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author | Adam Ierymenko <adam.ierymenko@gmail.com> | 2015-07-23 09:50:10 -0700 |
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committer | Adam Ierymenko <adam.ierymenko@gmail.com> | 2015-07-23 09:50:10 -0700 |
commit | 3ba54c7e3559359abd8d4734aa969829309a9dab (patch) | |
tree | aafc9a03ec70c865ab52d8f05d87703751ba84af /node/Network.cpp | |
parent | e2a2993b186c521f9521d1a9adeb150d27c15629 (diff) | |
download | infinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.tar.gz infinitytier-3ba54c7e3559359abd8d4734aa969829309a9dab.zip |
Eliminate some poorly thought out optimizations from the netconf/controller interaction,
and go ahead and bump version to 1.0.4.
For a while in 1.0.3 -dev I was trying to optimize out repeated network controller
requests by using a ratcheting mechanism. If the client received a network config
that was indeed different from the one it had, it would respond by instantlly
requesting it again.
Not sure what I was thinking. It's fundamentally unsafe to respond to a message
with another message of the same type -- it risks a race condition. In this case
that's exactly what could happen.
It just isn't worth the added complexity to avoid a tiny, tiny amount of network
overhead, so I've taken this whole path out.
A few extra bytes every two minutes isn't worth fretting about, but as I recall
the reason for this optimization was to save CPU on the controller. This can be
achieved by just caching responses in memory *there* and serving those same
responses back out if they haven't changed.
I think I developed that 'ratcheting' stuff before I went full time on this. It's
hard to develop stuff like this without hours of sustained focus.
Diffstat (limited to 'node/Network.cpp')
-rw-r--r-- | node/Network.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/node/Network.cpp b/node/Network.cpp index adc8e1b8..549219d7 100644 --- a/node/Network.cpp +++ b/node/Network.cpp @@ -38,6 +38,8 @@ #include "Buffer.hpp" #include "NetworkController.hpp" +#include "../version.h" + namespace ZeroTier { const ZeroTier::MulticastGroup Network::BROADCAST(ZeroTier::MAC(0xffffffffffffULL),0); @@ -255,9 +257,18 @@ void Network::requestConfiguration() } TRACE("requesting netconf for network %.16llx from controller %s",(unsigned long long)_id,controller().toString().c_str()); + + // TODO: in the future we will include things like join tokens here, etc. + Dictionary metaData; + metaData.setHex(ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_MAJOR_VERSION,ZEROTIER_ONE_VERSION_MAJOR); + metaData.setHex(ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_MINOR_VERSION,ZEROTIER_ONE_VERSION_MINOR); + metaData.setHex(ZT_NETWORKCONFIG_REQUEST_METADATA_KEY_NODE_REVISION,ZEROTIER_ONE_VERSION_REVISION); + std::string mds(metaData.toString()); + Packet outp(controller(),RR->identity.address(),Packet::VERB_NETWORK_CONFIG_REQUEST); outp.append((uint64_t)_id); - outp.append((uint16_t)0); // no meta-data + outp.append((uint16_t)mds.length()); + outp.append((const void *)mds.data(),(unsigned int)mds.length()); { Mutex::Lock _l(_lock); if (_config) |