/* * ZeroTier One - Global Peer to Peer Ethernet * Copyright (C) 2012-2013 ZeroTier Networks LLC * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * ZeroTier may be used and distributed under the terms of the GPLv3, which * are available at: http://www.gnu.org/licenses/gpl-3.0.html * * If you would like to embed ZeroTier into a commercial application or * redistribute it in a modified binary form, please contact ZeroTier Networks * LLC. Start here: http://www.zerotier.com/ */ #ifndef _ZT_DEMARC_HPP #define _ZT_DEMARC_HPP #include #include #include #include #include "Mutex.hpp" #include "InetAddress.hpp" namespace ZeroTier { class RuntimeEnvironment; class UdpSocket; /** * Local demarcation point * * This holds and provides unique identifiers for all local communication * endpoints, such as UDP sockets, raw Ethernet sockets, tunnels to a relay * server, etc. It permits other code to refer to these via Port and forget * about what they actually are. * * All ports are closed when this class is destroyed. */ class Demarc { public: /** * Local demarcation port */ typedef uint64_t Port; /** * Port identifier used to refer to any port */ static const Port ANY_PORT = (Port)0xffffffffffffffffULL; /** * Port identifier used to refer to null port / port not found */ static const Port NULL_PORT = (Port)0; Demarc(const RuntimeEnvironment *renv); ~Demarc(); /** * Describe a port * * This can describe even ports that are not bound, e.g. from serialized * data. * * @param p Port * @return Human-readable description of port */ static std::string describe(Port p) throw(); /** * @param p Port to check * @return True if this port is bound/connected/etc. */ bool has(Port p) const throw(); /** * Bind local UDP port for both IPv4 and IPv6 traffic * * @param localPort Local IP port * @return True if successfully bound, or if already bound */ bool bindLocalUdp(unsigned int localPort) throw(); /** * Pick a port to send to an address of a given type * * @param to Destination address * @return Port or NULL_PORT if none */ Port pick(const InetAddress &to) const throw(); /** * Send a packet * * If fromPort is ANY_PORT or if the port is not found, a random port is * chosen from those available matching the characteristics of the address * in 'to'. * * @param fromPort Port to send from * @param to Destination IP/port * @param data Data to send * @param len Length of data in bytes * @param hopLimit IP hop limit for UDP packets or -1 for max/unlimited * @return Port actually sent from or NULL_PORT on failure */ Port send(Port fromPort,const InetAddress &to,const void *data,unsigned int len,int hopLimit) const throw(); /** * @param p Port * @return 64-bit integer suitable for serialization */ static inline uint64_t portToInt(const Port p) throw() { return (uint64_t)p; } /** * @param p 64-bit integer from serialized representation * @return Port suitable for use in code */ static inline Port intToPort(const uint64_t p) throw() { return (Port)p; } private: const RuntimeEnvironment *_r; static void _CBudpSocketPacketHandler(UdpSocket *sock,void *arg,const InetAddress &from,const void *data,unsigned int len); enum DemarcPortType { PORT_TYPE_UDP_SOCKET_V4 = 1, PORT_TYPE_UDP_SOCKET_V6 = 2, PORT_TYPE_LOCAL_ETHERNET = 3, PORT_TYPE_RELAY_TUNNEL = 4 }; // Variant holding instances of UdpSocket, etc. struct DemarcPortObj { Demarc::Port port; Demarc *parent; void *obj; DemarcPortType type; }; std::map< Port,DemarcPortObj > _ports; Mutex _ports_m; }; } // namespace ZeroTier #endif