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-rw-r--r--node/InetAddress.hpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/node/InetAddress.hpp b/node/InetAddress.hpp
index e3537ce0..3c05d83b 100644
--- a/node/InetAddress.hpp
+++ b/node/InetAddress.hpp
@@ -375,6 +375,50 @@ struct InetAddress : public sockaddr_storage
*/
static InetAddress makeIpv6LinkLocal(const MAC &mac)
throw();
+
+ /**
+ * Compute private IPv6 unicast address from network ID and ZeroTier address
+ *
+ * This generates a private unicast IPv6 address that is mostly compliant
+ * with the letter of RFC4193 and certainly compliant in spirit.
+ *
+ * RFC4193 specifies a format of:
+ *
+ * | 7 bits |1| 40 bits | 16 bits | 64 bits |
+ * | Prefix |L| Global ID | Subnet ID | Interface ID |
+ *
+ * The 'L' bit is set to 1, yielding an address beginning with 0xfd. Then
+ * the network ID is filled into the global ID, subnet ID, and first byte
+ * of the "interface ID" field. Since the first 40 bits of the network ID
+ * is the unique ZeroTier address of its controller, this makes a very
+ * good random global ID. Since network IDs have 24 more bits, we let it
+ * overflow into the interface ID.
+ *
+ * After that we pad with two bytes: 0x99, 0x93, namely the default ZeroTier
+ * port in hex.
+ *
+ * Finally we fill the remaining 40 bits of the interface ID field with
+ * the 40-bit unique ZeroTier device ID of the network member.
+ *
+ * This yields a valid RFC4193 address with a random global ID, a
+ * meaningful subnet ID, and a unique interface ID, all mappable back onto
+ * ZeroTier space.
+ *
+ * This in turn could allow us, on networks numbered this way, to emulate
+ * IPv6 NDP and eliminate all multicast. This could be beneficial for
+ * small devices and huge networks, e.g. IoT applications.
+ *
+ * The returned address is given an odd prefix length of /88, since within
+ * a given network only the last 40 bits (device ID) are variable. This
+ * is a bit unusual but as far as we know should not cause any problems with
+ * any non-braindead IPv6 stack.
+ *
+ * @param nwid 64-bit network ID
+ * @param zeroTierAddress 40-bit device address (in least significant 40 bits, highest 24 bits ignored)
+ * @return IPv6 private unicast address with /88 netmask
+ */
+ static InetAddress makeIpv6rfc4193(uint64_t nwid,uint64_t zeroTierAddress)
+ throw();
};
} // namespace ZeroTier