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-rw-r--r--service/OneService.cpp164
1 files changed, 87 insertions, 77 deletions
diff --git a/service/OneService.cpp b/service/OneService.cpp
index 37355d02..ed962e78 100644
--- a/service/OneService.cpp
+++ b/service/OneService.cpp
@@ -46,6 +46,7 @@
#include "../osdep/Http.hpp"
#include "../osdep/BackgroundResolver.hpp"
#include "../osdep/PortMapper.hpp"
+#include "../osdep/Binder.hpp"
#include "OneService.hpp"
#include "ControlPlane.hpp"
@@ -445,21 +446,93 @@ struct TcpConnection
Mutex writeBuf_m;
};
-// Use a bigger buffer on AMD64 since these are likely to be bigger and
-// servers. Otherwise use a smaller buffer. This makes no difference
-// except under very high load.
-#if (defined(__amd64) || defined(__amd64__) || defined(__x86_64) || defined(__x86_64__) || defined(__AMD64) || defined(__AMD64__))
-#define ZT_UDP_DESIRED_BUF_SIZE 1048576
-#else
-#define ZT_UDP_DESIRED_BUF_SIZE 131072
-#endif
-
// Used to pseudo-randomize local source port picking
static volatile unsigned int _udpPortPickerCounter = 0;
class OneServiceImpl : public OneService
{
public:
+ // begin member variables --------------------------------------------------
+
+ const std::string _homePath;
+ BackgroundResolver _tcpFallbackResolver;
+#ifdef ZT_ENABLE_NETWORK_CONTROLLER
+ SqliteNetworkController *_controller;
+#endif
+ Phy<OneServiceImpl *> _phy;
+ Node *_node;
+
+ /*
+ * To properly handle NAT/gateway craziness we use three local UDP ports:
+ *
+ * [0] is the normal/default port, usually 9993
+ * [1] is a port dervied from our ZeroTier address
+ * [2] is a port computed from the normal/default for use with uPnP/NAT-PMP mappings
+ *
+ * [2] exists because on some gateways trying to do regular NAT-t interferes
+ * destructively with uPnP port mapping behavior in very weird buggy ways.
+ * It's only used if uPnP/NAT-PMP is enabled in this build.
+ */
+ struct {
+ InetAddress v4a,v6a;
+ PhySocket *v4s,*v6s;
+ } _udp[3];
+
+ // Sockets for JSON API -- bound only to V4 and V6 localhost
+ PhySocket *_v4TcpControlSocket;
+ PhySocket *_v6TcpControlSocket;
+
+ // JSON API handler
+ ControlPlane *_controlPlane;
+
+ // Time we last received a packet from a global address
+ uint64_t _lastDirectReceiveFromGlobal;
+#ifdef ZT_TCP_FALLBACK_RELAY
+ uint64_t _lastSendToGlobalV4;
+#endif
+
+ // Last potential sleep/wake event
+ uint64_t _lastRestart;
+
+ // Deadline for the next background task service function
+ volatile uint64_t _nextBackgroundTaskDeadline;
+
+ // Tap devices by network ID
+ std::map< uint64_t,EthernetTap * > _taps;
+ std::map< uint64_t,std::vector<InetAddress> > _tapAssignedIps; // ZeroTier assigned IPs, not user or dhcp assigned
+ Mutex _taps_m;
+
+ // Active TCP/IP connections
+ std::set< TcpConnection * > _tcpConnections; // no mutex for this since it's done in the main loop thread only
+ TcpConnection *_tcpFallbackTunnel;
+
+ // Termination status information
+ ReasonForTermination _termReason;
+ std::string _fatalErrorMessage;
+ Mutex _termReason_m;
+
+ // The default/deterministic port we were told to use, normally 9993
+ unsigned int _port;
+
+ // uPnP/NAT-PMP port mapper if enabled
+#ifdef ZT_USE_MINIUPNPC
+ PortMapper *_portMapper;
+#endif
+
+ // Cluster management instance if enabled
+#ifdef ZT_ENABLE_CLUSTER
+ PhySocket *_clusterMessageSocket;
+ ClusterGeoIpService *_clusterGeoIpService;
+ ClusterDefinition *_clusterDefinition;
+ unsigned int _clusterMemberId;
+#endif
+
+ // Set to false to force service to stop
+ volatile bool _run;
+ Mutex _run_m;
+
+ // end member variables ----------------------------------------------------
+
OneServiceImpl(const char *hp,unsigned int port) :
_homePath((hp) ? hp : ".")
,_tcpFallbackResolver(ZT_TCP_FALLBACK_RELAY)
@@ -508,9 +581,9 @@ public:
in4.sin_family = AF_INET;
in4.sin_addr.s_addr = Utils::hton((uint32_t)0x7f000001); // right now we just listen for TCP @127.0.0.1
in4.sin_port = Utils::hton((uint16_t)port);
- _v4TcpListenSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
+ _v4TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in4,this);
- if (_v4TcpListenSocket) {
+ if (_v4TcpControlSocket) {
_udp[0].v6a = InetAddress("\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",16,port);
_udp[0].v6s = _phy.udpBind((const struct sockaddr *)&(_udp[0].v6a),(void *)&(_udp[0].v6a),ZT_UDP_DESIRED_BUF_SIZE);
@@ -519,7 +592,7 @@ public:
in6.sin6_family = AF_INET6;
in6.sin6_port = in4.sin_port;
in6.sin6_addr.s6_addr[15] = 1; // IPv6 localhost == ::1
- _v6TcpListenSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
+ _v6TcpControlSocket = _phy.tcpListen((const struct sockaddr *)&in6,this);
_port = port;
break; // success!
@@ -547,8 +620,8 @@ public:
if (_udp[i].v6s)
_phy.close(_udp[i].v6s);
}
- _phy.close(_v4TcpListenSocket);
- _phy.close(_v6TcpListenSocket);
+ _phy.close(_v4TcpControlSocket);
+ _phy.close(_v6TcpControlSocket);
#ifdef ZT_ENABLE_CLUSTER
_phy.close(_clusterMessageSocket);
#endif
@@ -1494,69 +1567,6 @@ public:
}
return p;
}
-
- const std::string _homePath;
- BackgroundResolver _tcpFallbackResolver;
-#ifdef ZT_ENABLE_NETWORK_CONTROLLER
- SqliteNetworkController *_controller;
-#endif
- Phy<OneServiceImpl *> _phy;
- Node *_node;
-
- /*
- * To properly handle NAT/gateway craziness we use three local UDP ports:
- *
- * [0] is the normal/default port, usually 9993
- * [1] is a port dervied from our ZeroTier address
- * [2] is a port computed from the normal/default for use with uPnP/NAT-PMP mappings
- *
- * [2] exists because on some gateways trying to do regular NAT-t interferes
- * destructively with uPnP port mapping behavior in very weird buggy ways.
- * It's only used if uPnP/NAT-PMP is enabled in this build.
- */
- struct {
- InetAddress v4a,v6a;
- PhySocket *v4s,*v6s;
- } _udp[3];
-
- PhySocket *_v4TcpListenSocket;
- PhySocket *_v6TcpListenSocket;
-
- ControlPlane *_controlPlane;
-
- uint64_t _lastDirectReceiveFromGlobal;
-#ifdef ZT_TCP_FALLBACK_RELAY
- uint64_t _lastSendToGlobalV4;
-#endif
- uint64_t _lastRestart;
- volatile uint64_t _nextBackgroundTaskDeadline;
-
- std::map< uint64_t,EthernetTap * > _taps;
- std::map< uint64_t,std::vector<InetAddress> > _tapAssignedIps; // ZeroTier assigned IPs, not user or dhcp assigned
- Mutex _taps_m;
-
- std::set< TcpConnection * > _tcpConnections; // no mutex for this since it's done in the main loop thread only
- TcpConnection *_tcpFallbackTunnel;
-
- ReasonForTermination _termReason;
- std::string _fatalErrorMessage;
- Mutex _termReason_m;
-
- unsigned int _port;
-
-#ifdef ZT_USE_MINIUPNPC
- PortMapper *_portMapper;
-#endif
-
-#ifdef ZT_ENABLE_CLUSTER
- PhySocket *_clusterMessageSocket;
- ClusterGeoIpService *_clusterGeoIpService;
- ClusterDefinition *_clusterDefinition;
- unsigned int _clusterMemberId;
-#endif
-
- bool _run;
- Mutex _run_m;
};
static int SnodeVirtualNetworkConfigFunction(ZT_Node *node,void *uptr,uint64_t nwid,void **nuptr,enum ZT_VirtualNetworkConfigOperation op,const ZT_VirtualNetworkConfig *nwconf)