/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ZT_CLUSTER_HPP #define ZT_CLUSTER_HPP #ifdef ZT_ENABLE_CLUSTER #include #include "Constants.hpp" #include "../include/ZeroTierOne.h" #include "Address.hpp" #include "InetAddress.hpp" #include "SHA512.hpp" #include "Utils.hpp" #include "Buffer.hpp" #include "Mutex.hpp" #include "SharedPtr.hpp" #include "Hashtable.hpp" #include "Packet.hpp" #include "SharedPtr.hpp" /** * Timeout for cluster members being considered "alive" * * A cluster member is considered dead and will no longer have peers * redirected to it if we have not heard a heartbeat in this long. */ #define ZT_CLUSTER_TIMEOUT 5000 /** * Desired period between doPeriodicTasks() in milliseconds */ #define ZT_CLUSTER_PERIODIC_TASK_PERIOD 20 /** * How often to flush outgoing message queues (maximum interval) */ #define ZT_CLUSTER_FLUSH_PERIOD ZT_CLUSTER_PERIODIC_TASK_PERIOD /** * Maximum number of queued outgoing packets per sender address */ #define ZT_CLUSTER_MAX_QUEUE_PER_SENDER 16 /** * Expiration time for send queue entries */ #define ZT_CLUSTER_QUEUE_EXPIRATION 3000 /** * Chunk size for allocating queue entries * * Queue entries are allocated in chunks of this many and are added to a pool. * ZT_CLUSTER_MAX_QUEUE_GLOBAL must be evenly divisible by this. */ #define ZT_CLUSTER_QUEUE_CHUNK_SIZE 32 /** * Maximum number of chunks to ever allocate * * This is a global sanity limit to prevent resource exhaustion attacks. It * works out to about 600mb of RAM. You'll never see this on a normal edge * node. We're unlikely to see this on a root server unless someone is DOSing * us. In that case cluster relaying will be affected but other functions * should continue to operate normally. */ #define ZT_CLUSTER_MAX_QUEUE_CHUNKS 8194 /** * Max data per queue entry */ #define ZT_CLUSTER_SEND_QUEUE_DATA_MAX 1500 /** * We won't send WANT_PEER to other members more than every (ms) per recipient */ #define ZT_CLUSTER_WANT_PEER_EVERY 1000 namespace ZeroTier { class RuntimeEnvironment; class MulticastGroup; class Peer; class Identity; // Internal class implemented inside Cluster.cpp class _ClusterSendQueue; /** * Multi-homing cluster state replication and packet relaying * * Multi-homing means more than one node sharing the same ZeroTier identity. * There is nothing in the protocol to prevent this, but to make it work well * requires the devices sharing an identity to cooperate and share some * information. * * There are three use cases we want to fulfill: * * (1) Multi-homing of root servers with handoff for efficient routing, * HA, and load balancing across many commodity nodes. * (2) Multi-homing of network controllers for the same reason. * (3) Multi-homing of nodes on virtual networks, such as domain servers * and other important endpoints. * * These use cases are in order of escalating difficulty. The initial * version of Cluster is aimed at satisfying the first, though you are * free to try #2 and #3. */ class Cluster { public: /** * State message types */ enum StateMessageType { CLUSTER_MESSAGE_NOP = 0, /** * This cluster member is alive: * <[2] version minor> * <[2] version major> * <[2] version revision> * <[1] protocol version> * <[4] X location (signed 32-bit)> * <[4] Y location (signed 32-bit)> * <[4] Z location (signed 32-bit)> * <[8] local clock at this member> * <[8] load average> * <[8] number of peers> * <[8] flags (currently unused, must be zero)> * <[1] number of preferred ZeroTier endpoints> * <[...] InetAddress(es) of preferred ZeroTier endpoint(s)> * * Cluster members constantly broadcast an alive heartbeat and will only * receive peer redirects if they've done so within the timeout. */ CLUSTER_MESSAGE_ALIVE = 1, /** * Cluster member has this peer: * <[...] serialized identity of peer> * * This is typically sent in response to WANT_PEER but can also be pushed * to prepopulate if this makes sense. */ CLUSTER_MESSAGE_HAVE_PEER = 2, /** * Cluster member wants this peer: * <[5] ZeroTier address of peer> * * Members that have a direct link to this peer will respond with * HAVE_PEER. */ CLUSTER_MESSAGE_WANT_PEER = 3, /** * A remote packet that we should also possibly respond to: * <[2] 16-bit length of remote packet> * <[...] remote packet payload> * * Cluster members may relay requests by relaying the request packet. * These may include requests such as WHOIS and MULTICAST_GATHER. The * packet must be already decrypted, decompressed, and authenticated. * * This can only be used for small request packets as per the cluster * message size limit, but since these are the only ones in question * this is fine. * * If a response is generated it is sent via PROXY_SEND. */ CLUSTER_MESSAGE_REMOTE_PACKET = 4, /** * Request that VERB_RENDEZVOUS be sent to a peer that we have: * <[5] ZeroTier address of peer on recipient's side> * <[5] ZeroTier address of peer on sender's side> * <[1] 8-bit number of sender's peer's active path addresses> * <[...] series of serialized InetAddresses of sender's peer's paths> * * This requests that we perform NAT-t introduction between a peer that * we have and one on the sender's side. The sender furnishes contact * info for its peer, and we send VERB_RENDEZVOUS to both sides: to ours * directly and with PROXY_SEND to theirs. */ CLUSTER_MESSAGE_PROXY_UNITE = 5, /** * Request that a cluster member send a packet to a locally-known peer: * <[5] ZeroTier address of recipient> * <[1] packet verb> * <[2] length of packet payload> * <[...] packet payload> * * This differs from RELAY in that it requests the receiving cluster * member to actually compose a ZeroTier Packet from itself to the * provided recipient. RELAY simply says "please forward this blob." * RELAY is used to implement peer-to-peer relaying with RENDEZVOUS, * while PROXY_SEND is used to implement proxy sending (which right * now is only used to send RENDEZVOUS). */ CLUSTER_MESSAGE_PROXY_SEND = 6, /** * Replicate a network config for a network we belong to: * <[...] network config chunk> * * This is used by clusters to avoid every member having to query * for the same netconf for networks all members belong to. * * The first field of a network config chunk is the network ID, * so this can be checked to look up the network on receipt. */ CLUSTER_MESSAGE_NETWORK_CONFIG = 7 }; /** * Construct a new cluster */ Cluster( const RuntimeEnvironment *renv, uint16_t id, const std::vector &zeroTierPhysicalEndpoints, int32_t x, int32_t y, int32_t z, void (*sendFunction)(void *,unsigned int,const void *,unsigned int), void *sendFunctionArg, int (*addressToLocationFunction)(void *,const struct sockaddr_storage *,int *,int *,int *), void *addressToLocationFunctionArg); ~Cluster(); /** * @return This cluster member's ID */ inline uint16_t id() const throw() { return _id; } /** * Handle an incoming intra-cluster message * * @param data Message data * @param len Message length (max: ZT_CLUSTER_MAX_MESSAGE_LENGTH) */ void handleIncomingStateMessage(const void *msg,unsigned int len); /** * Broadcast that we have a given peer * * This should be done when new peers are first contacted. * * @param id Identity of peer */ void broadcastHavePeer(const Identity &id); /** * Broadcast a network config chunk to other members of cluster * * @param chunk Chunk data * @param len Length of chunk */ void broadcastNetworkConfigChunk(const void *chunk,unsigned int len); /** * If the cluster has this peer, prepare the packet to send via cluster * * Note that outp is only armored (or modified at all) if the return value is a member ID. * * @param toPeerAddress Value of outp.destination(), simply to save additional lookup * @param ts Result: set to time of last HAVE_PEER from the cluster * @param peerSecret Result: Buffer to fill with peer secret on valid return value, must be at least ZT_PEER_SECRET_KEY_LENGTH bytes * @return -1 if cluster does not know this peer, or a member ID to pass to sendViaCluster() */ int checkSendViaCluster(const Address &toPeerAddress,uint64_t &mostRecentTs,void *peerSecret); /** * Send data via cluster front plane (packet head or fragment) * * @param haveMemberId Member ID that has this peer as returned by prepSendviaCluster() * @param toPeerAddress Destination peer address * @param data Packet or packet fragment data * @param len Length of packet or fragment * @return True if packet was sent (and outp was modified via armoring) */ bool sendViaCluster(int haveMemberId,const Address &toPeerAddress,const void *data,unsigned int len); /** * Relay a packet via the cluster * * This is used in the outgoing packet and relaying logic in Switch to * relay packets to other cluster members. It isn't PROXY_SEND-- that is * used internally in Cluster to send responses to peer queries. * * @param fromPeerAddress Source peer address (if known, should be NULL for fragments) * @param toPeerAddress Destination peer address * @param data Packet or packet fragment data * @param len Length of packet or fragment * @param unite If true, also request proxy unite across cluster */ void relayViaCluster(const Address &fromPeerAddress,const Address &toPeerAddress,const void *data,unsigned int len,bool unite); /** * Send a distributed query to other cluster members * * Some queries such as WHOIS or MULTICAST_GATHER need a response from other * cluster members. Replies (if any) will be sent back to the peer via * PROXY_SEND across the cluster. * * @param pkt Packet to distribute */ void sendDistributedQuery(const Packet &pkt); /** * Call every ~ZT_CLUSTER_PERIODIC_TASK_PERIOD milliseconds. */ void doPeriodicTasks(); /** * Add a member ID to this cluster * * @param memberId Member ID */ void addMember(uint16_t memberId); /** * Remove a member ID from this cluster * * @param memberId Member ID to remove */ void removeMember(uint16_t memberId); /** * Find a better cluster endpoint for this peer (if any) * * @param redirectTo InetAddress to be set to a better endpoint (if there is one) * @param peerAddress Address of peer to (possibly) redirect * @param peerPhysicalAddress Physical address of peer's current best path (where packet was most recently received or getBestPath()->address()) * @param offload Always redirect if possible -- can be used to offload peers during shutdown * @return True if redirectTo was set to a new address, false if redirectTo was not modified */ bool findBetterEndpoint(InetAddress &redirectTo,const Address &peerAddress,const InetAddress &peerPhysicalAddress,bool offload); /** * @param ip Address to check * @return True if this is a cluster frontplane address (excluding our addresses) */ bool isClusterPeerFrontplane(const InetAddress &ip) const; /** * Fill out ZT_ClusterStatus structure (from core API) * * @param status Reference to structure to hold result (anything there is replaced) */ void status(ZT_ClusterStatus &status) const; private: void _send(uint16_t memberId,StateMessageType type,const void *msg,unsigned int len); void _flush(uint16_t memberId); void _doREMOTE_WHOIS(uint64_t fromMemberId,const Packet &remotep); void _doREMOTE_MULTICAST_GATHER(uint64_t fromMemberId,const Packet &remotep); // These are initialized in the constructor and remain immutable ------------ uint16_t _masterSecret[ZT_SHA512_DIGEST_LEN / sizeof(uint16_t)]; unsigned char _key[ZT_PEER_SECRET_KEY_LENGTH]; const RuntimeEnvironment *RR; _ClusterSendQueue *const _sendQueue; void (*_sendFunction)(void *,unsigned int,const void *,unsigned int); void *_sendFunctionArg; int (*_addressToLocationFunction)(void *,const struct sockaddr_storage *,int *,int *,int *); void *_addressToLocationFunctionArg; const int32_t _x; const int32_t _y; const int32_t _z; const uint16_t _id; const std::vector _zeroTierPhysicalEndpoints; // end immutable fields ----------------------------------------------------- struct _Member { unsigned char key[ZT_PEER_SECRET_KEY_LENGTH]; uint64_t lastReceivedAliveAnnouncement; uint64_t lastAnnouncedAliveTo; uint64_t load; uint64_t peers; int32_t x,y,z; std::vector zeroTierPhysicalEndpoints; Buffer q; Mutex lock; inline void clear() { lastReceivedAliveAnnouncement = 0; lastAnnouncedAliveTo = 0; load = 0; peers = 0; x = 0; y = 0; z = 0; zeroTierPhysicalEndpoints.clear(); q.clear(); } _Member() { this->clear(); } ~_Member() { Utils::burn(key,sizeof(key)); } }; _Member *const _members; std::vector _memberIds; Mutex _memberIds_m; struct _RemotePeer { _RemotePeer() : lastHavePeerReceived(0),lastSentWantPeer(0) {} ~_RemotePeer() { Utils::burn(key,ZT_PEER_SECRET_KEY_LENGTH); } uint64_t lastHavePeerReceived; uint64_t lastSentWantPeer; uint8_t key[ZT_PEER_SECRET_KEY_LENGTH]; // secret key from identity agreement }; std::map< std::pair,_RemotePeer > _remotePeers; // we need ordered behavior and lower_bound here Mutex _remotePeers_m; uint64_t _lastFlushed; uint64_t _lastCleanedRemotePeers; uint64_t _lastCleanedQueue; }; } // namespace ZeroTier #endif // ZT_ENABLE_CLUSTER #endif