/* * Copyright (C) 2005-2006 Martin Willi * Copyright (C) 2005 Jan Hutter * Hochschule fuer Technik Rapperswil * Copyright (C) 1990-1992, RSA Data Security, Inc. Created 1990. * All rights reserved. * * Derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm. * Ported to fulfill hasher_t interface. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. See . * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include #include "md4_hasher.h" /* * Constants for MD4Transform routine. */ #define S11 3 #define S12 7 #define S13 11 #define S14 19 #define S21 3 #define S22 5 #define S23 9 #define S24 13 #define S31 3 #define S32 9 #define S33 11 #define S34 15 static u_int8_t PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; /* * F, G, H and I are basic MD4 functions. */ #define F(x, y, z) (((x) & (y)) | ((~x) & (z))) #define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z))) #define H(x, y, z) ((x) ^ (y) ^ (z)) /* * ROTATE_LEFT rotates x left n bits. */ #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) /* FF, GG and HH are transformations for rounds 1, 2 and 3 * Rotation is separate from addition to prevent recomputation */ #define FF(a, b, c, d, x, s) { \ (a) += F ((b), (c), (d)) + (x); \ (a) = ROTATE_LEFT ((a), (s)); \ } #define GG(a, b, c, d, x, s) { \ (a) += G ((b), (c), (d)) + (x) + (u_int32_t)0x5a827999; \ (a) = ROTATE_LEFT ((a), (s)); \ } #define HH(a, b, c, d, x, s) { \ (a) += H ((b), (c), (d)) + (x) + (u_int32_t)0x6ed9eba1; \ (a) = ROTATE_LEFT ((a), (s)); \ } typedef struct private_md4_hasher_t private_md4_hasher_t; /** * Private data structure with hasing context. */ struct private_md4_hasher_t { /** * Public interface for this hasher. */ md4_hasher_t public; /* * State of the hasher. */ u_int32_t state[4]; u_int32_t count[2]; u_int8_t buffer[64]; }; #if BYTE_ORDER != LITTLE_ENDIAN /* Encodes input (u_int32_t) into output (u_int8_t). Assumes len is * a multiple of 4. */ static void Encode (u_int8_t *output, u_int32_t *input, size_t len) { size_t i, j; for (i = 0, j = 0; j < len; i++, j += 4) { output[j] = (u_int8_t)(input[i] & 0xff); output[j+1] = (u_int8_t)((input[i] >> 8) & 0xff); output[j+2] = (u_int8_t)((input[i] >> 16) & 0xff); output[j+3] = (u_int8_t)((input[i] >> 24) & 0xff); } } /* Decodes input (u_int8_t) into output (u_int32_t). Assumes len is * a multiple of 4. */ static void Decode(u_int32_t *output, u_int8_t *input, size_t len) { size_t i, j; for (i = 0, j = 0; j < len; i++, j += 4) { output[i] = ((u_int32_t)input[j]) | (((u_int32_t)input[j+1]) << 8) | (((u_int32_t)input[j+2]) << 16) | (((u_int32_t)input[j+3]) << 24); } } #elif BYTE_ORDER == LITTLE_ENDIAN #define Encode memcpy #define Decode memcpy #endif /* * MD4 basic transformation. Transforms state based on block. */ static void MD4Transform(u_int32_t state[4], u_int8_t block[64]) { u_int32_t a = state[0], b = state[1], c = state[2], d = state[3], x[16]; Decode(x, block, 64); /* Round 1 */ FF (a, b, c, d, x[ 0], S11); /* 1 */ FF (d, a, b, c, x[ 1], S12); /* 2 */ FF (c, d, a, b, x[ 2], S13); /* 3 */ FF (b, c, d, a, x[ 3], S14); /* 4 */ FF (a, b, c, d, x[ 4], S11); /* 5 */ FF (d, a, b, c, x[ 5], S12); /* 6 */ FF (c, d, a, b, x[ 6], S13); /* 7 */ FF (b, c, d, a, x[ 7], S14); /* 8 */ FF (a, b, c, d, x[ 8], S11); /* 9 */ FF (d, a, b, c, x[ 9], S12); /* 10 */ FF (c, d, a, b, x[10], S13); /* 11 */ FF (b, c, d, a, x[11], S14); /* 12 */ FF (a, b, c, d, x[12], S11); /* 13 */ FF (d, a, b, c, x[13], S12); /* 14 */ FF (c, d, a, b, x[14], S13); /* 15 */ FF (b, c, d, a, x[15], S14); /* 16 */ /* Round 2 */ GG (a, b, c, d, x[ 0], S21); /* 17 */ GG (d, a, b, c, x[ 4], S22); /* 18 */ GG (c, d, a, b, x[ 8], S23); /* 19 */ GG (b, c, d, a, x[12], S24); /* 20 */ GG (a, b, c, d, x[ 1], S21); /* 21 */ GG (d, a, b, c, x[ 5], S22); /* 22 */ GG (c, d, a, b, x[ 9], S23); /* 23 */ GG (b, c, d, a, x[13], S24); /* 24 */ GG (a, b, c, d, x[ 2], S21); /* 25 */ GG (d, a, b, c, x[ 6], S22); /* 26 */ GG (c, d, a, b, x[10], S23); /* 27 */ GG (b, c, d, a, x[14], S24); /* 28 */ GG (a, b, c, d, x[ 3], S21); /* 29 */ GG (d, a, b, c, x[ 7], S22); /* 30 */ GG (c, d, a, b, x[11], S23); /* 31 */ GG (b, c, d, a, x[15], S24); /* 32 */ /* Round 3 */ HH (a, b, c, d, x[ 0], S31); /* 33 */ HH (d, a, b, c, x[ 8], S32); /* 34 */ HH (c, d, a, b, x[ 4], S33); /* 35 */ HH (b, c, d, a, x[12], S34); /* 36 */ HH (a, b, c, d, x[ 2], S31); /* 37 */ HH (d, a, b, c, x[10], S32); /* 38 */ HH (c, d, a, b, x[ 6], S33); /* 39 */ HH (b, c, d, a, x[14], S34); /* 40 */ HH (a, b, c, d, x[ 1], S31); /* 41 */ HH (d, a, b, c, x[ 9], S32); /* 42 */ HH (c, d, a, b, x[ 5], S33); /* 43 */ HH (b, c, d, a, x[13], S34); /* 44 */ HH (a, b, c, d, x[ 3], S31); /* 45 */ HH (d, a, b, c, x[11], S32); /* 46 */ HH (c, d, a, b, x[ 7], S33); /* 47 */ HH (b, c, d, a, x[15], S34); /* 48 */ state[0] += a; state[1] += b; state[2] += c; state[3] += d; } /* MD4 block update operation. Continues an MD4 message-digest * operation, processing another message block, and updating the * context. */ static void MD4Update(private_md4_hasher_t *this, u_int8_t *input, size_t inputLen) { u_int32_t i; size_t index, partLen; /* Compute number of bytes mod 64 */ index = (u_int8_t)((this->count[0] >> 3) & 0x3F); /* Update number of bits */ if ((this->count[0] += (inputLen << 3)) < (inputLen << 3)) { this->count[1]++; } this->count[1] += (inputLen >> 29); partLen = 64 - index; /* Transform as many times as possible. */ if (inputLen >= partLen) { memcpy(&this->buffer[index], input, partLen); MD4Transform (this->state, this->buffer); for (i = partLen; i + 63 < inputLen; i += 64) { MD4Transform (this->state, &input[i]); } index = 0; } else { i = 0; } /* Buffer remaining input */ memcpy(&this->buffer[index], &input[i], inputLen-i); } /* MD4 finalization. Ends an MD4 message-digest operation, writing the * the message digest and zeroizing the context. */ static void MD4Final (private_md4_hasher_t *this, u_int8_t digest[16]) { u_int8_t bits[8]; size_t index, padLen; /* Save number of bits */ Encode (bits, this->count, 8); /* Pad out to 56 mod 64. */ index = (size_t)((this->count[0] >> 3) & 0x3f); padLen = (index < 56) ? (56 - index) : (120 - index); MD4Update (this, PADDING, padLen); /* Append length (before padding) */ MD4Update (this, bits, 8); if (digest != NULL) /* Bill Simpson's padding */ { /* store state in digest */ Encode (digest, this->state, 16); } } METHOD(hasher_t, reset, bool, private_md4_hasher_t *this) { this->state[0] = 0x67452301; this->state[1] = 0xefcdab89; this->state[2] = 0x98badcfe; this->state[3] = 0x10325476; this->count[0] = 0; this->count[1] = 0; return TRUE; } METHOD(hasher_t, get_hash, bool, private_md4_hasher_t *this, chunk_t chunk, u_int8_t *buffer) { MD4Update(this, chunk.ptr, chunk.len); if (buffer != NULL) { MD4Final(this, buffer); reset(this); } return TRUE; } METHOD(hasher_t, allocate_hash, bool, private_md4_hasher_t *this, chunk_t chunk, chunk_t *hash) { chunk_t allocated_hash; MD4Update(this, chunk.ptr, chunk.len); if (hash != NULL) { allocated_hash.ptr = malloc(HASH_SIZE_MD4); allocated_hash.len = HASH_SIZE_MD4; MD4Final(this, allocated_hash.ptr); reset(this); *hash = allocated_hash; } return TRUE; } METHOD(hasher_t, get_hash_size, size_t, private_md4_hasher_t *this) { return HASH_SIZE_MD4; } METHOD(hasher_t, destroy, void, private_md4_hasher_t *this) { free(this); } /* * Described in header. */ md4_hasher_t *md4_hasher_create(hash_algorithm_t algo) { private_md4_hasher_t *this; if (algo != HASH_MD4) { return NULL; } INIT(this, .public = { .hasher_interface = { .get_hash = _get_hash, .allocate_hash = _allocate_hash, .get_hash_size = _get_hash_size, .reset = _reset, .destroy = _destroy, }, }, ); /* initialize */ reset(this); return &(this->public); }