| Age | Commit message (Collapse) | Author |
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network controller easier to refactor.
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representation, especially rules.
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and fix a "how was that working" latent bug causing some control traffic to take the scenic route.
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this is a priority.
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explicitly check whether paths should be used. Check in with this callback (if present) when learning new paths or sending initial packets.
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more explicit methods.
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1.1.3 (dev)
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(2) clean up some other stuff seen during debugging and reduce the sizes of some buffers due to Windows small stack size, (3) remove a redundant try/catch.
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relays or roots)
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with valgrind.
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interface a full sockaddr_storage instead of an int identifier, which turns out to be better for multi-homing and other uses.
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remote addresses.
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(ongoing std::map-ectomy)
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possibly elsewhere.
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make best path choice aware of path rank.
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and replacing it with a simple non-crypto PRNG that just uses Salsa20.
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pushing changes. Move path viability check to one place, and stop trying to use link-local addresses since they are not reliable.
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leak?)
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