#ifndef ZT_MANAGEDROUTE_HPP #define ZT_MANAGEDROUTE_HPP #include #include #include "../node/InetAddress.hpp" #include "../node/Utils.hpp" #include "../node/SharedPtr.hpp" #include "../node/AtomicCounter.hpp" #include "../node/NonCopyable.hpp" #include #include #include namespace ZeroTier { /** * A ZT-managed route that used C++ RAII semantics to automatically clean itself up on deallocate */ class ManagedRoute : NonCopyable { friend class SharedPtr; public: ManagedRoute(const InetAddress &target,const InetAddress &via,const char *device) { _target = target; _via = via; if (via.ss_family == AF_INET) _via.setPort(32); else if (via.ss_family == AF_INET6) _via.setPort(128); Utils::scopy(_device,sizeof(_device),device); _systemDevice[0] = (char)0; } ~ManagedRoute() { this->remove(); } /** * Set or update currently set route * * This must be called periodically for routes that shadow others so that * shadow routes can be updated. In some cases it has no effect * * @return True if route add/update was successful */ bool sync(); /** * Remove and clear this ManagedRoute * * This does nothing if this ManagedRoute is not set or has already been * removed. If this is not explicitly called it is called automatically on * destruct. */ void remove(); inline const InetAddress &target() const { return _target; } inline const InetAddress &via() const { return _via; } inline const char *device() const { return _device; } private: InetAddress _target; InetAddress _via; InetAddress _systemVia; // for route overrides std::map _applied; // routes currently applied char _device[128]; char _systemDevice[128]; // for route overrides AtomicCounter __refCount; }; } // namespace ZeroTier #endif