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udev isn't started at this point and therefore can't create framebuffer
devices. This causes usplash not to run on PS3.
set sane permissions will making the char files.
This reverts commit 0aec8b0c22b7622841c4ab7a3b492b4d2657456f.
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Uvesafb framebuffer driver needs v86d userspace program
but when fb driver is modprobed at init-top stage of initrd,
/dev/zero and /dev/mem are missing because udev have not
been run yet.
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udev creates tty devices too, in the case of not using udev,
we need to ship more anyway, so no need to worry about that right now.
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nuke fb device mknod creation as udev creates the fb device nodes.
suggested by waldi. positive test on qemu with usplash.
let's see if we get a bad interaction with usplash and vga=XXX boots.
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s/fbnum/fbno/
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you can only have up to 32 fb devices going from fb0 to fb31.
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tested both on my laptop as on qemu
ubuntu merge
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* kick mdrun script
* update control for lenny + ubuntu
* add _all_ ide, block and drivers
* use MODPROBE_OPTIONS and kill any modprobed arg
* small doc + whitespace fixes
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- add drivers/ata
- rework the framebuffer boot script
- small docs changes
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- new bzr location
- functional copy_dir_modules()
- modprobe a bunch of ppc windfarm modules in thermal
- provide output on error
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- fix /boot ro check
- create fb devices unconditionaly
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- fix preinst sed command
- bunch of minor fixes
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- allow conservative settings for skipping updated initramfs.
- debug output to screen
- parse mbr for lilo
+ small fixes
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this compat stuff can go once Etch is released
- framebuffer stuff for usplash
- don't leave modules file behind - thanks piuparts!
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