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author | Adam Ierymenko <adam.ierymenko@gmail.com> | 2017-01-27 17:41:07 -0800 |
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committer | Adam Ierymenko <adam.ierymenko@gmail.com> | 2017-01-27 17:41:07 -0800 |
commit | 915206405cc614a77a62a1173c361547423c4399 (patch) | |
tree | 1ffc11ff2c38e9d3b5c39366039e2c5b85dc84e8 | |
parent | 5fa1d9796cbed473bdac1f1a4b84d5f6e5a1c69c (diff) | |
download | infinitytier-915206405cc614a77a62a1173c361547423c4399.tar.gz infinitytier-915206405cc614a77a62a1173c361547423c4399.zip |
docs
-rw-r--r-- | README.md | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -39,7 +39,6 @@ To create networks of your own, you'll need a network controller. ZeroTier One ( - `service/`: the ZeroTier One service, which wraps the ZeroTier core and provides VPN-like connectivity to virtual networks for desktops, laptops, servers, VMs, and containers. - `tcp-proxy/`: TCP proxy code run by ZeroTier, Inc. to provide TCP fallback (this will die soon!). - `windows/`: Visual Studio solution files, Windows service code for ZeroTier One, and the Windows task bar app UI. - - `world/`: ZeroTier "world" definition and source for building and signing it -- normally only of use to ZeroTier, Inc. A "world" is one virtual switch. We've defined one for planet Earth and surrounding space and operate a network of free anchor points (root servers) for it. The base path contains the ZeroTier One service main entry point (`one.cpp`), self test code, makefiles, etc. |