/* * Copyright (C) 2007-2017 Tobias Brunner * Copyright (C) 2005-2008 Martin Willi * Copyright (C) 2005 Jan Hutter * Hochschule fuer Technik Rapperswil * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ /** * @defgroup linked_list linked_list * @{ @ingroup collections */ #ifndef LINKED_LIST_H_ #define LINKED_LIST_H_ typedef struct linked_list_t linked_list_t; #include /** * Function to match elements in a linked list * * @param item current list item * @param args user supplied data * @return TRUE, if the item matched, FALSE otherwise */ typedef bool (*linked_list_match_t)(void *item, va_list args); /** * Helper function to match a string in a linked list of strings * * @param item list item (char*) * @param args user supplied data (char*) * @return */ bool linked_list_match_str(void *item, va_list args); /** * Function to be invoked on elements in a linked list * * @param item current list item * @param args user supplied data */ typedef void (*linked_list_invoke_t)(void *item, va_list args); /** * Class implementing a double linked list. * * General purpose linked list. This list is not synchronized. */ struct linked_list_t { /** * Gets the count of items in the list. * * @return number of items in list */ int (*get_count) (linked_list_t *this); /** * Create an enumerator over the list. * * @note The enumerator's position is invalid before the first call * to enumerate(). * * @return enumerator over list items */ enumerator_t* (*create_enumerator)(linked_list_t *this); /** * Resets the enumerator's current position to the beginning of the list. * * @param enumerator enumerator to reset */ void (*reset_enumerator)(linked_list_t *this, enumerator_t *enumerator); /** * Inserts a new item at the beginning of the list. * * @param item item value to insert in list */ void (*insert_first) (linked_list_t *this, void *item); /** * Removes the first item in the list and returns its value. * * @param item returned value of first item, or NULL * @return SUCCESS, or NOT_FOUND if list is empty */ status_t (*remove_first) (linked_list_t *this, void **item); /** * Inserts a new item before the item the enumerator currently points to. * * If this method is called before starting the enumeration the item is * inserted first. If it is called after all items have been enumerated * the item is inserted last. This is helpful when inserting items into * a sorted list. * * @note The position of the enumerator is not changed. * * @param enumerator enumerator with position * @param item item value to insert in list */ void (*insert_before)(linked_list_t *this, enumerator_t *enumerator, void *item); /** * Remove an item from the list where the enumerator points to. * * @param enumerator enumerator with position */ void (*remove_at)(linked_list_t *this, enumerator_t *enumerator); /** * Remove items from the list matching the given item. * * If a compare function is given, it is called for each item, with the * first parameter being the current list item and the second parameter * being the supplied item. Return TRUE from the compare function to remove * the item, return FALSE to keep it in the list. * * If compare is NULL, comparison is done by pointers. * * @param item item to remove/pass to comparator * @param compare compare function, or NULL * @return number of removed items */ int (*remove)(linked_list_t *this, void *item, bool (*compare)(void*,void*)); /** * Returns the value of the first list item without removing it. * * @param item returned value of first item * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*get_first) (linked_list_t *this, void **item); /** * Inserts a new item at the end of the list. * * @param item value to insert into list */ void (*insert_last) (linked_list_t *this, void *item); /** * Removes the last item in the list and returns its value. * * @param item returned value of last item, or NULL * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*remove_last) (linked_list_t *this, void **item); /** * Returns the value of the last list item without removing it. * * @param item returned value of last item * @return SUCCESS, NOT_FOUND if list is empty */ status_t (*get_last) (linked_list_t *this, void **item); /** * Find the first matching element in the list. * * The first object passed to the match function is the current list item, * followed by the user supplied data. * If the supplied function returns TRUE so does this function, and the * current object is returned in the third parameter (if given), otherwise, * the next item is checked. * * If match is NULL, *item and the current object are compared. * * @param match comparison function to call on each object, or NULL * @param item the list item, if found, or NULL * @param ... user data to supply to match function * @return TRUE if found, FALSE otherwise (or if neither match, * nor item is supplied) */ bool (*find_first)(linked_list_t *this, linked_list_match_t match, void **item, ...); /** * Invoke a method on all of the contained objects. * * If a linked list contains objects with function pointers, * invoke() can call a method on each of the objects. The * method is specified by an offset of the function pointer, * which can be evaluated at compile time using the offsetof * macro, e.g.: list->invoke(list, offsetof(object_t, method)); * * @param offset offset of the method to invoke on objects */ void (*invoke_offset)(linked_list_t *this, size_t offset); /** * Invoke a function on all of the contained objects. * * @param function function to call for each object * @param ... user data to supply to called function */ void (*invoke_function)(linked_list_t *this, linked_list_invoke_t function, ...); /** * Clones a list and its objects using the objects' clone method. * * @param offset offset to the objects clone function * @return cloned list */ linked_list_t *(*clone_offset) (linked_list_t *this, size_t offset); /** * Compare two lists and their objects for equality using the given equals * method. * * @param other list to compare * @param offset offset of the objects equals method * @return TRUE if lists and objects are equal, FALSE otherwise */ bool (*equals_offset) (linked_list_t *this, linked_list_t *other, size_t offset); /** * Compare two lists and their objects for equality using the given function. * * @param other list to compare * @param function function to compare the objects * @return TRUE if lists and objects are equal, FALSE otherwise */ bool (*equals_function) (linked_list_t *this, linked_list_t *other, bool (*)(void*,void*)); /** * Destroys a linked_list object. */ void (*destroy) (linked_list_t *this); /** * Destroys a list and its objects using the destructor. * * If a linked list and the contained objects should be destroyed, use * destroy_offset. The supplied offset specifies the destructor to * call on each object. The offset may be calculated using the offsetof * macro, e.g.: list->destroy_offset(list, offsetof(object_t, destroy)); * * @param offset offset of the objects destructor */ void (*destroy_offset) (linked_list_t *this, size_t offset); /** * Destroys a list and its contents using a a cleanup function. * * If a linked list and its contents should get destroyed using a specific * cleanup function, use destroy_function. This is useful when the * list contains malloc()-ed blocks which should get freed, * e.g.: list->destroy_function(list, free); * * @param function function to call on each object */ void (*destroy_function) (linked_list_t *this, void (*)(void*)); }; /** * Creates an empty linked list object. * * @return linked_list_t object. */ linked_list_t *linked_list_create(void); /** * Creates a linked list from an enumerator. * * @param enumerator enumerator over void*, gets destroyed * @return linked_list_t object, containing enumerated values */ linked_list_t *linked_list_create_from_enumerator(enumerator_t *enumerator); /** * Creates a linked list from a NULL terminated vararg list of items. * * @param first first item * @param ... subsequent items, terminated by NULL * @return linked_list_t object, containing passed items */ linked_list_t *linked_list_create_with_items(void *first, ...); #endif /** LINKED_LIST_H_ @}*/