diff options
Diffstat (limited to 'src/libcharon/plugins/eap_radius/radius_server.c')
-rw-r--r-- | src/libcharon/plugins/eap_radius/radius_server.c | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/src/libcharon/plugins/eap_radius/radius_server.c b/src/libcharon/plugins/eap_radius/radius_server.c new file mode 100644 index 000000000..f54b8b2cd --- /dev/null +++ b/src/libcharon/plugins/eap_radius/radius_server.c @@ -0,0 +1,212 @@ +/* + * Copyright (C) 2010 Martin Willi + * Copyright (C) 2010 revosec AG + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. + */ + +#include "radius_server.h" + +#include <threading/mutex.h> +#include <threading/condvar.h> +#include <utils/linked_list.h> + +typedef struct private_radius_server_t private_radius_server_t; + +/** + * Private data of an radius_server_t object. + */ +struct private_radius_server_t { + + /** + * Public radius_server_t interface. + */ + radius_server_t public; + + /** + * RADIUS server address + */ + host_t *host; + + /** + * list of radius sockets, as radius_socket_t + */ + linked_list_t *sockets; + + /** + * Total number of sockets, in list + currently in use + */ + int socket_count; + + /** + * mutex to lock sockets list + */ + mutex_t *mutex; + + /** + * condvar to wait for sockets + */ + condvar_t *condvar; + + /** + * RADIUS secret + */ + chunk_t secret; + + /** + * NAS-Identifier + */ + chunk_t nas_identifier; + + /** + * Preference boost for this server + */ + int preference; + + /** + * Is the server currently reachable + */ + bool reachable; + + /** + * Retry counter for unreachable servers + */ + int retry; +}; + +METHOD(radius_server_t, get_socket, radius_socket_t*, + private_radius_server_t *this) +{ + radius_socket_t *skt; + + this->mutex->lock(this->mutex); + while (this->sockets->remove_first(this->sockets, (void**)&skt) != SUCCESS) + { + this->condvar->wait(this->condvar, this->mutex); + } + this->mutex->unlock(this->mutex); + return skt; +} + +METHOD(radius_server_t, put_socket, void, + private_radius_server_t *this, radius_socket_t *skt, bool result) +{ + this->mutex->lock(this->mutex); + this->sockets->insert_last(this->sockets, skt); + this->mutex->unlock(this->mutex); + this->condvar->signal(this->condvar); + this->reachable = result; +} + +METHOD(radius_server_t, get_nas_identifier, chunk_t, + private_radius_server_t *this) +{ + return this->nas_identifier; +} + +METHOD(radius_server_t, get_preference, int, + private_radius_server_t *this) +{ + int pref; + + if (this->socket_count == 0) + { /* don't have sockets, huh? */ + return -1; + } + /* calculate preference between 0-100 + boost */ + pref = this->preference; + pref += this->sockets->get_count(this->sockets) * 100 / this->socket_count; + if (this->reachable) + { /* reachable server get a boost: pref = 110-210 + boost */ + return pref + 110; + } + /* Not reachable. Increase preference randomly to let it retry from + * time to time, especially if other servers have high load. */ + this->retry++; + if (this->retry % 128 == 0) + { /* every 64th request gets 210, same as unloaded reachable */ + return pref + 110; + } + if (this->retry % 32 == 0) + { /* every 32th request gets 190, wins against average loaded */ + return pref + 90; + } + if (this->retry % 8 == 0) + { /* every 8th request gets 110, same as server under load */ + return pref + 10; + } + /* other get ~100, less than fully loaded */ + return pref; +} + +METHOD(radius_server_t, get_address, host_t*, + private_radius_server_t *this) +{ + return this->host; +} + +METHOD(radius_server_t, destroy, void, + private_radius_server_t *this) +{ + DESTROY_IF(this->host); + this->mutex->destroy(this->mutex); + this->condvar->destroy(this->condvar); + this->sockets->destroy_offset(this->sockets, + offsetof(radius_socket_t, destroy)); + free(this); +} + +/** + * See header + */ +radius_server_t *radius_server_create(char *server, u_int16_t port, + char *nas_identifier, char *secret, int sockets, int preference) +{ + private_radius_server_t *this; + radius_socket_t *socket; + + INIT(this, + .public = { + .get_socket = _get_socket, + .put_socket = _put_socket, + .get_nas_identifier = _get_nas_identifier, + .get_preference = _get_preference, + .get_address = _get_address, + .destroy = _destroy, + }, + .reachable = TRUE, + .nas_identifier = chunk_create(nas_identifier, strlen(nas_identifier)), + .socket_count = sockets, + .sockets = linked_list_create(), + .mutex = mutex_create(MUTEX_TYPE_DEFAULT), + .condvar = condvar_create(CONDVAR_TYPE_DEFAULT), + .host = host_create_from_dns(server, 0, port), + .preference = preference, + ); + + if (!this->host) + { + destroy(this); + return NULL; + } + while (sockets--) + { + socket = radius_socket_create(this->host, + chunk_create(secret, strlen(secret))); + if (!socket) + { + destroy(this); + return NULL; + } + this->sockets->insert_last(this->sockets, socket); + } + return &this->public; +} |