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/*
* Copyright (C) 2005-2011 Martin Willi
* Copyright (C) 2011 revosec AG
* Copyright (C) 2008-2011 Tobias Brunner
* Copyright (C) 2005 Jan Hutter
* Hochschule fuer Technik Rapperswil
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "processor.h"
#include <debug.h>
#include <threading/thread.h>
#include <threading/condvar.h>
#include <threading/mutex.h>
#include <threading/thread_value.h>
#include <utils/linked_list.h>
typedef struct private_processor_t private_processor_t;
/**
* Private data of processor_t class.
*/
struct private_processor_t {
/**
* Public processor_t interface.
*/
processor_t public;
/**
* Number of running threads
*/
u_int total_threads;
/**
* Desired number of threads
*/
u_int desired_threads;
/**
* Number of threads currently working, for each priority
*/
u_int working_threads[JOB_PRIO_MAX];
/**
* All threads managed in the pool (including threads that have been
* cancelled, this allows to join them during destruction)
*/
linked_list_t *threads;
/**
* A list of queued jobs for each priority
*/
linked_list_t *jobs[JOB_PRIO_MAX];
/**
* Threads reserved for each priority
*/
int prio_threads[JOB_PRIO_MAX];
/**
* Priority of the job executed by a thread
*/
thread_value_t *priority;
/**
* access to job lists is locked through this mutex
*/
mutex_t *mutex;
/**
* Condvar to wait for new jobs
*/
condvar_t *job_added;
/**
* Condvar to wait for terminated threads
*/
condvar_t *thread_terminated;
};
static void process_jobs(private_processor_t *this);
/**
* restart a terminated thread
*/
static void restart(private_processor_t *this)
{
thread_t *thread;
DBG2(DBG_JOB, "terminated worker thread %.2u", thread_current_id());
/* respawn thread if required */
this->mutex->lock(this->mutex);
if (this->desired_threads < this->total_threads ||
(thread = thread_create((thread_main_t)process_jobs, this)) == NULL)
{
this->total_threads--;
this->thread_terminated->signal(this->thread_terminated);
}
else
{
this->threads->insert_last(this->threads, thread);
}
this->mutex->unlock(this->mutex);
}
/**
* Decrement working thread count of a priority class
*/
static void decrement_working_threads(private_processor_t *this)
{
this->mutex->lock(this->mutex);
this->working_threads[(intptr_t)this->priority->get(this->priority)]--;
this->mutex->unlock(this->mutex);
}
/**
* Get number of idle threads, non-locking variant
*/
static u_int get_idle_threads_nolock(private_processor_t *this)
{
u_int count, i;
count = this->total_threads;
for (i = 0; i < JOB_PRIO_MAX; i++)
{
count -= this->working_threads[i];
}
return count;
}
/**
* Process queued jobs, called by the worker threads
*/
static void process_jobs(private_processor_t *this)
{
/* worker threads are not cancellable by default */
thread_cancelability(FALSE);
DBG2(DBG_JOB, "started worker thread %.2u", thread_current_id());
this->mutex->lock(this->mutex);
while (this->desired_threads >= this->total_threads)
{
job_t *job = NULL;
int i, reserved = 0, idle;
idle = get_idle_threads_nolock(this);
for (i = 0; i < JOB_PRIO_MAX; i++)
{
if (reserved && reserved >= idle)
{
DBG2(DBG_JOB, "delaying %N priority jobs: %d threads idle, "
"but %d reserved for higher priorities",
job_priority_names, i, idle, reserved);
break;
}
if (this->working_threads[i] < this->prio_threads[i])
{
reserved += this->prio_threads[i] - this->working_threads[i];
}
if (this->jobs[i]->remove_first(this->jobs[i],
(void**)&job) == SUCCESS)
{
this->working_threads[i]++;
this->mutex->unlock(this->mutex);
this->priority->set(this->priority, (void*)(intptr_t)i);
/* terminated threads are restarted to get a constant pool */
thread_cleanup_push((thread_cleanup_t)restart, this);
thread_cleanup_push((thread_cleanup_t)decrement_working_threads,
this);
job->execute(job);
thread_cleanup_pop(FALSE);
thread_cleanup_pop(FALSE);
this->mutex->lock(this->mutex);
this->working_threads[i]--;
break;
}
}
if (!job)
{
this->job_added->wait(this->job_added, this->mutex);
}
}
this->total_threads--;
this->thread_terminated->signal(this->thread_terminated);
this->mutex->unlock(this->mutex);
}
METHOD(processor_t, get_total_threads, u_int,
private_processor_t *this)
{
u_int count;
this->mutex->lock(this->mutex);
count = this->total_threads;
this->mutex->unlock(this->mutex);
return count;
}
METHOD(processor_t, get_idle_threads, u_int,
private_processor_t *this)
{
u_int count;
this->mutex->lock(this->mutex);
count = get_idle_threads_nolock(this);
this->mutex->unlock(this->mutex);
return count;
}
/**
* Check priority bounds
*/
static job_priority_t sane_prio(job_priority_t prio)
{
if ((int)prio < 0 || prio >= JOB_PRIO_MAX)
{
return JOB_PRIO_MAX - 1;
}
return prio;
}
METHOD(processor_t, get_working_threads, u_int,
private_processor_t *this, job_priority_t prio)
{
u_int count;
this->mutex->lock(this->mutex);
count = this->working_threads[sane_prio(prio)];
this->mutex->unlock(this->mutex);
return count;
}
METHOD(processor_t, get_job_load, u_int,
private_processor_t *this, job_priority_t prio)
{
u_int load;
prio = sane_prio(prio);
this->mutex->lock(this->mutex);
load = this->jobs[prio]->get_count(this->jobs[prio]);
this->mutex->unlock(this->mutex);
return load;
}
METHOD(processor_t, queue_job, void,
private_processor_t *this, job_t *job)
{
job_priority_t prio;
prio = sane_prio(job->get_priority(job));
this->mutex->lock(this->mutex);
this->jobs[prio]->insert_last(this->jobs[prio], job);
this->job_added->signal(this->job_added);
this->mutex->unlock(this->mutex);
}
METHOD(processor_t, set_threads, void,
private_processor_t *this, u_int count)
{
this->mutex->lock(this->mutex);
if (count > this->total_threads)
{ /* increase thread count */
int i;
thread_t *current;
this->desired_threads = count;
DBG1(DBG_JOB, "spawning %d worker threads", count - this->total_threads);
for (i = this->total_threads; i < count; i++)
{
current = thread_create((thread_main_t)process_jobs, this);
if (current)
{
this->threads->insert_last(this->threads, current);
this->total_threads++;
}
}
}
else if (count < this->total_threads)
{ /* decrease thread count */
this->desired_threads = count;
}
this->job_added->broadcast(this->job_added);
this->mutex->unlock(this->mutex);
}
METHOD(processor_t, destroy, void,
private_processor_t *this)
{
thread_t *current;
int i;
set_threads(this, 0);
this->mutex->lock(this->mutex);
while (this->total_threads > 0)
{
this->job_added->broadcast(this->job_added);
this->thread_terminated->wait(this->thread_terminated, this->mutex);
}
while (this->threads->remove_first(this->threads,
(void**)¤t) == SUCCESS)
{
current->join(current);
}
this->mutex->unlock(this->mutex);
this->priority->destroy(this->priority);
this->thread_terminated->destroy(this->thread_terminated);
this->job_added->destroy(this->job_added);
this->mutex->destroy(this->mutex);
for (i = 0; i < JOB_PRIO_MAX; i++)
{
this->jobs[i]->destroy_offset(this->jobs[i], offsetof(job_t, destroy));
}
this->threads->destroy(this->threads);
free(this);
}
/*
* Described in header.
*/
processor_t *processor_create()
{
private_processor_t *this;
int i;
INIT(this,
.public = {
.get_total_threads = _get_total_threads,
.get_idle_threads = _get_idle_threads,
.get_working_threads = _get_working_threads,
.get_job_load = _get_job_load,
.queue_job = _queue_job,
.set_threads = _set_threads,
.destroy = _destroy,
},
.threads = linked_list_create(),
.priority = thread_value_create(NULL),
.mutex = mutex_create(MUTEX_TYPE_DEFAULT),
.job_added = condvar_create(CONDVAR_TYPE_DEFAULT),
.thread_terminated = condvar_create(CONDVAR_TYPE_DEFAULT),
);
for (i = 0; i < JOB_PRIO_MAX; i++)
{
this->jobs[i] = linked_list_create();
this->prio_threads[i] = lib->settings->get_int(lib->settings,
"libstrongswan.processor.priority_threads.%N", 0,
job_priority_names, i);
}
return &this->public;
}
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