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authorAdam Ierymenko <adam.ierymenko@gmail.com>2016-07-08 13:38:47 -0700
committerAdam Ierymenko <adam.ierymenko@gmail.com>2016-07-08 13:38:47 -0700
commitc01ebbcbdeec4b46a356ccd65a93bab97997d25e (patch)
tree28a92711d9965bdfd3bad3c15e0d85a8158fb7e6
parenta6e5914aa766c79291704468153e99c5f9bc3fb8 (diff)
downloadinfinitytier-c01ebbcbdeec4b46a356ccd65a93bab97997d25e.tar.gz
infinitytier-c01ebbcbdeec4b46a356ccd65a93bab97997d25e.zip
docs
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### Implementing High Availability Fail-Over
-ZeroTier network controllers are not single points of failure for networks-- in the sense that if a controller goes down *existing* members of a network can continue to communicate. But new members (or those that have been offline for a while) can't join, existing members can't be de-authorized, and other changes to the network's configuration can't be made. This means that short "glitches" in controller availability are not a major issue.
+ZeroTier network controllers are not single points of failure for networks-- in the sense that if a controller goes down *existing* members of a network can continue to communicate. But new members (or those that have been offline for a while) can't join, existing members can't be de-authorized, and other changes to the network's configuration can't be made. This means that short "glitches" in controller availability are not a major problem but long periods of unavailability can be.
Because controllers are just regular ZeroTier nodes and controller queries are in-band, controllers can trivially be moved without worrying about changes to underlying physical IPs. This makes high-availability fail-over very easy to implement.