diff options
Diffstat (limited to 'control/NodeControlClient.hpp')
| -rw-r--r-- | control/NodeControlClient.hpp | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/control/NodeControlClient.hpp b/control/NodeControlClient.hpp index 37184f7b..8512ef7d 100644 --- a/control/NodeControlClient.hpp +++ b/control/NodeControlClient.hpp @@ -31,14 +31,16 @@ #include <string> #include <vector> +#ifdef __WINDOWS__ +#define ZT_IPC_ENDPOINT_BASE "\\\\.\\pipe\\ZeroTierOne-" +#else +#define ZT_IPC_ENDPOINT_BASE "/tmp/.ZeroTierOne-" +#endif + namespace ZeroTier { /** * Client for controlling a local ZeroTier One node - * - * Windows note: be sure you call WSAStartup() before using this, - * otherwise it will be unable to open a local UDP socket to - * communicate with the service. */ class NodeControlClient { @@ -48,12 +50,11 @@ public: * * Initialization may fail. Call error() to check. * - * @param hp Home path of ZeroTier One instance or NULL for default system home path + * @param ep Endpoint to connect to (OS-dependent) * @param resultHandler Function to call when commands provide results * @param arg First argument to result handler - * @param authToken Authentication token or NULL (default) to read from authtoken.secret in home path */ - NodeControlClient(const char *hp,void (*resultHandler)(void *,const char *),void *arg,const char *authToken = (const char *)0) + NodeControlClient(const char *ep,const char *authToken,void (*resultHandler)(void *,const char *),void *arg) throw(); ~NodeControlClient(); @@ -89,14 +90,18 @@ public: static inline std::vector<std::string> splitLine(const std::string &line) { return splitLine(line.c_str()); } /** - * @return Default path for current user's authtoken.secret + * @return Default path for current user's authtoken.secret or ~/.zeroTierOneAuthToken (location is platform-dependent) */ static const char *authTokenDefaultUserPath(); /** - * @return Default path to system authtoken.secret + * Load (or generate) the authentication token + * + * @param path Full path to authtoken.secret + * @param generateIfNotFound If true, generate and save if not found or readable (requires appropriate privileges, returns empty on failure) + * @return Authentication token or empty string on failure */ - static const char *authTokenDefaultSystemPath(); + static std::string getAuthToken(const char *path,bool generateIfNotFound); private: // NodeControlClient is not copyable |
