summaryrefslogtreecommitdiff
path: root/windows
diff options
context:
space:
mode:
authorGrant Limberg <glimberg@gmail.com>2015-10-19 20:20:42 -0700
committerGrant Limberg <glimberg@gmail.com>2015-10-19 20:20:42 -0700
commit6040574d8d9263ac50a607d12195c44c3746f47b (patch)
tree9816e01421aaf79fdd6bed8b17e1676809c054f5 /windows
parent5e6eae620bec49086e2ad80c119f3386d84092b1 (diff)
downloadinfinitytier-6040574d8d9263ac50a607d12195c44c3746f47b.tar.gz
infinitytier-6040574d8d9263ac50a607d12195c44c3746f47b.zip
set up project and base UI for a native windows UI for ZeroTier
Diffstat (limited to 'windows')
-rw-r--r--windows/WinUI/App.config6
-rw-r--r--windows/WinUI/App.xaml8
-rw-r--r--windows/WinUI/App.xaml.cs17
-rw-r--r--windows/WinUI/MainWindow.xaml95
-rw-r--r--windows/WinUI/MainWindow.xaml.cs28
-rw-r--r--windows/WinUI/Properties/AssemblyInfo.cs55
-rw-r--r--windows/WinUI/Properties/Resources.Designer.cs71
-rw-r--r--windows/WinUI/Properties/Resources.resx117
-rw-r--r--windows/WinUI/Properties/Settings.Designer.cs30
-rw-r--r--windows/WinUI/Properties/Settings.settings7
-rw-r--r--windows/WinUI/Themes/Generic.xaml7
-rw-r--r--windows/WinUI/WinUI.csproj111
-rw-r--r--windows/ZeroTierOne.sln79
13 files changed, 631 insertions, 0 deletions
diff --git a/windows/WinUI/App.config b/windows/WinUI/App.config
new file mode 100644
index 00000000..8e156463
--- /dev/null
+++ b/windows/WinUI/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration> \ No newline at end of file
diff --git a/windows/WinUI/App.xaml b/windows/WinUI/App.xaml
new file mode 100644
index 00000000..3788901a
--- /dev/null
+++ b/windows/WinUI/App.xaml
@@ -0,0 +1,8 @@
+<Application x:Class="WinUI.App"
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ StartupUri="MainWindow.xaml">
+ <Application.Resources>
+
+ </Application.Resources>
+</Application>
diff --git a/windows/WinUI/App.xaml.cs b/windows/WinUI/App.xaml.cs
new file mode 100644
index 00000000..a97edde7
--- /dev/null
+++ b/windows/WinUI/App.xaml.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections.Generic;
+using System.Configuration;
+using System.Data;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows;
+
+namespace WinUI
+{
+ /// <summary>
+ /// Interaction logic for App.xaml
+ /// </summary>
+ public partial class App : Application
+ {
+ }
+}
diff --git a/windows/WinUI/MainWindow.xaml b/windows/WinUI/MainWindow.xaml
new file mode 100644
index 00000000..c104dfb6
--- /dev/null
+++ b/windows/WinUI/MainWindow.xaml
@@ -0,0 +1,95 @@
+<Window
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="WinUI.MainWindow"
+ Title="ZeroTier One" Height="495" Width="705">
+
+ <Window.Resources>
+ <ResourceDictionary>
+ <Style TargetType="{x:Type TabItem}">
+ <Setter Property="BorderThickness"
+ Value="3" />
+ <Setter Property="BorderBrush"
+ Value="Blue" />
+ <Setter Property="VerticalContentAlignment"
+ Value="Center" />
+ <Setter Property="HorizontalContentAlignment"
+ Value="Center" />
+ <Setter Property="Template">
+ <Setter.Value>
+ <ControlTemplate TargetType="{x:Type TabItem}">
+ <Border>
+ <Grid>
+ <Grid>
+ <Border x:Name="border"
+ CornerRadius="3,3,0,0"
+ Background="{TemplateBinding Background}"
+ BorderBrush="{TemplateBinding BorderBrush}"
+ BorderThickness="1,1,1,0" />
+ </Grid>
+ <Border BorderThickness="{TemplateBinding BorderThickness}"
+ Padding="{TemplateBinding Padding}">
+ <ContentPresenter ContentSource="Header"
+ HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
+ VerticalAlignment="{TemplateBinding VerticalContentAlignment}" />
+ </Border>
+ </Grid>
+ </Border>
+ <ControlTemplate.Triggers>
+ <Trigger Property="IsSelected"
+ Value="True">
+ <Setter TargetName="border"
+ Property="BorderBrush"
+ Value="#ff91a2a3" />
+ <Setter TargetName="border"
+ Property="BorderThickness"
+ Value="0,3,0,0" />
+ </Trigger>
+ </ControlTemplate.Triggers>
+ </ControlTemplate>
+ </Setter.Value>
+ </Setter>
+ </Style>
+ </ResourceDictionary>
+ </Window.Resources>
+
+ <DockPanel>
+ <StatusBar DockPanel.Dock="Bottom" Height="34" Background="#FF234447" Margin="0">
+ <StatusBar.ItemsPanel>
+ <ItemsPanelTemplate>
+ <Grid>
+ <Grid.RowDefinitions>
+ <RowDefinition Height="*"/>
+ </Grid.RowDefinitions>
+ <Grid.ColumnDefinitions>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="*"/>
+ <ColumnDefinition Width="Auto"/>
+ <ColumnDefinition Width="Auto"/>
+ </Grid.ColumnDefinitions>
+ </Grid>
+ </ItemsPanelTemplate>
+ </StatusBar.ItemsPanel>
+ <StatusBarItem Grid.Column="0" x:Name="networkId" Content="Network ID" Foreground="White"/>
+ <StatusBarItem Grid.Column="1" x:Name="onlineStatus" Content="ONLINE" Foreground="White"/>
+ <StatusBarItem Grid.Column="2" x:Name="versionString" Content="1.0.5" Foreground="White" Margin="0"/>
+ <StatusBarItem Grid.Column="3" x:Name="blank" Content="" Height="43" Foreground="White" Margin="6,0,-6,-9"/>
+ <StatusBarItem Grid.Column="4">
+ <TextBox x:Name="joinNetworkID" Height="23" TextWrapping="Wrap" Width="120" HorizontalAlignment="Right" RenderTransformOrigin="1.168,0.478" ToolTip="Enter Network ID"/>
+ </StatusBarItem>
+ <StatusBarItem Grid.Column="5" x:Name="statusBarButton" Foreground="White" RenderTransformOrigin="0.789,0.442">
+ <Button x:Name="joinButton" Content="Join" Background="#FFFFB354" Width="77.423"/>
+ </StatusBarItem>
+ </StatusBar>
+ <TabControl>
+ <TabItem x:Name="Networks" Header="Networks" Background="#FF234447" Foreground="White" IsSelected="True" IsManipulationEnabled="True">
+ <Grid Background="#FFE5E5E5"/>
+ </TabItem>
+ <TabItem x:Name="Peers" Header="Peers" Background="#FF234447" Foreground="White">
+ <Grid Background="#FFE5E5E5"/>
+ </TabItem>
+ </TabControl>
+ </DockPanel>
+</Window>
diff --git a/windows/WinUI/MainWindow.xaml.cs b/windows/WinUI/MainWindow.xaml.cs
new file mode 100644
index 00000000..589910f7
--- /dev/null
+++ b/windows/WinUI/MainWindow.xaml.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Navigation;
+using System.Windows.Shapes;
+
+namespace WinUI
+{
+ /// <summary>
+ /// Interaction logic for MainWindow.xaml
+ /// </summary>
+ public partial class MainWindow : Window
+ {
+ public MainWindow()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/AssemblyInfo.cs b/windows/WinUI/Properties/AssemblyInfo.cs
new file mode 100644
index 00000000..444cae83
--- /dev/null
+++ b/windows/WinUI/Properties/AssemblyInfo.cs
@@ -0,0 +1,55 @@
+using System.Reflection;
+using System.Resources;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Windows;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("WinUI")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("WinUI")]
+[assembly: AssemblyCopyright("Copyright © 2015")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+//In order to begin building localizable applications, set
+//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
+//inside a <PropertyGroup>. For example, if you are using US english
+//in your source files, set the <UICulture> to en-US. Then uncomment
+//the NeutralResourceLanguage attribute below. Update the "en-US" in
+//the line below to match the UICulture setting in the project file.
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+[assembly: ThemeInfo(
+ ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
+ //(used if a resource is not found in the page,
+ // or application resource dictionaries)
+ ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
+ //(used if a resource is not found in the page,
+ // app, or any theme specific resource dictionaries)
+)]
+
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/windows/WinUI/Properties/Resources.Designer.cs b/windows/WinUI/Properties/Resources.Designer.cs
new file mode 100644
index 00000000..57a56f7d
--- /dev/null
+++ b/windows/WinUI/Properties/Resources.Designer.cs
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WinUI.Properties
+{
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources
+ {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources()
+ {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager
+ {
+ get
+ {
+ if ((resourceMan == null))
+ {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinUI.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture
+ {
+ get
+ {
+ return resourceCulture;
+ }
+ set
+ {
+ resourceCulture = value;
+ }
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/Resources.resx b/windows/WinUI/Properties/Resources.resx
new file mode 100644
index 00000000..af7dbebb
--- /dev/null
+++ b/windows/WinUI/Properties/Resources.resx
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file
diff --git a/windows/WinUI/Properties/Settings.Designer.cs b/windows/WinUI/Properties/Settings.Designer.cs
new file mode 100644
index 00000000..6812cccd
--- /dev/null
+++ b/windows/WinUI/Properties/Settings.Designer.cs
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace WinUI.Properties
+{
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+ {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default
+ {
+ get
+ {
+ return defaultInstance;
+ }
+ }
+ }
+}
diff --git a/windows/WinUI/Properties/Settings.settings b/windows/WinUI/Properties/Settings.settings
new file mode 100644
index 00000000..033d7a5e
--- /dev/null
+++ b/windows/WinUI/Properties/Settings.settings
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
+ <Profiles>
+ <Profile Name="(Default)" />
+ </Profiles>
+ <Settings />
+</SettingsFile> \ No newline at end of file
diff --git a/windows/WinUI/Themes/Generic.xaml b/windows/WinUI/Themes/Generic.xaml
new file mode 100644
index 00000000..2b47588d
--- /dev/null
+++ b/windows/WinUI/Themes/Generic.xaml
@@ -0,0 +1,7 @@
+<ResourceDictionary
+ xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+ xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+ xmlns:local="clr-namespace:WinUI">
+
+
+</ResourceDictionary>
diff --git a/windows/WinUI/WinUI.csproj b/windows/WinUI/WinUI.csproj
new file mode 100644
index 00000000..aeedef8e
--- /dev/null
+++ b/windows/WinUI/WinUI.csproj
@@ -0,0 +1,111 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}</ProjectGuid>
+ <OutputType>WinExe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>WinUI</RootNamespace>
+ <AssemblyName>WinUI</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <WarningLevel>4</WarningLevel>
+ <ExpressionBlendVersion>5.0.40218.0</ExpressionBlendVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Drawing" />
+ <Reference Include="System.Windows.Forms" />
+ <Reference Include="System.Xml" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="System.Xaml">
+ <RequiredTargetFramework>4.0</RequiredTargetFramework>
+ </Reference>
+ <Reference Include="WindowsBase" />
+ <Reference Include="PresentationCore" />
+ <Reference Include="PresentationFramework" />
+ </ItemGroup>
+ <ItemGroup>
+ <ApplicationDefinition Include="App.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </ApplicationDefinition>
+ <Page Include="MainWindow.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ <Compile Include="App.xaml.cs">
+ <DependentUpon>App.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="MainWindow.xaml.cs">
+ <DependentUpon>MainWindow.xaml</DependentUpon>
+ <SubType>Code</SubType>
+ </Compile>
+ <Page Include="Themes\Generic.xaml">
+ <Generator>MSBuild:Compile</Generator>
+ <SubType>Designer</SubType>
+ </Page>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Properties\AssemblyInfo.cs">
+ <SubType>Code</SubType>
+ </Compile>
+ <Compile Include="Properties\Resources.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DesignTime>True</DesignTime>
+ <DependentUpon>Resources.resx</DependentUpon>
+ </Compile>
+ <Compile Include="Properties\Settings.Designer.cs">
+ <AutoGen>True</AutoGen>
+ <DependentUpon>Settings.settings</DependentUpon>
+ <DesignTimeSharedInput>True</DesignTimeSharedInput>
+ </Compile>
+ <EmbeddedResource Include="Properties\Resources.resx">
+ <Generator>ResXFileCodeGenerator</Generator>
+ <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+ </EmbeddedResource>
+ <None Include="Properties\Settings.settings">
+ <Generator>SettingsSingleFileGenerator</Generator>
+ <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+ </None>
+ <AppDesigner Include="Properties\" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file
diff --git a/windows/ZeroTierOne.sln b/windows/ZeroTierOne.sln
index 1c6e58ed..d86c212a 100644
--- a/windows/ZeroTierOne.sln
+++ b/windows/ZeroTierOne.sln
@@ -9,6 +9,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TapDriver6", "TapDriver6\Ta
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebUIWrapper", "WebUIWrapper\WebUIWrapper.csproj", "{04832129-0F0C-438B-ACDF-8BB7F99AE241}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinUI", "WinUI\WinUI.csproj", "{4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CD_ROM|Any CPU = CD_ROM|Any CPU
@@ -519,6 +521,83 @@ Global
{04832129-0F0C-438B-ACDF-8BB7F99AE241}.Win8 Release|Win32.ActiveCfg = Release|Any CPU
{04832129-0F0C-438B-ACDF-8BB7F99AE241}.Win8 Release|x64.ActiveCfg = Release|Any CPU
{04832129-0F0C-438B-ACDF-8BB7F99AE241}.Win8 Release|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.CD_ROM|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|Win32.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|x64.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|Any CPU.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|Any CPU.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|Mixed Platforms.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|Win32.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|x64.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.DVD-5|x86.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Release|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.SingleImage|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|Win32.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|x64.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Debug|x86.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Vista Release|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|Win32.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|x64.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Debug|x86.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win7 Release|x86.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|Any CPU.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|Win32.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|x64.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Debug|x86.ActiveCfg = Debug|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|Any CPU.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|Any CPU.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|Win32.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|x64.ActiveCfg = Release|Any CPU
+ {4CCA6B98-5E64-45BF-AC34-19B3E2570DB1}.Win8 Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE