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-rw-r--r--src/libfast/fast_dispatcher.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/libfast/fast_dispatcher.h b/src/libfast/fast_dispatcher.h
index 6546385c6..21708a744 100644
--- a/src/libfast/fast_dispatcher.h
+++ b/src/libfast/fast_dispatcher.h
@@ -25,11 +25,11 @@
* The application has a global context and a session context. The global
* context is accessed from all sessions simultaneously and therefore
* needs to be threadsave. Often a database wrapper is the global context.
- * The session context is instanciated per session. Sessions are managed
+ * The session context is instantiated per session. Sessions are managed
* automatically through session cookies. The session context is kept alive
* until the session times out. It must implement the context_t interface and
* a #fast_context_constructor_t is needed to create instances. To each session,
- * a set of controllers gets instanciated. The controller instances are per
+ * a set of controllers gets instantiated. The controller instances are per
* session, so you can hold private data for each user.
* Controllers need to implement the controller_t interface and need a
* #fast_controller_constructor_t function to create instances.
@@ -72,7 +72,7 @@ typedef struct fast_dispatcher_t fast_dispatcher_t;
*
* The dispatcher creates a session for each client (using SID cookies). In
* each session, a session context is created using the context constructor.
- * Each controller is instanciated in the session using the controller
+ * Each controller is instantiated in the session using the controller
* constructor added with add_controller.
*/
struct fast_dispatcher_t {
@@ -102,7 +102,7 @@ struct fast_dispatcher_t {
/**
* Start with dispatching.
*
- * Instanciate a constant thread pool and start dispatching requests.
+ * Instantiate a constant thread pool and start dispatching requests.
*
* @param threads number of dispatching threads
*/