menu item which does not have children -->
+ <Trigger Property="Role" Value="SubmenuHeader">
+ <Setter Property="DockPanel.Dock" Value="Top"/>
+ <Setter Property="Padding" Value="0,2,0,2"/>
+ <Setter Property="Grid.IsSharedSizeScope" Value="true"/>
+ </Trigger>
+
+ <!-- Role = SubMenuItem : this is a child menu item which has children-->
+ <Trigger Property="Role" Value="SubmenuItem">
+ <Setter Property="DockPanel.Dock" Value="Top"/>
+ <Setter Property="Padding" Value="0,2,0,2"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="ArrowPanel"/>
+ </Trigger>
+ <Trigger Property="IsSuspendingPopupAnimation" Value="true">
+ <Setter Property="PopupAnimation" Value="None" TargetName="SubMenuPopup"/>
+ </Trigger>
+
+ <!-- If no Icon is present the we collapse the Icon Content -->
+ <Trigger Property="Icon" Value="{x:Null}">
+ <Setter Property="Visibility" Value="Collapsed" TargetName="Icon"/>
+ </Trigger>
+
+ <!-- The GlyphPanel contains the CheckMark -->
+ <Trigger Property="IsChecked" Value="true">
+ <Setter Property="Visibility" Value="Visible" TargetName="GlyphPanel"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="Icon"/>
+ </Trigger>
+
+ <Trigger Property="AllowsTransparency" SourceName="SubMenuPopup" Value="true">
+ <Setter Property="Margin" Value="0,0,3,3" TargetName="SubMenu"/>
+ <Setter Property="SnapsToDevicePixels" Value="true" TargetName="SubMenu"/>
+ <Setter Property="BitmapEffect" Value="{DynamicResource PopupDropShadow}" TargetName="SubMenuBorder"/>
+ </Trigger>
+
+ <!-- Using the system colors for the Menu Highlight and IsEnabled-->
+ <Trigger Property="IsHighlighted" Value="true">
+ <Setter Property="Background" Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.HighlightTextBrushKey}}"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple Separator - This template is used for a Separator in a menu -->
+ <Style x:Key="SimpleSeparator" TargetType="{x:Type Separator}">
+ <Setter Property="Height" Value="1"/>
+ <Setter Property="Margin" Value="0,2,0,2"/>
+ <Setter Property="Focusable" Value="false"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Separator}">
+ <Border BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1"/>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!-- Simple TabControl
+ This template uses Simple TabItem for each Tab. The TabItems are placed in the TabPanel
+ Limitations : The Simple TabControl only allow the Tabs to be shown at the top of the Tab control. You can re-position the TabPanel to change this-->
+
+ <Style x:Key="SimpleTabControl" TargetType="{x:Type TabControl}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TabControl}">
+ <Grid KeyboardNavigation.TabNavigation="Local">
+ <Grid.RowDefinitions>
+ <RowDefinition Height="Auto"/>
+ <RowDefinition Height="*"/>
+ </Grid.RowDefinitions>
+
+ <!-- TabPanel is a layout container which allows the TabItems to wrap and re-order when selected
+ The implementation knows to use this control because it is marked IsItemsHost = True -->
+ <TabPanel Grid.Row="0" Margin="0,0,4,-1" x:Name="HeaderPanel" Background="Transparent" IsItemsHost="True" Panel.ZIndex="1" KeyboardNavigation.TabIndex="1"/>
+
+ <Border Grid.Row="1" x:Name="Border" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1" CornerRadius="2" KeyboardNavigation.DirectionalNavigation="Contained" KeyboardNavigation.TabNavigation="Local" KeyboardNavigation.TabIndex="2">
+
+ <!-- The implementation switches the content. This control must be named PART_SelectedContentHost -->
+ <ContentPresenter Margin="4" x:Name="PART_SelectedContentHost" ContentSource="SelectedContent"/>
+
+ </Border>
+ </Grid>
+
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple TabItem -->
+ <Style x:Key="SimpleTabItem" d:IsControlPart="True" TargetType="{x:Type TabItem}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TabItem}">
+ <Grid>
+ <Border Margin="0,0,-4,0" x:Name="Border" Background="{DynamicResource LightBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1,1,1,1" CornerRadius="2,12,0,0">
+ <ContentPresenter HorizontalAlignment="Center" Margin="12,2,12,2" x:Name="ContentSite" VerticalAlignment="Center" RecognizesAccessKey="True" ContentSource="Header"/>
+ </Border>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsSelected" Value="True">
+ <Setter Property="Panel.ZIndex" Value="100"/>
+ <Setter Property="Background" Value="{DynamicResource WindowBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderThickness" Value="1,1,1,0" TargetName="Border"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="False">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource DisabledForegroundBrush}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple Simple SliderThumb - The Thumb is the draggable part of a Slider-->
+ <Style x:Key="SimpleSliderThumb" d:IsControlPart="True" TargetType="{x:Type Thumb}">
+ <Setter Property="SnapsToDevicePixels" Value="true"/>
+ <Setter Property="Height" Value="14"/>
+ <Setter Property="Width" Value="14"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Thumb}">
+ <Grid>
+ <Ellipse x:Name="Ellipse" Fill="{DynamicResource NormalBrush}" Stroke="{DynamicResource NormalBorderBrush}" StrokeThickness="1"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsMouseOver" Value="True">
+ <Setter Property="Fill" Value="{DynamicResource MouseOverBrush}" TargetName="Ellipse"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Fill" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Ellipse"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple Simple Slider
+ Similiar to ScrollBar this template uses Track to layout the draggable Thumb which has an up and down repeat button
+ It uses Simple SliderThumb and SimpleScrollRepeatButtonStyle for the page up and down repeat buttons -->
+ <Style x:Key="SimpleSlider" TargetType="{x:Type Slider}">
+ <Setter Property="Background" Value="{DynamicResource LightBrush}"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource NormalBorderBrush}"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type Slider}">
+ <Grid x:Name="GridRoot">
+ <Grid.RowDefinitions>
+ <RowDefinition Height="Auto"/>
+ <RowDefinition Height="Auto" MinHeight="{TemplateBinding MinHeight}"/>
+ <RowDefinition Height="Auto"/>
+ </Grid.RowDefinitions>
+
+ <!-- TickBar shows the ticks for Slider -->
+ <TickBar Visibility="Collapsed" x:Name="TopTick" Height="4" SnapsToDevicePixels="True" Placement="Top" Fill="{DynamicResource GlyphBrush}"/>
+ <Border Grid.Row="1" Margin="0" x:Name="Border" Height="4" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2"/>
+
+ <!-- The Track lays out the repeat buttons and thumb -->
+ <Track Grid.Row="1" x:Name="PART_Track">
+ <Track.Thumb>
+ <Thumb Style="{DynamicResource SimpleSliderThumb}"/>
+ </Track.Thumb>
+ <Track.IncreaseRepeatButton>
+ <RepeatButton Style="{DynamicResource SimpleScrollRepeatButtonStyle}" Command="Slider.IncreaseLarge"/>
+ </Track.IncreaseRepeatButton>
+ <Track.DecreaseRepeatButton>
+ <RepeatButton Style="{DynamicResource SimpleScrollRepeatButtonStyle}" Command="Slider.DecreaseLarge"/>
+ </Track.DecreaseRepeatButton>
+ </Track>
+
+ <TickBar Visibility="Collapsed" Grid.Row="2" x:Name="BottomTick" Height="4" SnapsToDevicePixels="True" Placement="Bottom" Fill="{TemplateBinding Foreground}"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="TickPlacement" Value="TopLeft">
+ <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/>
+ </Trigger>
+ <Trigger Property="TickPlacement" Value="BottomRight">
+ <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/>
+ </Trigger>
+ <Trigger Property="TickPlacement" Value="Both">
+ <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/>
+ <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/>
+ </Trigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Background" Value="{DynamicResource DisabledBackgroundBrush}" TargetName="Border"/>
+ <Setter Property="BorderBrush" Value="{DynamicResource DisabledBorderBrush}" TargetName="Border"/>
+ </Trigger>
+
+ <!-- Use a rotation to create a Vertical Slider form the default Horizontal -->
+ <Trigger Property="Orientation" Value="Vertical">
+ <Setter Property="LayoutTransform" TargetName="GridRoot">
+ <Setter.Value>
+ <RotateTransform Angle="-90"/>
+ </Setter.Value>
+ </Setter>
+ <!-- Track rotates itself based on orientation so need to force it back -->
+ <Setter TargetName="PART_Track" Property="Orientation" Value="Horizontal"/>
+ </Trigger>
+
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple Tree View - This lays out TreeViewItems within a ScrollViewer -->
+ <Style x:Key="SimpleTreeView" TargetType="{x:Type TreeView}">
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TreeView}">
+ <Grid>
+ <Border x:Name="Border" Background="{DynamicResource WindowBackgroundBrush}" BorderBrush="{DynamicResource SolidBorderBrush}" BorderThickness="1" CornerRadius="1">
+ <ScrollViewer Style="{DynamicResource SimpleScrollViewer}" Focusable="False" Background="{TemplateBinding Background}" Padding="4" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" CanContentScroll="False">
+ <ItemsPresenter/>
+ </ScrollViewer>
+ </Border>
+ </Grid>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple TreeViewItem ToggleButton - + and - button to expand and collapse a TreeViewItem -->
+ <Style x:Key="SimpleTreeViewItemToggleButton" d:IsControlPart="True" TargetType="{x:Type ToggleButton}">
+ <Setter Property="Focusable" Value="False"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type ToggleButton}">
+ <Grid Width="15" Height="13" Background="Transparent">
+ <Path Visibility="Collapsed" HorizontalAlignment="Left" Margin="1,1,1,1" x:Name="IsExpandedPath" VerticalAlignment="Center" Fill="{DynamicResource GlyphBrush}" Data="M 0 4 L 8 4 L 4 8 Z"/>
+ <Path HorizontalAlignment="Left" Margin="1,1,1,1" x:Name="ExpandPath" VerticalAlignment="Center" Fill="{DynamicResource GlyphBrush}" Data="M 4 0 L 8 4 L 4 8 Z"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsChecked" Value="True">
+ <Setter Property="Visibility" Value="Visible" TargetName="IsExpandedPath"/>
+ <Setter Property="Visibility" Value="Collapsed" TargetName="ExpandPath"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+
+ <!--Simple TreeViewItem - The TreeViewItem template has a header which shows the Item and a Body which is an ItemsHost control which expands to show child items-->
+ <Style x:Key="SimpleTreeViewItem" d:IsControlPart="True" TargetType="{x:Type TreeViewItem}">
+ <Setter Property="Background" Value="Transparent"/>
+ <Setter Property="HorizontalContentAlignment" Value="{Binding Path=HorizontalContentAlignment, RelativeSource={RelativeSource AncestorType={x:Type ItemsControl}}}"/>
+ <Setter Property="VerticalContentAlignment" Value="{Binding Path=VerticalContentAlignment, RelativeSource={RelativeSource AncestorType={x:Type ItemsControl}}}"/>
+ <Setter Property="Padding" Value="1,0,0,0"/>
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TreeViewItem}">
+ <Grid>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition MinWidth="19" Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="*"/>
+ </Grid.ColumnDefinitions>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="Auto"/>
+ <RowDefinition/>
+ </Grid.RowDefinitions>
+ <ToggleButton x:Name="Expander" Style="{DynamicResource SimpleTreeViewItemToggleButton}" IsChecked="{Binding Path=IsExpanded, RelativeSource={RelativeSource TemplatedParent}}" ClickMode="Press"/>
+ <Border Grid.Column="1" x:Name="Selection_Border" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="{TemplateBinding Padding}">
+ <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" x:Name="PART_Header" ContentSource="Header"/>
+ </Border>
+ <ItemsPresenter Grid.Column="1" Grid.ColumnSpan="2" Grid.Row="1" x:Name="ItemsHost"/>
+ </Grid>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsExpanded" Value="false">
+ <Setter Property="Visibility" Value="Collapsed" TargetName="ItemsHost"/>
+ </Trigger>
+ <Trigger Property="HasItems" Value="false">
+ <Setter Property="Visibility" Value="Hidden" TargetName="Expander"/>
+ </Trigger>
+ <Trigger Property="IsSelected" Value="true">
+ <Setter Property="Background" Value="{DynamicResource {x:Static SystemColors.HighlightBrushKey}}" TargetName="Selection_Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.HighlightTextBrushKey}}"/>
+ </Trigger>
+ <MultiTrigger>
+ <MultiTrigger.Conditions>
+ <Condition Property="IsSelected" Value="true"/>
+ <Condition Property="IsSelectionActive" Value="false"/>
+ </MultiTrigger.Conditions>
+ <Setter Property="Background" Value="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" TargetName="Selection_Border"/>
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/>
+ </MultiTrigger>
+ <Trigger Property="IsEnabled" Value="false">
+ <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/>
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+</ResourceDictionary>
diff --git a/windows/WinUI/Themes/Generic.xaml b/windows/WinUI/Themes/Generic.xaml
new file mode 100644
index 00000000..2b47588d
--- /dev/null
+++ b/windows/WinUI/Themes/Generic.xaml
@@ -0,0 +1,7 @@
+<ResourceDictionary
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:local="clr-namespace:WinUI">
+
+
+</ResourceDictionary>
diff --git a/windows/WinUI/WinUI.csproj b/windows/WinUI/WinUI.csproj
new file mode 100644
index 00000000..d78e058f
--- /dev/null
+++ b/windows/WinUI/WinUI.csproj
@@ -0,0 +1,192 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}</ProjectGuid>
+ <OutputType>WinExe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>WinUI</RootNamespace>
+ <AssemblyName>ZeroTier One</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <WarningLevel>4</WarningLevel>
+ <ExpressionBlendVersion>5.0.40218.0</ExpressionBlendVersion>
+ <IsWebBootstrapper>false</IsWebBootstrapper>
+ <PublishUrl>publish\</PublishUrl>
+ <Install>true</Install>
+ <InstallFrom>Disk</InstallFrom>
+ <UpdateEnabled>false</UpdateEnabled>
+ <UpdateMode>Foreground</UpdateMode>
+ <UpdateInterval>7</UpdateInterval>
+ <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+ <UpdatePeriodically>false</UpdatePeriodically>
+ <UpdateRequired>false</UpdateRequired>
+ <MapFileExtensions>true</MapFileExtensions>
+ <AutorunEnabled>true</AutorunEnabled>
+ <ApplicationRevision>0</ApplicationRevision>
+ <ApplicationVersion>1.0.0.0</ApplicationVersion>
+ <UseApplicationTrust>false</UseApplicationTrust>
+ <BootstrapperEnabled>true</BootstrapperEnabled>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup>
+ <StartupObject>WinUI.App</StartupObject>
+ </PropertyGroup>
+ <PropertyGroup>
+ <ApplicationIcon>ZeroTierIcon.ico</ApplicationIcon>
+ </PropertyGroup>
+ <PropertyGroup>
+ <SignAssembly>false</SignAssembly>
+ </PropertyGroup>
+ <PropertyGroup>
+ <SignManifests>false</SignManifests>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Drawing" />
+ <Reference Include="System.Windows.Forms" />
+ <Reference Include="System.Xml" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="System.Xaml">
+ <RequiredTargetFramework>4.0</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="WindowsBase" />
+ <Reference Include="PresentationCore" />
+ <Reference Include="PresentationFramework" />
+ </ItemGroup>
+ <ItemGroup>
+ <ApplicationDefinition Include="App.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </ApplicationDefinition>
+ <Page Include="MainWindow.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ <Compile Include="App.xaml.cs">
+ <DependentUpon>App.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="MainWindow.xaml.cs">
+ <DependentUpon>MainWindow.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ <Page Include="NetworkInfoView.xaml">
+ <SubType>Designer</SubType>
+ <Generator>MSBuild:Compile</Generator>
+ </Page>
+ <Page Include="Simple Styles.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ <Page Include="Themes\Generic.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="NetworkInfoView.xaml.cs">
+ <DependentUpon>NetworkInfoView.xaml</DependentUpon>
+ </Compile>
+ <Compile Include="Properties\AssemblyInfo.cs">
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="Properties\Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DesignTime>True</DesignTime>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <Compile Include="Properties\Settings.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Settings.settings</DependentUpon>
+ <DesignTimeSharedInput>True</DesignTimeSharedInput>
+ </Compile>
+ <EmbeddedResource Include="Properties\Resources.resx">
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ </EmbeddedResource>
+ <None Include="Properties\Settings.settings">
+ <Generator>SettingsSingleFileGenerator</Generator>
+ <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+ </None>
+ <AppDesigner Include="Properties\" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <BootstrapperPackage Include=".NETFramework,Version=v4.5">
+ <Visible>False</Visible>
+ <ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
+ <Install>true</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+ <Visible>False</Visible>
+ <ProductName>.NET Framework 3.5 SP1</ProductName>
+ <Install>false</Install>
+ </BootstrapperPackage>
+ </ItemGroup>
+ <ItemGroup>
+ <BlendEmbeddedFont Include="Fonts\segoeui.ttf">
+ <IsSystemFont>True</IsSystemFont>
+ <All>True</All>
+ <AutoFill>True</AutoFill>
+ </BlendEmbeddedFont>
+ <BlendEmbeddedFont Include="Fonts\segoeuib.ttf">
+ <IsSystemFont>True</IsSystemFont>
+ <All>True</All>
+ <AutoFill>True</AutoFill>
+ </BlendEmbeddedFont>
+ <BlendEmbeddedFont Include="Fonts\segoeuii.ttf">
+ <IsSystemFont>True</IsSystemFont>
+ <All>True</All>
+ <AutoFill>True</AutoFill>
+ </BlendEmbeddedFont>
+ <BlendEmbeddedFont Include="Fonts\segoeuiz.ttf">
+ <IsSystemFont>True</IsSystemFont>
+ <All>True</All>
+ <AutoFill>True</AutoFill>
+ </BlendEmbeddedFont>
+ <Resource Include="ZeroTierIcon.ico" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <Import Project="$(MSBuildExtensionsPath)\Microsoft\Expression\Blend\.NETFramework\v4.5\Microsoft.Expression.Blend.WPF.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file
diff --git a/windows/WinUI/ZeroTierIcon.ico b/windows/WinUI/ZeroTierIcon.ico
new file mode 100644
index 00000000..2d190c47
--- /dev/null
+++ b/windows/WinUI/ZeroTierIcon.ico
Binary files differ
diff --git a/windows/ZeroTierOne.sln b/windows/ZeroTierOne.sln
index 1c6e58ed..d86c212a 100644
--- a/windows/ZeroTierOne.sln
+++ b/windows/ZeroTierOne.sln
@@ -9,6 +9,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TapDriver6", "TapDriver6\Ta
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebUIWrapper", "WebUIWrapper\WebUIWrapper.csproj", "{04832129-0F0C-438B-ACDF-8BB7F99AE241}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinUI", "WinUI\WinUI.csproj", "{4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CD_ROM|Any CPU = CD_ROM|Any CPU
@@ -519,6 +521,83 @@ Global
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{04832129-0F0C-438B-ACDF-8BB7F99AE241}.Win8 Release|x64.ActiveCfg = Release|Any CPU
{04832129-0F0C-438B-ACDF-8BB7F99AE241}.Win8 Release|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Any CPU.ActiveCfg = Release|Any CPU
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+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|x86.ActiveCfg = Release|Any CPU
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE