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author | Adam Ierymenko <adam.ierymenko@gmail.com> | 2014-03-25 21:48:16 -0700 |
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committer | Adam Ierymenko <adam.ierymenko@gmail.com> | 2014-03-25 21:48:16 -0700 |
commit | 73c1d43f2f1e0c22b21636e09be8a3e6f512faf0 (patch) | |
tree | cf20766a64b76fd9b058938ac910d866f58242ef /node | |
parent | ab5a4601775bfb9988f6c7c93f5666d5e96d34cc (diff) | |
download | infinitytier-73c1d43f2f1e0c22b21636e09be8a3e6f512faf0.tar.gz infinitytier-73c1d43f2f1e0c22b21636e09be8a3e6f512faf0.zip |
Crank down default multicast preload and max balance just a little bit... should not impact non-lame protocols.
Diffstat (limited to 'node')
-rw-r--r-- | node/NetworkConfig.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/node/NetworkConfig.cpp b/node/NetworkConfig.cpp index 2e769655..0c170406 100644 --- a/node/NetworkConfig.cpp +++ b/node/NetworkConfig.cpp @@ -33,7 +33,7 @@ namespace ZeroTier { // This is fast enough for things like Apple's mDNS spam, so it should serve // as a good default for your average network. It's 64 bytes per second, with // a starting and max balance of 64k. -const NetworkConfig::MulticastRate NetworkConfig::DEFAULT_MULTICAST_RATE(65535,65535,64); +const NetworkConfig::MulticastRate NetworkConfig::DEFAULT_MULTICAST_RATE(32768,32768,64); std::set<unsigned int> NetworkConfig::allowedEtherTypes() const { |