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authorAdam Ierymenko <adam.ierymenko@gmail.com>2014-03-17 09:05:43 -0700
committerAdam Ierymenko <adam.ierymenko@gmail.com>2014-03-17 09:05:43 -0700
commit7e80d7e551a0a2edc3fa3e6b6eb7379863c3ac04 (patch)
tree02da2dfacfda5b6965e12d4e30b69d52851743cd
parentce09d00679f22e4e71219bb1af2da6b974e04573 (diff)
downloadinfinitytier-7e80d7e551a0a2edc3fa3e6b6eb7379863c3ac04.tar.gz
infinitytier-7e80d7e551a0a2edc3fa3e6b6eb7379863c3ac04.zip
Bunch of work in progress on new socket multiplexer and plumbing for TCP jailbreaking... Don't try to build, won't yet.
-rw-r--r--node/Socket.hpp139
-rw-r--r--node/SocketManager.cpp410
-rw-r--r--node/SocketManager.hpp205
-rw-r--r--node/TcpSocket.hpp113
-rw-r--r--node/UdpSocket.hpp93
-rw-r--r--node/UdpSocket_old.cpp (renamed from node/UdpSocket.cpp)0
-rw-r--r--node/UdpSocket_old.hpp118
7 files changed, 1012 insertions, 66 deletions
diff --git a/node/Socket.hpp b/node/Socket.hpp
new file mode 100644
index 00000000..687834a2
--- /dev/null
+++ b/node/Socket.hpp
@@ -0,0 +1,139 @@
+/*
+ * ZeroTier One - Global Peer to Peer Ethernet
+ * Copyright (C) 2011-2014 ZeroTier Networks LLC
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --
+ *
+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
+ *
+ * If you would like to embed ZeroTier into a commercial application or
+ * redistribute it in a modified binary form, please contact ZeroTier Networks
+ * LLC. Start here: http://www.zerotier.com/
+ */
+
+#ifndef ZT_SOCKET_HPP
+#define ZT_SOCKET_HPP
+
+#include <list>
+
+#include "Constants.hpp"
+#include "InetAddress.hpp"
+#include "AtomicCounter.hpp"
+#include "SharedPtr.hpp"
+#include "NonCopyable.hpp"
+
+#ifdef __WINDOWS__
+#include <WinSock2.h>
+#include <WS2tcpip.h>
+#include <Windows.h>
+#endif
+
+/**
+ * Maximum discrete message length supported by all socket types
+ */
+#define ZT_SOCKET_MAX_MESSAGE_LEN 4096
+
+namespace ZeroTier {
+
+class SocketManager;
+
+/**
+ * Base class of all socket types
+ *
+ * Socket implementations are tightly bound to SocketManager.
+ */
+class Socket : NonCopyable
+{
+ friend class SharedPtr<Socket>;
+ friend class SocketManager;
+
+public:
+ enum Type
+ {
+ ZT_SOCKET_TYPE_UDP_V4,
+ ZT_SOCKET_TYPE_UDP_V6,
+ ZT_SOCKET_TYPE_TCP
+ };
+
+ virtual ~Socket() {}
+
+ /**
+ * @return Socket type
+ */
+ inline Type type() const
+ throw()
+ {
+ return _type;
+ }
+
+ /**
+ * @return True if this is a TCP socket
+ */
+ inline bool isTCP() const
+ throw()
+ {
+ return (_type == ZT_SOCKET_TYPE_TCP);
+ }
+
+ /**
+ * @return True if socket is available for sending/receiving of data
+ */
+ virtual bool isOpen() const = 0;
+
+ /**
+ * Send a ZeroTier message packet
+ *
+ * @param to Destination address (ignored in connected TCP sockets)
+ * @param msg Message data
+ * @param msglen Message length (max 16384 bytes)
+ * @return True if send appears successful on our end, false if e.g. address type unreachable from this socket
+ */
+ virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen) = 0;
+
+protected:
+ // Called only by SocketManager, should return false if socket is no longer open/valid (e.g. connection drop or other fatal error)
+ virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm) = 0;
+ virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm) = 0;
+
+private:
+#ifdef __WINDOWS__
+ Socket(Type t,SOCKET sock) :
+ _sock(sock),
+ _type(t)
+ {
+ }
+#else
+ Socket(Type t,int sock) :
+ _sock(sock),
+ _type(t)
+ {
+ }
+#endif
+
+#ifdef __WINDOWS__
+ SOCKET _sock;
+#else
+ int _sock;
+#endif
+ Type _type;
+
+ AtomicCounter __refCount;
+};
+
+}; // namespace ZeroTier
+
+#endif
diff --git a/node/SocketManager.cpp b/node/SocketManager.cpp
new file mode 100644
index 00000000..87bbf066
--- /dev/null
+++ b/node/SocketManager.cpp
@@ -0,0 +1,410 @@
+/*
+ * ZeroTier One - Global Peer to Peer Ethernet
+ * Copyright (C) 2011-2014 ZeroTier Networks LLC
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --
+ *
+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
+ *
+ * If you would like to embed ZeroTier into a commercial application or
+ * redistribute it in a modified binary form, please contact ZeroTier Networks
+ * LLC. Start here: http://www.zerotier.com/
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <fcntl.h>
+#include <time.h>
+#include <sys/types.h>
+
+#include "SocketManager.hpp"
+
+#ifndef __WINDOWS__
+#include <unistd.h>
+#include <sys/socket.h>
+#include <arpa/inet.h>
+#include <signal.h>
+#endif
+
+// Allow us to use the same value on Windows and *nix
+#ifndef INVALID_SOCKET
+#define INVALID_SOCKET 0
+#endif
+
+namespace ZeroTier {
+
+#ifdef __WINDOWS__
+// hack from StackOverflow, behaves a bit like pipe() on *nix systems
+static inline void __winpipe(SOCKET fds[2])
+{
+ struct sockaddr_in inaddr;
+ struct sockaddr addr;
+ SOCKET lst=::socket(AF_INET, SOCK_STREAM,IPPROTO_TCP);
+ memset(&inaddr, 0, sizeof(inaddr));
+ memset(&addr, 0, sizeof(addr));
+ inaddr.sin_family = AF_INET;
+ inaddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
+ inaddr.sin_port = 0;
+ int yes=1;
+ setsockopt(lst,SOL_SOCKET,SO_REUSEADDR,(char*)&yes,sizeof(yes));
+ bind(lst,(struct sockaddr *)&inaddr,sizeof(inaddr));
+ listen(lst,1);
+ int len=sizeof(inaddr);
+ getsockname(lst, &addr,&len);
+ fds[0]=::socket(AF_INET, SOCK_STREAM,0);
+ connect(fds[0],&addr,len);
+ fds[1]=accept(lst,0,0);
+ closesocket(lst);
+}
+#endif
+
+SocketManager::SocketManager(int localUdpPort,int localTcpPort,void (*packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,const void *,unsigned int),void *arg) :
+ _whackSendPipe(INVALID_SOCKET),
+ _whackReceivePipe(INVALID_SOCKET),
+ _tcpV4ListenSocket(INVALID_SOCKET),
+ _tcpV6ListenSocket(INVALID_SOCKET),
+ _nfds(0),
+ _packetHandler(packetHandler),
+ _arg(arg)
+{
+ FD_ZERO(&_readfds);
+ FD_ZERO(&_writefds);
+
+#ifdef __WINDOWS__
+ {
+ SOCKET tmps[2] = { INVALID_SOCKET,INVALID_SOCKET };
+ __winpipe(tmps);
+ _whackSendPipe = tmps[0];
+ _whackReceivePipe = tmps[1];
+ }
+#else
+ {
+ int tmpfds[2];
+ if (::pipe(tmpfds,0))
+ throw std::runtime_error("pipe() failed");
+ _whackSendPipe = tmpfds[1];
+ _whackReceivePipe = tmpfds[0];
+ }
+#endif
+ FD_SET(_whackReceivePipe,&_readfds);
+
+ if (localTcpPort > 0) {
+ if (localTcpPort > 0xffff) {
+ _closeSockets();
+ throw std::runtime_error("invalid local TCP port number");
+ }
+
+ { // bind TCP IPv6
+ _tcpV6ListenSocket = ::socket(AF_INET6,SOCK_STREAM,0);
+#ifdef __WINDOWS__
+ if (_tcpV6ListenSocket == INVALID_SOCKET) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv6 SOCK_STREAM socket");
+ }
+#else
+ if (_tcpV6ListenSocket <= 0) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv6 SOCK_STREAM socket");
+ }
+#endif
+
+#ifdef __WINDOWS__
+ {
+ BOOL f;
+ f = TRUE; ::setsockopt(_tcpV6ListenSocket,IPPROTO_IPV6,IPV6_V6ONLY,(const char *)&f,sizeof(f));
+ f = TRUE; ::setsockopt(_tcpV6ListenSocket,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
+ }
+#else
+ {
+ int f;
+ f = 1; ::setsockopt(_tcpV6ListenSocket,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f));
+ f = 1; ::setsockopt(_tcpV6ListenSocket,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
+ }
+#endif
+
+ struct sockaddr_in6 sin6;
+ memset(&sin6,0,sizeof(sin6));
+ sin6.sin6_family = AF_INET6;
+ sin6.sin6_port = htons(localTcpPort);
+ memcpy(&(sin6.sin6_addr),&in6addr_any,sizeof(struct in6_addr));
+ if (::bind(_tcpV6ListenSocket,(const struct sockaddr *)&sin6,sizeof(sin6))) {
+ _closeSockets();
+ throw std::runtime_error("unable to bind to local TCP port");
+ }
+
+ if (::listen(_tcpV6ListenSocket,16)) {
+ _closeSockets();
+ throw std::runtime_error("listen() failed");
+ }
+
+ FD_SET(_tcpV6ListenSocket,&_readfds);
+ }
+
+ { // bind TCP IPv4
+ _tcpV4ListenSocket = ::socket(AF_INET,SOCK_STREAM,0);
+#ifdef __WINDOWS__
+ if (_tcpV4ListenSocket == INVALID_SOCKET) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv4 SOCK_STREAM socket");
+ }
+#else
+ if (_tcpV4ListenSocket <= 0) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv4 SOCK_STREAM socket");
+ }
+#endif
+
+#ifdef __WINDOWS__
+ {
+ BOOL f = TRUE; ::setsockopt(_tcpV4ListenSocket,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
+ }
+#else
+ {
+ int f = 1; ::setsockopt(_tcpV4ListenSocket,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
+ }
+#endif
+
+ struct sockaddr_in sin4;
+ memset(&sin4,0,sizeof(sin4));
+ sin4.sin_family = AF_INET;
+ sin4.sin_port = htons(localTcpPort);
+ sin4.sin_addr.s_addr = INADDR_ANY;
+ if (::bind(_tcpV4ListenSocket,(const struct sockaddr *)&sin4,sizeof(sin4))) {
+ _closeSockets();
+ throw std::runtime_error("unable to bind to local TCP port");
+ }
+
+ if (::listen(_tcpV4ListenSocket,16)) {
+ _closeSockets();
+ throw std::runtime_error("listen() failed");
+ }
+
+ FD_SET(_tcpV4ListenSocket,&_readfds);
+ }
+ }
+
+ if (localUdpPort > 0) {
+ if (localUdpPort > 0xffff) {
+ _closeSockets();
+ throw std::runtime_error("invalid local UDP port number");
+ }
+
+ { // bind UDP IPv6
+#ifdef __WINDOWS__
+ SOCKET s = ::socket(AF_INET6,SOCK_DGRAM,0);
+ if (s == INVALID_SOCKET) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv6 SOCK_DGRAM socket");
+ }
+#else
+ int s = ::socket(AF_INET6,SOCK_DGRAM,0);
+ if (s <= 0) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv6 SOCK_DGRAM socket");
+ }
+#endif
+
+ {
+#ifdef __WINDOWS__
+ BOOL f;
+ f = TRUE; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(const char *)&f,sizeof(f));
+ f = FALSE; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
+ f = FALSE; setsockopt(s,IPPROTO_IPV6,IPV6_DONTFRAG,(const char *)&f,sizeof(f));
+#else
+ int f;
+ f = 1; setsockopt(s,IPPROTO_IPV6,IPV6_V6ONLY,(void *)&f,sizeof(f));
+ f = 0; setsockopt(s,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
+#ifdef IP_DONTFRAG
+ f = 0; setsockopt(s,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f));
+#endif
+#ifdef IP_MTU_DISCOVER
+ f = 0; setsockopt(s,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
+#endif
+#ifdef IPV6_MTU_DISCOVER
+ f = 0; setsockopt(s,IPPROTO_IPV6,IPV6_MTU_DISCOVER,&f,sizeof(f));
+#endif
+#endif
+ }
+
+ struct sockaddr_in6 sin6;
+ memset(&sin6,0,sizeof(sin6));
+ sin6.sin6_family = AF_INET6;
+ sin6.sin6_port = htons(localUdpPort);
+ memcpy(&(sin6.sin6_addr),&in6addr_any,sizeof(struct in6_addr));
+ if (::bind(s,(const struct sockaddr *)&sin6,sizeof(sin6))) {
+#ifdef __WINDOWS__
+ ::closesocket(s);
+#else
+ ::close(s);
+#endif
+ _closeSockets();
+ throw std::runtime_error("unable to bind to port");
+ }
+
+ FD_SET(s,&_readfds);
+ _udpV6Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V6,s));
+ }
+
+ { // bind UDP IPv4
+#ifdef __WINDOWS__
+ SOCKET s = ::socket(AF_INET,SOCK_DGRAM,0);
+ if (s == INVALID_SOCKET) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv4 SOCK_DGRAM socket");
+ }
+#else
+ int s = ::socket(AF_INET,SOCK_DGRAM,0);
+ if (s <= 0) {
+ _closeSockets();
+ throw std::runtime_error("unable to create IPv4 SOCK_DGRAM socket");
+ }
+#endif
+
+ {
+#ifdef __WINDOWS__
+ BOOL f;
+ f = FALSE; setsockopt(_sock,SOL_SOCKET,SO_REUSEADDR,(const char *)&f,sizeof(f));
+ f = FALSE; setsockopt(_sock,IPPROTO_IP,IP_DONTFRAGMENT,(const char *)&f,sizeof(f));
+#else
+ int f;
+ f = 0; setsockopt(_sock,SOL_SOCKET,SO_REUSEADDR,(void *)&f,sizeof(f));
+#ifdef IP_DONTFRAG
+ f = 0; setsockopt(_sock,IPPROTO_IP,IP_DONTFRAG,&f,sizeof(f));
+#endif
+#ifdef IP_MTU_DISCOVER
+ f = 0; setsockopt(_sock,IPPROTO_IP,IP_MTU_DISCOVER,&f,sizeof(f));
+#endif
+#endif
+ }
+
+ struct sockaddr_in sin4;
+ memset(&sin4,0,sizeof(sin4));
+ sin4.sin_family = AF_INET;
+ sin4.sin_port = htons(localUdpPort);
+ sin4.sin_addr.s_addr = INADDR_ANY;
+ if (::bind(s,(const struct sockaddr *)&sin4,sizeof(sin4))) {
+#ifdef __WINDOWS__
+ ::closesocket(s);
+#else
+ ::close(s);
+#endif
+ throw std::runtime_error("unable to bind to port");
+ }
+
+ FD_SET(s,&_readfds);
+ _udpV4Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V4,s));
+ }
+ }
+}
+
+SocketManager::~SocketManager()
+{
+ Mutex::Lock _l(_pollLock);
+ _closeSockets();
+}
+
+bool SocketManager::send(const InetAddress &to,bool tcp,const void *msg,unsigned int msglen)
+{
+ if (tcp) {
+ } else if (to.isV4()) {
+ if (_udpV4Socket)
+ return _udpV4Socket->send(to,msg,msglen);
+ } else if (to.isV6()) {
+ if (_udpV6Socket)
+ return _udpV6Socket->send(to,msg,msglen);
+ }
+ return false;
+}
+
+bool SocketManager::sendFirewallOpener(const InetAddress &to,int hopLimit)
+{
+ if (to.isV4()) {
+ if (_udpV4Socket)
+ return _udpV4Socket->sendWithHopLimit(to,msg,msglen,hopLimit);
+ } else if (to.isV6()) {
+ if (_udpV6Socket)
+ return _udpV6Socket->sendWithHopLimit(to,msg,msglen,hopLimit);
+ }
+ return false;
+}
+
+void SocketManager::poll(unsigned long timeout)
+{
+ fd_set rfds,wfds,nfds;
+ struct timeval tv;
+
+ Mutex::Lock _l(_pollLock);
+
+ _fdSetLock.lock();
+ memcpy(&rfds,&_readfds,sizeof(rfds));
+ memcpy(&wfds,&_writefds,sizeof(wfds));
+ _fdSetLock.unlock();
+ FD_ZERO(&nfds);
+
+ tv.tv_sec = (long)(timeout / 1000);
+ tv.tv_usec = (long)((timeout % 1000) * 1000);
+ select(_nfds,&rfds,&wfds,&nfds,(timeout > 0) ? &tv : (struct timeval *)0);
+
+ if (FD_ISSET(_whackReceivePipe,&rfds)) {
+ char tmp[32];
+#ifdef __WINDOWS__
+ ::recv(_whackReceivePipe,tmp,sizeof(tmp),0);
+#else
+ ::read(_whackReceivePipe,tmp,sizeof(tmp));
+#endif
+ }
+
+ if ((_tcpV4ListenSocket != INVALID_SOCKET)&&(FD_ISSET(_tcpV4ListenSocket,&rfds))) {
+ }
+ if ((_tcpV6ListenSocket != INVALID_SOCKET)&&(FD_ISSET(_tcpV6ListenSocket,&rfds))) {
+ }
+
+ if ((_udpV4Socket)&&(FD_ISSET(_udpV4Socket->_sock,&rfds)))
+ _udpV4Socket->notifyAvailableForRead(_udpV4Socket,this);
+ if ((_udpV6Socket)&&(FD_ISSET(_udpV6Socket->_sock,&rfds)))
+ _udpV6Socket->notifyAvailableForRead(_udpV6Socket,this);
+
+ std::vector< SharedPtr<Socket> > ts;
+ {
+ Mutex::Lock _l2(_tcpSockets_m);
+ if (_tcpSockets.size()) {
+ ts.reserve(_tcpSockets.size());
+ for(std::map< InetAddress,SharedPtr<Socket> >::iterator s(_tcpSockets.begin());s!=_tcpSockets.end();++s)
+ ts.push_back(s->second);
+ }
+ }
+ for(std::vector< SharedPtr<Socket> >::iterator s(ts.begin());s!=ts.end();++s) {
+ if (FD_ISSET((*s)->_sock,&rfds))
+ s->notifyAvailableForRead(*s,this);
+ if (FD_ISSET((*s)->_sock,&wfds))
+ s->notifyAvailableForWrite(*s,this);
+ }
+}
+
+void SocketManager::whack()
+{
+ _whackSendPipe_m.lock();
+#ifdef __WINDOWS__
+ ::send(_whackSendPipe,(const void *)this,1,0);
+#else
+ ::write(_whackSendPipe,(const void *)this,1); // data is arbitrary, just send a byte
+#endif
+ _whackSendPipe_m.unlock();
+}
+
+} // namespace ZeroTier
diff --git a/node/SocketManager.hpp b/node/SocketManager.hpp
new file mode 100644
index 00000000..5ea11080
--- /dev/null
+++ b/node/SocketManager.hpp
@@ -0,0 +1,205 @@
+/*
+ * ZeroTier One - Global Peer to Peer Ethernet
+ * Copyright (C) 2011-2014 ZeroTier Networks LLC
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --
+ *
+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
+ *
+ * If you would like to embed ZeroTier into a commercial application or
+ * redistribute it in a modified binary form, please contact ZeroTier Networks
+ * LLC. Start here: http://www.zerotier.com/
+ */
+
+#ifndef ZT_SOCKETMANAGER_HPP
+#define ZT_SOCKETMANAGER_HPP
+
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef __WINDOWS__
+#include <WinSock2.h>
+#include <WS2tcpip.h>
+#include <Windows.h>
+#else
+#include <unistd.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <sys/select.h>
+#endif
+
+#include <map>
+#include <stdexcept>
+
+#include "Constants.hpp"
+#include "SharedPtr.hpp"
+#include "InetAddress.hpp"
+#include "Socket.hpp"
+#include "TcpSocket.hpp"
+#include "UdpSocket.hpp"
+#include "Mutex.hpp"
+#include "NonCopyable.hpp"
+#include "Buffer.hpp"
+
+namespace ZeroTier {
+
+/**
+ * Socket I/O multiplexer
+ *
+ * This wraps select(), epoll(), etc. and handles creation of Sockets.
+ */
+class SocketManager : NonCopyable
+{
+ friend class Socket;
+ friend class UdpSocket;
+ friend class TcpSocket;
+
+public:
+ /**
+ * @param localUdpPort Local UDP port to bind or 0 for no UDP support
+ * @param localTcpPort Local TCP port to listen to or 0 for no incoming TCP connect support
+ * @param packetHandler Function to call when packets are received by a socket
+ * @param arg Second argument to packetHandler()
+ * @throws std::runtime_error Could not bind local port(s) or open socket(s)
+ */
+ SocketManager(int localUdpPort,int localTcpPort,void (*packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),void *arg);
+
+ ~SocketManager();
+
+ /**
+ * Send a message to a remote peer
+ *
+ * If 'tcp' is true an existing TCP socket will be used or an attempt will
+ * be made to connect if one is not available. The message will be placed
+ * in the connecting TCP socket's outgoing queue, so if the connection
+ * succeeds the message will be sent. Otherwise it will be dropped.
+ *
+ * @param to Destination address
+ * @param tcp Use TCP?
+ * @param msg Message to send
+ * @param msglen Length of message
+ */
+ bool send(const InetAddress &to,bool tcp,const void *msg,unsigned int msglen);
+
+ /**
+ * Send a UDP packet with a limited IP TTL
+ *
+ * @param to Destination address
+ * @param hopLimit IP TTL
+ */
+ bool sendFirewallOpener(const InetAddress &to,int hopLimit);
+
+ /**
+ * Perform I/O polling operation (e.g. select())
+ *
+ * If called concurrently, one will block until the other completes.
+ *
+ * @param timeout Timeout in milliseconds, may return sooner if whack() is called
+ */
+ void poll(unsigned long timeout);
+
+ /**
+ * Cause current or next blocking poll() operation to timeout immediately
+ */
+ void whack();
+
+private:
+ // Called by socket implementations when a packet is received
+ inline void handleReceivedPacket(const SharedPtr<Socket> &sock,const InetAddress &from,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &data)
+ throw()
+ {
+ try {
+ _packetHandler(sock,_arg,from,data);
+ } catch ( ... ) {} // handlers shouldn't throw
+ }
+
+ // Called by socket implementations to register or unregister for available-for-write notification on underlying _sock
+ inline void startNotifyWrite(const Socket *sock)
+ throw()
+ {
+ _fdSetLock.lock();
+ FD_SET(sock->_sock,&_writefds);
+ _fdSetLock.unlock();
+ }
+ inline void stopNotifyWrite(const Socket *sock)
+ throw()
+ {
+ _fdSetLock.lock();
+ FD_CLR(sock->_sock,&_writefds);
+ _fdSetLock.unlock();
+ }
+
+ inline void _closeSockets()
+ throw()
+ {
+#ifdef __WINDOWS__
+ if (_whackSendPipe != INVALID_SOCKET)
+ ::closesocket(_whackSendPipe);
+ if (_whackReceivePipe != INVALID_SOCKET)
+ ::closesocket(_whackReceivePipe);
+ if (_tcpV4ListenSocket != INVALID_SOCKET)
+ ::closesocket(s);
+ if (_tcpV6ListenSocket != INVALID_SOCKET)
+ ::closesocket(s);
+#else
+ if (_whackSendPipe > 0)
+ ::close(_whackSendPipe);
+ if (_whackReceivePipe > 0)
+ ::close(_whackReceivePipe);
+ if (_tcpV4ListenSocket > 0)
+ ::close(_tcpV4ListenSocket);
+ if (_tcpV4ListenSocket > 0)
+ ::close(_tcpV6ListenSocket);
+#endif
+ }
+
+#ifdef __WINDOWS__
+ SOCKET _whackSendPipe;
+ SOCKET _whackReceivePipe;
+#else
+ int _whackSendPipe;
+ int _whackReceivePipe;
+#endif
+ Mutex::Lock _whackSendPipe_m;
+
+#ifdef __WINDOWS__
+ SOCKET _tcpV4ListenSocket;
+ SOCKET _tcpV6ListenSocket;
+#else
+ int _tcpV4ListenSocket;
+ int _tcpV6ListenSocket;
+#endif
+
+ SharedPtr<Socket> _udpV4Socket;
+ SharedPtr<Socket> _udpV6Socket;
+
+ fd_set _readfds;
+ fd_set _writefds;
+ int _nfds;
+ Mutex _fdSetLock;
+
+ std::map< InetAddress,SharedPtr<Socket> > _tcpSockets;
+ Mutex _tcpSockets_m;
+
+ void (*_packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &);
+ void *_arg;
+
+ Mutex _pollLock;
+};
+
+} // namespace ZeroTier
+
+#endif
diff --git a/node/TcpSocket.hpp b/node/TcpSocket.hpp
new file mode 100644
index 00000000..0161fa27
--- /dev/null
+++ b/node/TcpSocket.hpp
@@ -0,0 +1,113 @@
+/*
+ * ZeroTier One - Global Peer to Peer Ethernet
+ * Copyright (C) 2011-2014 ZeroTier Networks LLC
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --
+ *
+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
+ *
+ * If you would like to embed ZeroTier into a commercial application or
+ * redistribute it in a modified binary form, please contact ZeroTier Networks
+ * LLC. Start here: http://www.zerotier.com/
+ */
+
+#ifndef ZT_TCPSOCKET_HPP
+#define ZT_TCPSOCKET_HPP
+
+#include <stdint.h>
+
+#include "Socket.hpp"
+#include "Mutex.hpp"
+#include "Utils.hpp"
+
+namespace ZeroTier {
+
+class SocketManager;
+
+#define ZT_TCP_SENDQ_LENGTH 16384
+#define ZT_TCP_MAX_MESSAGE_LENGTH 2048
+
+/**
+ * A TCP socket encapsulating ZeroTier packets over a TCP stream connection
+ *
+ * This implements a simple packet encapsulation that is designed to look like
+ * a TLS connection. It's not a TLS connection, but it sends TLS format record
+ * headers. It could be extended in the future to implement a fake TLS
+ * handshake.
+ *
+ * At the moment, each packet is just made to look like TLS application data:
+ * <[1] TLS content type> - currently 0x17 for "application data"
+ * <[1] TLS major version> - currently 0x03 for TLS 1.2
+ * <[1] TLS minor version> - currently 0x03 for TLS 1.2
+ * <[2] payload length> - 16-bit length of payload in bytes
+ * <[...] payload> - Message payload
+ *
+ * The primary purpose of TCP sockets is to work over ports like HTTPS(443),
+ * allowing users behind particularly fascist firewalls to at least reach
+ * ZeroTier's supernodes. UDP is the preferred method of communication as
+ * encapsulating L2 and L3 protocols over TCP is inherently inefficient
+ * due to double-ACKs. So TCP is only used as a fallback.
+ */
+class TcpSocket : public Socket
+{
+ friend class SharedPtr<Socket>;
+ friend class SocketManager;
+
+public:
+ virtual ~TcpSocket();
+
+ virtual bool isOpen() const;
+ virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen);
+
+ /**
+ * @return Remote TCP endpoint address
+ */
+ inline const InetAddress &remote() const { return _remote; }
+
+protected:
+ virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm);
+ virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm);
+
+private:
+#ifdef __WINDOWS__
+ TcpSocket(SOCKET sock,bool connecting,const InetAddress &remote) :
+#endif
+ TcpSocket(int sock,bool connecting,const InetAddress &remote) :
+#else
+ Socket(ZT_SOCKET_TYPE_TCP,sock),
+ _lastReceivedData(Utils::now()),
+ _inptr(0),
+ _outptr(0),
+ _connecting(connecting),
+ _remote(remote),
+ _lock()
+ {
+ }
+
+ unsigned char _outbuf[ZT_TCP_SENDQ_LENGTH];
+ unsigned char _inbuf[ZT_TCP_MAX_MESSAGE_LENGTH];
+ uint64_t _lastReceivedData; // updated whenever data is received, checked directly by SocketManager for stale TCP cleanup
+ unsigned int _inptr;
+ unsigned int _outptr;
+ bool _connecting; // manipulated directly by SocketManager, true if connect() is in progress
+ InetAddress _remote;
+ Mutex _lock;
+};
+
+}; // namespace ZeroTier
+
+#endif
diff --git a/node/UdpSocket.hpp b/node/UdpSocket.hpp
index b48dc759..9a6cf68b 100644
--- a/node/UdpSocket.hpp
+++ b/node/UdpSocket.hpp
@@ -28,91 +28,52 @@
#ifndef ZT_UDPSOCKET_HPP
#define ZT_UDPSOCKET_HPP
-#include <stdexcept>
-
-#include "Constants.hpp"
-#include "Thread.hpp"
-#include "InetAddress.hpp"
-#include "Mutex.hpp"
-
-#ifdef __WINDOWS__
-#include <WinSock2.h>
-#endif
+#include "Socket.hpp"
namespace ZeroTier {
+class SocketManager;
+
/**
- * A local UDP socket
- *
- * The socket listens in a background thread and sends packets to Switch.
+ * Locally bound UDP socket
*/
-class UdpSocket
+class TcpSocket : public Socket
{
-public:
- /**
- * Create and bind a local UDP socket
- *
- * @param localOnly If true, bind to loopback address only
- * @param localPort Local port to listen to
- * @param ipv6 If true, bind this as an IPv6 socket, otherwise IPv4
- * @param packetHandler Function to call when packets are read
- * @param arg First argument (after self) to function
- * @throws std::runtime_error Unable to bind
- */
- UdpSocket(
- bool localOnly,
- int localPort,
- bool ipv6,
- void (*packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int),
- void *arg)
- throw(std::runtime_error);
+ friend class SharedPtr<Socket>;
+ friend class SocketManager;
- ~UdpSocket();
+public:
+ virtual ~UdpSocket();
- /**
- * @return Locally bound port
- */
- inline int localPort() const throw() { return _localPort; }
+ virtual bool isOpen() const;
+ virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen);
/**
- * @return True if this is an IPv6 socket
- */
- inline bool v6() const throw() { return _v6; }
-
- /**
- * Send a packet
- *
- * Attempt to send V6 on a V4 or V4 on a V6 socket will return false.
+ * Send UDP packet with IP max hops set (<= 0 for default/infinite)
*
- * @param to Destination IP/port
- * @param data Data to send
- * @param len Length of data in bytes
- * @param hopLimit IP hop limit for UDP packet or -1 for max (max: 255)
- * @return True if packet successfully sent to link layer
+ * @param to Destination address
+ * @param msg Message data
+ * @param msglen Message length
+ * @param hopLimit IP TTL / max hops
+ * @return True if packet appears sent
*/
- bool send(const InetAddress &to,const void *data,unsigned int len,int hopLimit)
- throw();
+ bool sendWithHopLimit(const InetAddress &to,const void *msg,unsigned int msglen,int hopLimit);
- /**
- * Thread main method; do not call elsewhere
- */
- void threadMain()
- throw();
+protected:
+ virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,SocketManager *sm);
+ virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,SocketManager *sm);
private:
- Thread _thread;
- void (*_packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int);
- void *_arg;
- int _localPort;
#ifdef __WINDOWS__
- volatile SOCKET _sock;
+ UdpSocket(Type t,SOCKET sock) :
#else
- volatile int _sock;
+ UdpSocket(Type t,int sock) :
#endif
- bool _v6;
- Mutex _sendLock;
+ Socket(t,sock)
+ {
+ }
};
-} // namespace ZeroTier
+}; // namespace ZeroTier
#endif
diff --git a/node/UdpSocket.cpp b/node/UdpSocket_old.cpp
index a3f551b3..a3f551b3 100644
--- a/node/UdpSocket.cpp
+++ b/node/UdpSocket_old.cpp
diff --git a/node/UdpSocket_old.hpp b/node/UdpSocket_old.hpp
new file mode 100644
index 00000000..b48dc759
--- /dev/null
+++ b/node/UdpSocket_old.hpp
@@ -0,0 +1,118 @@
+/*
+ * ZeroTier One - Global Peer to Peer Ethernet
+ * Copyright (C) 2011-2014 ZeroTier Networks LLC
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --
+ *
+ * ZeroTier may be used and distributed under the terms of the GPLv3, which
+ * are available at: http://www.gnu.org/licenses/gpl-3.0.html
+ *
+ * If you would like to embed ZeroTier into a commercial application or
+ * redistribute it in a modified binary form, please contact ZeroTier Networks
+ * LLC. Start here: http://www.zerotier.com/
+ */
+
+#ifndef ZT_UDPSOCKET_HPP
+#define ZT_UDPSOCKET_HPP
+
+#include <stdexcept>
+
+#include "Constants.hpp"
+#include "Thread.hpp"
+#include "InetAddress.hpp"
+#include "Mutex.hpp"
+
+#ifdef __WINDOWS__
+#include <WinSock2.h>
+#endif
+
+namespace ZeroTier {
+
+/**
+ * A local UDP socket
+ *
+ * The socket listens in a background thread and sends packets to Switch.
+ */
+class UdpSocket
+{
+public:
+ /**
+ * Create and bind a local UDP socket
+ *
+ * @param localOnly If true, bind to loopback address only
+ * @param localPort Local port to listen to
+ * @param ipv6 If true, bind this as an IPv6 socket, otherwise IPv4
+ * @param packetHandler Function to call when packets are read
+ * @param arg First argument (after self) to function
+ * @throws std::runtime_error Unable to bind
+ */
+ UdpSocket(
+ bool localOnly,
+ int localPort,
+ bool ipv6,
+ void (*packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int),
+ void *arg)
+ throw(std::runtime_error);
+
+ ~UdpSocket();
+
+ /**
+ * @return Locally bound port
+ */
+ inline int localPort() const throw() { return _localPort; }
+
+ /**
+ * @return True if this is an IPv6 socket
+ */
+ inline bool v6() const throw() { return _v6; }
+
+ /**
+ * Send a packet
+ *
+ * Attempt to send V6 on a V4 or V4 on a V6 socket will return false.
+ *
+ * @param to Destination IP/port
+ * @param data Data to send
+ * @param len Length of data in bytes
+ * @param hopLimit IP hop limit for UDP packet or -1 for max (max: 255)
+ * @return True if packet successfully sent to link layer
+ */
+ bool send(const InetAddress &to,const void *data,unsigned int len,int hopLimit)
+ throw();
+
+ /**
+ * Thread main method; do not call elsewhere
+ */
+ void threadMain()
+ throw();
+
+private:
+ Thread _thread;
+ void (*_packetHandler)(UdpSocket *,void *,const InetAddress &,const void *,unsigned int);
+ void *_arg;
+ int _localPort;
+#ifdef __WINDOWS__
+ volatile SOCKET _sock;
+#else
+ volatile int _sock;
+#endif
+ bool _v6;
+ Mutex _sendLock;
+};
+
+} // namespace ZeroTier
+
+#endif