From 0f5fb48a0ba70ced52aa69ca7ff00824cf8fb829 Mon Sep 17 00:00:00 2001 From: Adam Ierymenko Date: Mon, 16 Nov 2015 19:04:04 -0800 Subject: Turns out it wasn't hard to add miniupnpc to the VS2012 project and just have it build with the rest of the code. --- osdep/UPNPClient.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'osdep/UPNPClient.cpp') diff --git a/osdep/UPNPClient.cpp b/osdep/UPNPClient.cpp index 3193f507..b7c7e768 100644 --- a/osdep/UPNPClient.cpp +++ b/osdep/UPNPClient.cpp @@ -46,8 +46,8 @@ #endif #endif -#include "../ext/bin/miniupnpc/include/miniupnpc/miniupnpc.h" -#include "../ext/bin/miniupnpc/include/miniupnpc/upnpcommands.h" +#include "../ext/miniupnpc/miniupnpc.h" +#include "../ext/miniupnpc/upnpcommands.h" namespace ZeroTier { @@ -81,7 +81,7 @@ public: while (run) { { int upnpError = 0; - UPNPDev *devlist = upnpDiscover(2000,(const char *)0,(const char *)0,0,0,&upnpError); + UPNPDev *devlist = upnpDiscover(2000,(const char *)0,(const char *)0,0,0,0,&upnpError); if (devlist) { #ifdef ZT_UPNP_TRACE { -- cgit v1.2.3