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Diffstat (limited to 'windows/WinUI/OnboardProcess/CreateOrJoin.xaml.cs')
-rw-r--r--windows/WinUI/OnboardProcess/CreateOrJoin.xaml.cs98
1 files changed, 98 insertions, 0 deletions
diff --git a/windows/WinUI/OnboardProcess/CreateOrJoin.xaml.cs b/windows/WinUI/OnboardProcess/CreateOrJoin.xaml.cs
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+++ b/windows/WinUI/OnboardProcess/CreateOrJoin.xaml.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace WinUI.OnboardProcess
+{
+ /// <summary>
+ /// Interaction logic for CreateOrJoin.xaml
+ /// </summary>
+ public partial class CreateOrJoin : UserControl, ISwitchable
+ {
+ private List<CentralNetwork> networkList = new List<CentralNetwork>();
+
+ public CreateOrJoin()
+ {
+ InitializeComponent();
+ listViewDataBinding.ItemsSource = networkList;
+
+ GetAvailableNetworks();
+ }
+
+ public void UtilizeState(object state)
+ {
+ throw new NotImplementedException();
+ }
+
+ private async void GetAvailableNetworks()
+ {
+ CentralAPI api = CentralAPI.Instance;
+
+ List<CentralNetwork> networks = await api.GetNetworkList();
+
+ foreach (CentralNetwork n in networks)
+ {
+ networkList.Add(n);
+ }
+
+ listViewDataBinding.Items.Refresh();
+ }
+
+ public void OnJoinButtonClick(object sender, RoutedEventArgs e)
+ {
+ Button button = sender as Button;
+ string networkId = button.Tag as string;
+
+ APIHandler handler = APIHandler.Instance;
+
+ handler.JoinNetwork(this.Dispatcher, networkId);
+
+ AuthorizeNetworkMember(networkId);
+ }
+
+ public void OnCreateButtonClick(object sender, RoutedEventArgs e)
+ {
+ CreateNewNetwork();
+ }
+
+ private async void CreateNewNetwork()
+ {
+ CentralAPI api = CentralAPI.Instance;
+
+ CentralNetwork newNetwork = await api.CreateNewNetwork();
+
+ APIHandler handler = APIHandler.Instance;
+
+ handler.JoinNetwork(this.Dispatcher, newNetwork.Id);
+
+ AuthorizeNetworkMember(newNetwork.Id);
+ }
+
+ private async void AuthorizeNetworkMember(string networkId)
+ {
+ string nodeId = APIHandler.Instance.NodeAddress();
+
+ bool authorized = await CentralAPI.Instance.AuthorizeNode(nodeId, networkId);
+
+ if (authorized)
+ {
+ Switcher.Switch(new Finished());
+ }
+ else
+ {
+
+ }
+ }
+ }
+}