/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * -- * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial closed-source software that incorporates or links * directly against ZeroTier software without disclosing the source code * of your own application. */ #ifndef ZT_MUTEX_HPP #define ZT_MUTEX_HPP #include "Constants.hpp" #include "NonCopyable.hpp" #ifdef __UNIX_LIKE__ #include #include namespace ZeroTier { class Mutex : NonCopyable { public: Mutex() { pthread_mutex_init(&_mh,(const pthread_mutexattr_t *)0); } ~Mutex() { pthread_mutex_destroy(&_mh); } inline void lock() { pthread_mutex_lock(&_mh); } inline void unlock() { pthread_mutex_unlock(&_mh); } inline void lock() const { (const_cast (this))->lock(); } inline void unlock() const { (const_cast (this))->unlock(); } /** * Uses C++ contexts and constructor/destructor to lock/unlock automatically */ class Lock : NonCopyable { public: Lock(Mutex &m) : _m(&m) { m.lock(); } Lock(const Mutex &m) : _m(const_cast(&m)) { _m->lock(); } ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: pthread_mutex_t _mh; }; } // namespace ZeroTier #endif // Apple / Linux #ifdef __WINDOWS__ #include #include namespace ZeroTier { class Mutex : NonCopyable { public: Mutex() { InitializeCriticalSection(&_cs); } ~Mutex() { DeleteCriticalSection(&_cs); } inline void lock() { EnterCriticalSection(&_cs); } inline void unlock() { LeaveCriticalSection(&_cs); } inline void lock() const { (const_cast (this))->lock(); } inline void unlock() const { (const_cast (this))->unlock(); } class Lock : NonCopyable { public: Lock(Mutex &m) : _m(&m) { m.lock(); } Lock(const Mutex &m) : _m(const_cast(&m)) { _m->lock(); } ~Lock() { _m->unlock(); } private: Mutex *const _m; }; private: CRITICAL_SECTION _cs; }; } // namespace ZeroTier #endif // _WIN32 #endif