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author | Adam Ierymenko <adam.ierymenko@gmail.com> | 2017-01-20 11:02:54 -0800 |
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committer | Adam Ierymenko <adam.ierymenko@gmail.com> | 2017-01-20 11:02:54 -0800 |
commit | 91a37ec639d031211237ff9f3748df78bcf6e91d (patch) | |
tree | e3c3ddd151a39065465325fe422836ca1f225d98 | |
parent | db1e2aae4183608aee6c5395a8e6d4119289ace7 (diff) | |
download | infinitytier-91a37ec639d031211237ff9f3748df78bcf6e91d.tar.gz infinitytier-91a37ec639d031211237ff9f3748df78bcf6e91d.zip |
docs
-rw-r--r-- | README.md | 4 |
1 files changed, 0 insertions, 4 deletions
@@ -70,10 +70,6 @@ To build on Mac and Linux just type `make`. On FreeBSD and OpenBSD `gmake` (GNU Typing `make selftest` will build a *zerotier-selftest* binary which unit tests various internals and reports on a few aspects of the build environment. It's a good idea to try this on novel platforms or architectures. -Windows, of course, is special. A Visual Studio solution file is located in the *windows/* subfolder. We have not tried MinGW or CLANG for Windows but these may work, though you will have issues building the Windows GUI with them. - -Mac and Windows require tun/tap virtual network port drivers. We include pre-built signed binaries for these in `ext/bin`, so you should not need to build these yourself. Linux, FreeBSD, and others can use built-in kernel support for tun/tap network devices. - ### Running Running *zerotier-one* with -h will show help. |