/* * ZeroTier One - Network Virtualization Everywhere * Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ZT_THREAD_HPP #define ZT_THREAD_HPP #include #include "../node/Constants.hpp" #ifdef __WINDOWS__ #include #include #include #include "../node/Mutex.hpp" namespace ZeroTier { template static DWORD WINAPI ___zt_threadMain(LPVOID lpParam) { try { ((C *)lpParam)->threadMain(); } catch ( ... ) {} return 0; } class Thread { public: Thread() throw() { _th = NULL; _tid = 0; } template static inline Thread start(C *instance) throw(std::runtime_error) { Thread t; t._th = CreateThread(NULL,0,&___zt_threadMain,(LPVOID)instance,0,&t._tid); if (t._th == NULL) throw std::runtime_error("CreateThread() failed"); return t; } static inline void join(const Thread &t) { if (t._th != NULL) { for(;;) { DWORD ec = STILL_ACTIVE; GetExitCodeThread(t._th,&ec); if (ec == STILL_ACTIVE) WaitForSingleObject(t._th,1000); else break; } } } static inline void sleep(unsigned long ms) { Sleep((DWORD)ms); } // Not available on *nix platforms static inline void cancelIO(const Thread &t) { if (t._th != NULL) CancelSynchronousIo(t._th); } inline operator bool() const throw() { return (_th != NULL); } private: HANDLE _th; DWORD _tid; }; } // namespace ZeroTier #else #include #include #include #include #include namespace ZeroTier { template static void *___zt_threadMain(void *instance) { try { ((C *)instance)->threadMain(); } catch ( ... ) {} return (void *)0; } /** * A thread identifier, and static methods to start and join threads */ class Thread { public: Thread() throw() { memset(&_tid,0,sizeof(_tid)); pthread_attr_init(&_tattr); // This corrects for systems with abnormally small defaults (musl) and also // shrinks the stack on systems with large defaults to save a bit of memory. pthread_attr_setstacksize(&_tattr,524288); _started = false; } ~Thread() { pthread_attr_destroy(&_tattr); } Thread(const Thread &t) throw() { memcpy(&_tid,&(t._tid),sizeof(_tid)); _started = t._started; } inline Thread &operator=(const Thread &t) throw() { memcpy(&_tid,&(t._tid),sizeof(_tid)); _started = t._started; return *this; } /** * Start a new thread * * @param instance Instance whose threadMain() method gets called by new thread * @return Thread identifier * @throws std::runtime_error Unable to create thread * @tparam C Class containing threadMain() */ template static inline Thread start(C *instance) throw(std::runtime_error) { Thread t; t._started = true; if (pthread_create(&t._tid,&t._tattr,&___zt_threadMain,instance)) throw std::runtime_error("pthread_create() failed, unable to create thread"); return t; } /** * Join to a thread, waiting for it to terminate (does nothing on null Thread values) * * @param t Thread to join */ static inline void join(const Thread &t) { if (t._started) pthread_join(t._tid,(void **)0); } /** * Sleep the current thread * * @param ms Number of milliseconds to sleep */ static inline void sleep(unsigned long ms) { usleep(ms * 1000); } inline operator bool() const throw() { return (_started); } private: pthread_t _tid; pthread_attr_t _tattr; volatile bool _started; }; } // namespace ZeroTier #endif // __WINDOWS__ / !__WINDOWS__ #endif