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-/*
- * Copyright (C) 2009 Tobias Brunner
- * Copyright (C) 2005-2007 Martin Willi
- * Copyright (C) 2005 Jan Hutter
- * Hochschule fuer Technik Rapperswil
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
- */
-
-/**
- * @defgroup scheduler scheduler
- * @{ @ingroup processing
- */
-
-#ifndef SCHEDULER_H_
-#define SCHEDULER_H_
-
-typedef struct scheduler_t scheduler_t;
-
-#include <library.h>
-#include <processing/jobs/job.h>
-
-/**
- * The scheduler queues timed events which are then passed to the processor.
- *
- * The scheduler is implemented as a heap. A heap is a special kind of tree-
- * based data structure that satisfies the following property: if B is a child
- * node of A, then key(A) >= (or <=) key(B). So either the element with the
- * greatest (max-heap) or the smallest (min-heap) key is the root of the heap.
- * We use a min-heap whith the key being the absolute unix time at which an
- * event is scheduled. So the root is always the event that will fire next.
- *
- * An earlier implementation of the scheduler used a sorted linked list to store
- * the events. That had the advantage that removing the next event was extremely
- * fast, also, adding an event scheduled before or after all other events was
- * equally fast (all in O(1)). The problem was, though, that adding an event
- * in-between got slower, as the number of events grew larger (O(n)).
- * For each connection there could be several events: IKE-rekey, NAT-keepalive,
- * retransmissions, expire (half-open), and others. So a gateway that probably
- * has to handle thousands of concurrent connnections has to be able to queue a
- * large number of events as fast as possible. Locking makes this even worse, to
- * provide thread-safety, no events can be processed, while an event is queued,
- * so making the insertion fast is even more important.
- *
- * That's the advantage of the heap. Adding an element to the heap can be
- * achieved in O(log n) - on the other hand, removing the root node also
- * requires O(log n) operations. Consider 10000 queued events. Inserting a new
- * event in the list implementation required up to 10000 comparisons. In the
- * heap implementation, the worst case is about 13.3 comparisons. That's a
- * drastic improvement.
- *
- * The implementation itself uses a binary tree mapped to a one-based array to
- * store the elements. This reduces storage overhead and simplifies navigation:
- * the children of the node at position n are at position 2n and 2n+1 (likewise
- * the parent node of the node at position n is at position [n/2]). Thus,
- * navigating up and down the tree is reduced to simple index computations.
- *
- * Adding an element to the heap works as follows: The heap is always filled
- * from left to right, until a row is full, then the next row is filled. Mapped
- * to an array this gets as simple as putting the new element to the first free
- * position. In a one-based array that position equals the number of elements
- * currently stored in the heap. Then the heap property has to be restored, i.e.
- * the new element has to be "bubbled up" the tree until the parent node's key
- * is smaller or the element got the new root of the tree.
- *
- * Removing the next event from the heap works similarly. The event itself is
- * the root node and stored at position 1 of the array. After removing it, the
- * root has to be replaced and the heap property has to be restored. This is
- * done by moving the bottom element (last row, rightmost element) to the root
- * and then "seep it down" by swapping it with child nodes until none of the
- * children has a smaller key or it is again a leaf node.
- */
-struct scheduler_t {
-
- /**
- * Adds a event to the queue, using a relative time offset in s.
- *
- * @param job job to schedule
- * @param time relative time to schedule job, in s
- */
- void (*schedule_job) (scheduler_t *this, job_t *job, u_int32_t s);
-
- /**
- * Adds a event to the queue, using a relative time offset in ms.
- *
- * @param job job to schedule
- * @param time relative time to schedule job, in ms
- */
- void (*schedule_job_ms) (scheduler_t *this, job_t *job, u_int32_t ms);
-
- /**
- * Adds a event to the queue, using an absolut time.
- *
- * The passed timeval should be calculated based on the time_monotonic()
- * function.
- *
- * @param job job to schedule
- * @param time absolut time to schedule job
- */
- void (*schedule_job_tv) (scheduler_t *this, job_t *job, timeval_t tv);
-
- /**
- * Returns number of jobs scheduled.
- *
- * @return number of scheduled jobs
- */
- u_int (*get_job_load) (scheduler_t *this);
-
- /**
- * Destroys a scheduler object.
- */
- void (*destroy) (scheduler_t *this);
-};
-
-/**
- * Create a scheduler.
- *
- * @return scheduler_t object
- */
-scheduler_t *scheduler_create(void);
-
-#endif /** SCHEDULER_H_ @}*/