/** * @file processor.c * * @brief Implementation of processor_t. * */ /* * Copyright (C) 2005-2007 Martin Willi * Copyright (C) 2005 Jan Hutter * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include #include #include #include #include "processor.h" #include #include typedef struct private_processor_t private_processor_t; /** * @brief Private data of processor_t class. */ struct private_processor_t { /** * Public processor_t interface. */ processor_t public; /** * Number of running threads */ u_int total_threads; /** * Desired number of threads */ u_int desired_threads; /** * Number of threads waiting for work */ u_int idle_threads; /** * The jobs are stored in a linked list */ linked_list_t *list; /** * access to linked_list is locked through this mutex */ pthread_mutex_t mutex; /** * Condvar to wait for new jobs */ pthread_cond_t condvar; }; static void process_jobs(private_processor_t *this); /** * restart a terminated thread */ static void restart(private_processor_t *this) { pthread_t thread; if (pthread_create(&thread, NULL, (void*)process_jobs, this) != 0) { this->total_threads--; } } /** * Process queued jobs, called by the worker threads */ static void process_jobs(private_processor_t *this) { int oldstate; pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, &oldstate); DBG2(DBG_JOB, "started worker thread, thread_ID: %06u", (int)pthread_self()); pthread_mutex_lock(&this->mutex); while (this->desired_threads >= this->total_threads) { job_t *job; if (this->list->get_count(this->list) == 0) { this->idle_threads++; pthread_cond_wait(&this->condvar, &this->mutex); this->idle_threads--; continue; } this->list->remove_first(this->list, (void**)&job); pthread_mutex_unlock(&this->mutex); /* terminated threads are restarted, so we have a constant pool */ pthread_cleanup_push((void*)restart, this); job->execute(job); pthread_cleanup_pop(0); pthread_mutex_lock(&this->mutex); } this->total_threads--; pthread_cond_broadcast(&this->condvar); pthread_mutex_unlock(&this->mutex); } /** * Implementation of processor_t.get_total_threads. */ static u_int get_total_threads(private_processor_t *this) { return this->total_threads; } /** * Implementation of processor_t.get_idle_threads. */ static u_int get_idle_threads(private_processor_t *this) { return this->idle_threads; } /** * implements processor_t.get_job_load */ static u_int get_job_load(private_processor_t *this) { u_int load; pthread_mutex_lock(&this->mutex); load = this->list->get_count(this->list); pthread_mutex_unlock(&this->mutex); return load; } /** * implements function processor_t.queue_job */ static void queue_job(private_processor_t *this, job_t *job) { pthread_mutex_lock(&this->mutex); this->list->insert_last(this->list, job); pthread_mutex_unlock(&this->mutex); pthread_cond_signal(&this->condvar); } /** * Implementation of processor_t.set_threads. */ static void set_threads(private_processor_t *this, u_int count) { pthread_mutex_lock(&this->mutex); if (count > this->total_threads) { /* increase thread count */ int i; pthread_t current; this->desired_threads = count; DBG1(DBG_JOB, "spawning %d worker threads", count - this->total_threads); for (i = this->total_threads; i < count; i++) { if (pthread_create(¤t, NULL, (void*)process_jobs, this) == 0) { this->total_threads++; } } } else if (count < this->total_threads) { /* decrease thread count */ this->desired_threads = count; } pthread_mutex_unlock(&this->mutex); } /** * Implementation of processor_t.destroy. */ static void destroy(private_processor_t *this) { set_threads(this, 0); while (this->total_threads > 0) { pthread_cond_broadcast(&this->condvar); pthread_cond_wait(&this->condvar, &this->mutex); } this->list->destroy_offset(this->list, offsetof(job_t, destroy)); free(this); } /* * Described in header. */ processor_t *processor_create(size_t pool_size) { private_processor_t *this = malloc_thing(private_processor_t); this->public.get_total_threads = (u_int(*)(processor_t*))get_total_threads; this->public.get_idle_threads = (u_int(*)(processor_t*))get_idle_threads; this->public.get_job_load = (u_int(*)(processor_t*))get_job_load; this->public.queue_job = (void(*)(processor_t*, job_t*))queue_job; this->public.set_threads = (void(*)(processor_t*, u_int))set_threads; this->public.destroy = (void(*)(processor_t*))destroy; this->list = linked_list_create(); pthread_mutex_init(&this->mutex, NULL); pthread_cond_init(&this->condvar, NULL); this->total_threads = 0; this->desired_threads = 0; this->idle_threads = 0; return &this->public; }