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Diffstat (limited to 'src/charon/processing/scheduler.h')
-rw-r--r-- | src/charon/processing/scheduler.h | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/src/charon/processing/scheduler.h b/src/charon/processing/scheduler.h deleted file mode 100644 index 5f5d2a563..000000000 --- a/src/charon/processing/scheduler.h +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (C) 2009 Tobias Brunner - * Copyright (C) 2005-2007 Martin Willi - * Copyright (C) 2005 Jan Hutter - * Hochschule fuer Technik Rapperswil - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. - */ - -/** - * @defgroup scheduler scheduler - * @{ @ingroup processing - */ - -#ifndef SCHEDULER_H_ -#define SCHEDULER_H_ - -typedef struct scheduler_t scheduler_t; - -#include <library.h> -#include <processing/jobs/job.h> - -/** - * The scheduler queues timed events which are then passed to the processor. - * - * The scheduler is implemented as a heap. A heap is a special kind of tree- - * based data structure that satisfies the following property: if B is a child - * node of A, then key(A) >= (or <=) key(B). So either the element with the - * greatest (max-heap) or the smallest (min-heap) key is the root of the heap. - * We use a min-heap whith the key being the absolute unix time at which an - * event is scheduled. So the root is always the event that will fire next. - * - * An earlier implementation of the scheduler used a sorted linked list to store - * the events. That had the advantage that removing the next event was extremely - * fast, also, adding an event scheduled before or after all other events was - * equally fast (all in O(1)). The problem was, though, that adding an event - * in-between got slower, as the number of events grew larger (O(n)). - * For each connection there could be several events: IKE-rekey, NAT-keepalive, - * retransmissions, expire (half-open), and others. So a gateway that probably - * has to handle thousands of concurrent connnections has to be able to queue a - * large number of events as fast as possible. Locking makes this even worse, to - * provide thread-safety, no events can be processed, while an event is queued, - * so making the insertion fast is even more important. - * - * That's the advantage of the heap. Adding an element to the heap can be - * achieved in O(log n) - on the other hand, removing the root node also - * requires O(log n) operations. Consider 10000 queued events. Inserting a new - * event in the list implementation required up to 10000 comparisons. In the - * heap implementation, the worst case is about 13.3 comparisons. That's a - * drastic improvement. - * - * The implementation itself uses a binary tree mapped to a one-based array to - * store the elements. This reduces storage overhead and simplifies navigation: - * the children of the node at position n are at position 2n and 2n+1 (likewise - * the parent node of the node at position n is at position [n/2]). Thus, - * navigating up and down the tree is reduced to simple index computations. - * - * Adding an element to the heap works as follows: The heap is always filled - * from left to right, until a row is full, then the next row is filled. Mapped - * to an array this gets as simple as putting the new element to the first free - * position. In a one-based array that position equals the number of elements - * currently stored in the heap. Then the heap property has to be restored, i.e. - * the new element has to be "bubbled up" the tree until the parent node's key - * is smaller or the element got the new root of the tree. - * - * Removing the next event from the heap works similarly. The event itself is - * the root node and stored at position 1 of the array. After removing it, the - * root has to be replaced and the heap property has to be restored. This is - * done by moving the bottom element (last row, rightmost element) to the root - * and then "seep it down" by swapping it with child nodes until none of the - * children has a smaller key or it is again a leaf node. - */ -struct scheduler_t { - - /** - * Adds a event to the queue, using a relative time offset in s. - * - * @param job job to schedule - * @param time relative time to schedule job, in s - */ - void (*schedule_job) (scheduler_t *this, job_t *job, u_int32_t s); - - /** - * Adds a event to the queue, using a relative time offset in ms. - * - * @param job job to schedule - * @param time relative time to schedule job, in ms - */ - void (*schedule_job_ms) (scheduler_t *this, job_t *job, u_int32_t ms); - - /** - * Adds a event to the queue, using an absolut time. - * - * The passed timeval should be calculated based on the time_monotonic() - * function. - * - * @param job job to schedule - * @param time absolut time to schedule job - */ - void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv); - - /** - * Returns number of jobs scheduled. - * - * @return number of scheduled jobs - */ - u_int (*get_job_load) (scheduler_t *this); - - /** - * Destroys a scheduler object. - */ - void (*destroy) (scheduler_t *this); -}; - -/** - * Create a scheduler. - * - * @return scheduler_t object - */ -scheduler_t *scheduler_create(void); - -#endif /** SCHEDULER_H_ @}*/ |