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-rw-r--r--osdep/NativeSocketManager.hpp117
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diff --git a/osdep/NativeSocketManager.hpp b/osdep/NativeSocketManager.hpp
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-/*
- * ZeroTier One - Network Virtualization Everywhere
- * Copyright (C) 2011-2015 ZeroTier, Inc.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * --
- *
- * ZeroTier may be used and distributed under the terms of the GPLv3, which
- * are available at: http://www.gnu.org/licenses/gpl-3.0.html
- *
- * If you would like to embed ZeroTier into a commercial application or
- * redistribute it in a modified binary form, please contact ZeroTier Networks
- * LLC. Start here: http://www.zerotier.com/
- */
-
-#ifndef ZT_NATIVESOCKETMANAGER_HPP
-#define ZT_NATIVESOCKETMANAGER_HPP
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <map>
-#include <stdexcept>
-
-#include "../node/Constants.hpp"
-#include "../node/SharedPtr.hpp"
-#include "../node/Mutex.hpp"
-#include "../node/SocketManager.hpp"
-#include "../node/Socket.hpp"
-
-#ifdef __WINDOWS__
-#include <WinSock2.h>
-#include <WS2tcpip.h>
-#include <Windows.h>
-#else
-#include <unistd.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <sys/select.h>
-#endif
-
-namespace ZeroTier {
-
-class NativeSocket;
-class NativeUdpSocket;
-class NativeTcpSocket;
-
-/**
- * Native socket manager for Unix and Windows
- */
-class NativeSocketManager : public SocketManager
-{
- friend class NativeUdpSocket;
- friend class NativeTcpSocket;
-
-public:
- NativeSocketManager(int localUdpPort,int localTcpPort);
- virtual ~NativeSocketManager();
-
- virtual bool send(const InetAddress &to,bool tcp,bool autoConnectTcp,const void *msg,unsigned int msglen);
- virtual void poll(unsigned long timeout,void (*handler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),void *arg);
- virtual void whack();
- virtual void closeTcpSockets();
-
-private:
- // Used by TcpSocket to register/unregister for write availability notification
- void _startNotifyWrite(const NativeSocket *sock);
- void _stopNotifyWrite(const NativeSocket *sock);
-
- // Called in SocketManager destructor or in constructor cleanup before exception throwing
- void _closeSockets();
-
- // Called in SocketManager to recompute _nfds for select() based implementation
- void _updateNfds();
-
-#ifdef __WINDOWS__
- SOCKET _whackSendPipe;
- SOCKET _whackReceivePipe;
- SOCKET _tcpV4ListenSocket;
- SOCKET _tcpV6ListenSocket;
-#else
- int _whackSendPipe;
- int _whackReceivePipe;
- int _tcpV4ListenSocket;
- int _tcpV6ListenSocket;
-#endif
- Mutex _whackSendPipe_m;
-
- SharedPtr<Socket> _udpV4Socket;
- SharedPtr<Socket> _udpV6Socket;
-
- fd_set _readfds;
- fd_set _writefds;
- volatile int _nfds;
- Mutex _fdSetLock;
-
- std::map< InetAddress,SharedPtr<Socket> > _tcpSockets;
- Mutex _tcpSockets_m;
-
- Mutex _pollLock;
-};
-
-} // namespace ZeroTier
-
-#endif