/* * Copyright (C) 2009 Martin Willi * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * $Id$ */ /** * @defgroup radius_client radius_client * @{ @ingroup eap_radius */ #ifndef RADIUS_CLIENT_H_ #define RADIUS_CLIENT_H_ #include "radius_message.h" typedef struct radius_client_t radius_client_t; /** * RADIUS client functionality. * * To communicate with a RADIUS server, create a client and send messages over * it. All instances share a fixed size pool of sockets. The client reserves * a socket during request() and releases it afterwards. */ struct radius_client_t { /** * Send a RADIUS request and wait for the response. * * The client fills in RADIUS Message identifier, NAS-Identifier, * NAS-Port-Type, builds a Request-Authenticator and calculates the * Message-Authenticator attribute. * The received response gets verified using the Response-Identifier * and the Message-Authenticator attribute. * * @param msg RADIUS request message to send * @return response, NULL if timed out/verification failed */ radius_message_t* (*request)(radius_client_t *this, radius_message_t *msg); /** * Decrypt the MSK encoded in a messages MS-MPPE-Send/Recv-Key. * * @param response RADIUS response message containing attributes * @param request associated RADIUS request message * @return allocated MSK, empty chunk if none found */ chunk_t (*decrypt_msk)(radius_client_t *this, radius_message_t *response, radius_message_t *request); /** * Destroy the client, release the socket. */ void (*destroy)(radius_client_t *this); }; /** * Create a RADIUS client, acquire a socket. * * This call might block if the socket pool is empty. * * @return radius_client_t object */ radius_client_t *radius_client_create(); /** * Initialize the socket pool. * * @return TRUE if initialization successful */ bool radius_client_init(); /** * Cleanup the socket pool. */ void radius_client_cleanup(); #endif /** RADIUS_CLIENT_H_ @}*/