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authorAdam Ierymenko <adam.ierymenko@zerotier.com>2015-11-16 19:04:04 -0800
committerAdam Ierymenko <adam.ierymenko@zerotier.com>2015-11-16 19:04:04 -0800
commit0f5fb48a0ba70ced52aa69ca7ff00824cf8fb829 (patch)
tree3101ec3e9ccf5796b372e3e8ef95961377026325 /osdep
parentdc8edea0c62a39b147c12a037f42df3cabc232c4 (diff)
downloadinfinitytier-0f5fb48a0ba70ced52aa69ca7ff00824cf8fb829.tar.gz
infinitytier-0f5fb48a0ba70ced52aa69ca7ff00824cf8fb829.zip
Turns out it wasn't hard to add miniupnpc to the VS2012 project and just have it build with the rest of the code.
Diffstat (limited to 'osdep')
-rw-r--r--osdep/UPNPClient.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/osdep/UPNPClient.cpp b/osdep/UPNPClient.cpp
index 3193f507..b7c7e768 100644
--- a/osdep/UPNPClient.cpp
+++ b/osdep/UPNPClient.cpp
@@ -46,8 +46,8 @@
#endif
#endif
-#include "../ext/bin/miniupnpc/include/miniupnpc/miniupnpc.h"
-#include "../ext/bin/miniupnpc/include/miniupnpc/upnpcommands.h"
+#include "../ext/miniupnpc/miniupnpc.h"
+#include "../ext/miniupnpc/upnpcommands.h"
namespace ZeroTier {
@@ -81,7 +81,7 @@ public:
while (run) {
{
int upnpError = 0;
- UPNPDev *devlist = upnpDiscover(2000,(const char *)0,(const char *)0,0,0,&upnpError);
+ UPNPDev *devlist = upnpDiscover(2000,(const char *)0,(const char *)0,0,0,0,&upnpError);
if (devlist) {
#ifdef ZT_UPNP_TRACE
{