/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2015 ZeroTier, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * ZeroTier may be used and distributed under the terms of the GPLv3, which * are available at: http://www.gnu.org/licenses/gpl-3.0.html * * If you would like to embed ZeroTier into a commercial application or * redistribute it in a modified binary form, please contact ZeroTier Networks * LLC. Start here: http://www.zerotier.com/ */ #ifndef ZT_SOCKET_HPP #define ZT_SOCKET_HPP #include "Constants.hpp" #include "InetAddress.hpp" #include "AtomicCounter.hpp" #include "SharedPtr.hpp" #include "NonCopyable.hpp" /** * Maximum discrete message length supported by all socket types */ #define ZT_SOCKET_MAX_MESSAGE_LEN 2048 namespace ZeroTier { class Socket; /** * Base class for transport-layer socket implementations */ class Socket : NonCopyable { friend class SharedPtr; public: enum Type { ZT_SOCKET_TYPE_UDP_V4 = 1, ZT_SOCKET_TYPE_UDP_V6 = 2, ZT_SOCKET_TYPE_TCP_IN = 3, // incoming connection accepted from listen socket ZT_SOCKET_TYPE_TCP_OUT = 4, // outgoing connection to remote endpoint ZT_SOCKET_TYPE_ETHERNET = 5 // unused, for future SDN backplane support }; virtual ~Socket() {} /** * @return Socket type */ inline Type type() const throw() { return _type; } /** * @return True if this is a UDP socket */ inline bool udp() const throw() { return ((_type == ZT_SOCKET_TYPE_UDP_V4)||(_type == ZT_SOCKET_TYPE_UDP_V6)); } /** * @return True if this is a TCP socket */ inline bool tcp() const throw() { return ((_type == ZT_SOCKET_TYPE_TCP_IN)||(_type == ZT_SOCKET_TYPE_TCP_OUT)); } /** * Send a ZeroTier message packet * * @param to Destination address (ignored in connected TCP sockets) * @param msg Message data * @param msglen Message length (max 16384 bytes) * @return True if send appears successful on our end, false if e.g. address type unreachable from this socket */ virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen) = 0; protected: Socket(const Type &t) : _type(t) {} Type _type; AtomicCounter __refCount; }; } // namespace ZeroTier #endif