summaryrefslogtreecommitdiff
path: root/include/ZeroTierOne.h
blob: e787f7f1126a2af9e72d1060b358b6d459309f0d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
/*
 * ZeroTier One - Network Virtualization Everywhere
 * Copyright (C) 2011-2015  ZeroTier, Inc.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * --
 *
 * ZeroTier may be used and distributed under the terms of the GPLv3, which
 * are available at: http://www.gnu.org/licenses/gpl-3.0.html
 *
 * If you would like to embed ZeroTier into a commercial application or
 * redistribute it in a modified binary form, please contact ZeroTier Networks
 * LLC. Start here: http://www.zerotier.com/
 */

/*
 * This defines the external C API for ZeroTier One, the core network
 * virtualization engine.
 */

#ifndef ZT_ZEROTIERONE_H
#define ZT_ZEROTIERONE_H

#include <stdint.h>

// For the struct sockaddr_storage structure
#if defined(_WIN32) || defined(_WIN64)
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <Windows.h>
#else /* not Windows */
#include <arpa/inet.h>
#include <netinet/in.h>
#endif /* Windows or not */

#ifdef __cplusplus
extern "C" {
#endif

/****************************************************************************/
/* Core constants                                                           */
/****************************************************************************/

/**
 * Maximum MTU for ZeroTier virtual networks
 *
 * This is pretty much an unchangeable global constant. To make it change
 * across nodes would require logic to send ICMP packet too big messages,
 * which would complicate things. 1500 has been good enough on most LANs
 * for ages, so a larger MTU should be fine for the forseeable future. This
 * typically results in two UDP packets per single large frame. Experimental
 * results seem to show that this is good. Larger MTUs resulting in more
 * fragments seemed too brittle on slow/crummy links for no benefit.
 *
 * If this does change, also change it in tap.h in the tuntaposx code under
 * mac-tap.
 * 
 * Overhead for a normal frame split into two packets:
 *
 * 1414 = 1444 (typical UDP MTU) - 28 (packet header) - 2 (ethertype)
 * 1428 = 1444 (typical UDP MTU) - 16 (fragment header)
 * SUM: 2842
 *
 * We use 2800, which leaves some room for other payload in other types of
 * messages such as multicast propagation or future support for bridging.
 */
#define ZT1_MAX_MTU 2800

/**
 * Maximum length of network short name
 */
#define ZT1_MAX_NETWORK_SHORT_NAME_LENGTH 255

/**
 * Maximum number of statically assigned IP addresses per network endpoint using ZT address management (not DHCP)
 */
#define ZT1_MAX_ZT_ASSIGNED_ADDRESSES 16

/**
 * Maximum number of multicast group subscriptions per network
 */
#define ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS 8194

/**
 * Feature flag: this is an official ZeroTier, Inc. binary build (built with ZT_OFFICIAL_RELEASE)
 */
#define ZT1_FEATURE_FLAG_OFFICIAL 0x00000001

/**
 * Feature flag: ZeroTier One was built to be thread-safe -- concurrent processXXX() calls are okay
 */
#define ZT1_FEATURE_FLAG_THREAD_SAFE 0x00000002

/**
 * Feature flag: FIPS compliant build (not available yet, but reserved for future use if we ever do this)
 */
#define ZT1_FEATURE_FLAG_FIPS 0x00000004

/****************************************************************************/
/* Structures and other types                                               */
/****************************************************************************/

/**
 * Function return code: OK (0) or error results
 *
 * Fatal errors should be interpreted to mean that the node is no longer
 * working correctly. They indicate serious problems such as build problems,
 * an inaccessible data store, system configuration issues, or out of
 * memory.
 */
enum ZT1_ResultCode
{
	/**
	 * Operation completed normally
	 */
	ZT1_RESULT_OK = 0,

	// Fatal errors (>0, <1000)

	/**
	 * Ran out of memory
	 */
	ZT1_RESULT_FATAL_ERROR_OUT_OF_MEMORY = 1,

	/**
	 * Data store is not writable or has failed
	 */
	ZT1_RESULT_FATAL_ERROR_DATA_STORE_FAILED = 2,

	/**
	 * Internal error (e.g. unexpected exception, build problem, link problem, etc.)
	 */
	ZT1_RESULT_FATAL_ERROR_INTERNAL = 3,

	// Non-fatal errors (>1000)

	/**
	 * Invalid packet or failed authentication
	 */
	ZT1_RESULT_ERROR_PACKET_INVALID = 1000
};

/**
 * Status codes sent to status update callback when things happen
 */
enum ZT1_Event
{
	/**
	 * Node has been initialized
	 *
	 * This is the first event generated, and is always sent. It may occur
	 * before Node's constructor returns.
	 */
	ZT1_EVENT_UP = 0,

	/**
	 * Node is offline -- network does not seem to be reachable by any available strategy
	 */
	ZT1_EVENT_OFFLINE = 1,

	/**
	 * Node is online -- at least one upstream node appears reachable
	 */
	ZT1_EVENT_ONLINE = 2,

	/**
	 * Node is shutting down
	 *
	 * This is generated within Node's destructor when it is being shut down.
	 * It's done for convenience, since cleaning up other state in the event
	 * handler may appear more idiomatic.
	 */
	ZT1_EVENT_DOWN = 3,

	/**
	 * Your identity has collided with another node's ZeroTier address
	 *
	 * This happens if two different public keys both hash (via the algorithm
	 * in Identity::generate()) to the same 40-bit ZeroTier address.
	 *
	 * This is something you should "never" see, where "never" is defined as
	 * once per 2^39 new node initializations / identity creations. If you do
	 * see it, you're going to see it very soon after a node is first
	 * initialized.
	 *
	 * This is reported as an event rather than a return code since it's
	 * detected asynchronously via error messages from authoritative nodes.
	 *
	 * If this occurs, you must shut down and delete the node, delete the
	 * identity.secret record/file from the data store, and restart to generate
	 * a new identity. If you don't do this, you will not be able to communicate
	 * with other nodes.
	 *
	 * We'd automate this process, but we don't think silently deleting
	 * private keys or changing our address without telling the calling code
	 * is good form. It violates the principle of least surprise.
	 *
	 * You can technically get away with not handling this, but we recommend
	 * doing so in a mature reliable application. Besides, handling this
	 * condition is a good way to make sure it never arises. It's like how
	 * umbrellas prevent rain and smoke detectors prevent fires. They do, right?
	 */
	ZT1_EVENT_FATAL_ERROR_IDENTITY_COLLISION = 4,

	/**
	 * A more recent version was observed on the network
	 *
	 * Right now this is only triggered if a hub or supernode reports a
	 * more recent version, and only once. It can be used to trigger a
	 * software update check.
	 */
	ZT1_EVENT_SAW_MORE_RECENT_VERSION = 5
};

/**
 * Current node status
 */
typedef struct
{
	/**
	 * 40-bit ZeroTier address of this node
	 */
	uint64_t address;

	/**
	 * Public identity in string-serialized form (safe to send to others)
	 *
	 * This pointer will remain valid as long as the node exists.
	 */
	const char *publicIdentity;

	/**
	 * Full identity including secret key in string-serialized form
	 *
	 * This pointer will remain valid as long as the node exists.
	 */
	const char *secretIdentity;

	/**
	 * True if some kind of connectivity appears available
	 */
	int online;

	/**
	 * Current maximum link desperation metric
	 */
	unsigned int desperation;
} ZT1_NodeStatus;

/**
 * Virtual network status codes
 */
enum ZT1_VirtualNetworkStatus
{
	/**
	 * Waiting for network configuration (also means revision == 0)
	 */
	ZT1_NETWORK_STATUS_REQUESTING_CONFIGURATION = 0,

	/**
	 * Configuration received and we are authorized
	 */
	ZT1_NETWORK_STATUS_OK = 1,

	/**
	 * Netconf master told us 'nope'
	 */
	ZT1_NETWORK_STATUS_ACCESS_DENIED = 2,

	/**
	 * Netconf master exists, but this virtual network does not
	 */
	ZT1_NETWORK_STATUS_NOT_FOUND = 3,

	/**
	 * Initialization of network failed or other internal error
	 */
	ZT1_NETWORK_STATUS_PORT_ERROR = 4
};

/**
 * Virtual network type codes
 */
enum ZT1_VirtualNetworkType
{
	/**
	 * Private networks are authorized via certificates of membership
	 */
	ZT1_NETWORK_TYPE_PRIVATE = 0,

	/**
	 * Public networks have no access control -- they'll always be AUTHORIZED
	 */
	ZT1_NETWORK_TYPE_PUBLIC = 1
};

/**
 * An Ethernet multicast group
 */
typedef struct
{
	/**
	 * MAC address (least significant 48 bits)
	 */
	uint64_t mac;

	/**
	 * Additional distinguishing information (usually zero)
	 */
	unsigned long adi;
} ZT1_MulticastGroup;

/**
 * Virtual network configuration update type
 */
enum ZT1_VirtualNetworkConfigOperation
{
	/**
	 * Network is coming up (either for the first time or after service restart)
	 */
	ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_UP = 1,

	/**
	 * Network configuration has been updated
	 */
	ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_CONFIG_UPDATE = 2,

	/**
	 * Network is going down (not permanently)
	 */
	ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DOWN = 3,

	/**
	 * Network is going down permanently (leave/delete)
	 */
	ZT1_VIRTUAL_NETWORK_CONFIG_OPERATION_DESTROY = 4
};

/**
 * Virtual LAN configuration
 */
typedef struct
{
	/**
	 * 64-bit ZeroTier network ID
	 */
	uint64_t nwid;

	/**
	 * Ethernet MAC (40 bits) that should be assigned to port
	 */
	uint64_t mac;

	/**
	 * Network name (from network configuration master)
	 */
	char name[ZT1_MAX_NETWORK_SHORT_NAME_LENGTH + 1];

	/**
	 * Network configuration request status
	 */
	enum ZT1_VirtualNetworkStatus status;

	/**
	 * Network type
	 */
	enum ZT1_VirtualNetworkType type;

	/**
	 * Maximum interface MTU
	 */
	unsigned int mtu;

	/**
	 * If nonzero, the network this port belongs to indicates DHCP availability
	 *
	 * This is a suggestion. The underlying implementation is free to ignore it
	 * for security or other reasons. This is simply a netconf parameter that
	 * means 'DHCP is available on this network.'
	 */
	int dhcp;

	/**
	 * If nonzero, this port is allowed to bridge to other networks
	 *
	 * This is informational. If this is false (0), bridged packets will simply
	 * be dropped and bridging won't work.
	 */
	int bridge;

	/**
	 * If nonzero, this network supports and allows broadcast (ff:ff:ff:ff:ff:ff) traffic
	 */
	int broadcastEnabled;

	/**
	 * If the network is in PORT_ERROR state, this is the error most recently returned by the port config callback
	 */
	int portError;

	/**
	 * Network config revision as reported by netconf master
	 *
	 * If this is zero, it means we're still waiting for our netconf.
	 */
	unsigned long netconfRevision;

	/**
	 * Number of multicast group subscriptions
	 */
	unsigned int multicastSubscriptionCount;

	/**
	 * Multicast group subscriptions
	 */
	ZT1_MulticastGroup multicastSubscriptions[ZT1_MAX_NETWORK_MULTICAST_SUBSCRIPTIONS];

	/**
	 * Number of assigned addresses
	 */
	unsigned int assignedAddressCount;

	/**
	 * ZeroTier-assigned addresses (in sockaddr_storage structures)
	 *
	 * For IP, the port number of the sockaddr_XX structure contains the number
	 * of bits in the address netmask. Only the IP address and port are used.
	 * Other fields like interface number can be ignored.
	 *
	 * This is only used for ZeroTier-managed address assignments sent by the
	 * virtual network's configuration master.
	 */
	struct sockaddr_storage assignedAddresses[ZT1_MAX_ZT_ASSIGNED_ADDRESSES];
} ZT1_VirtualNetworkConfig;

/**
 * A list of networks
 */
typedef struct
{
	ZT1_VirtualNetworkConfig *networks;
	unsigned long networkCount;
} ZT1_VirtualNetworkList;

/**
 * Physical network path to a peer
 */
typedef struct
{
	/**
	 * Address of endpoint
	 */
	struct sockaddr_storage address;

	/**
	 * Time since last send in milliseconds or -1 for never
	 */
	long lastSend;

	/**
	 * Time since last receive in milliseconds or -1 for never
	 */
	long lastReceive;

	/**
	 * Time since last ping sent in milliseconds or -1 for never
	 */
	long lastPing;

	/**
	 * Time since last firewall opener sent in milliseconds or -1 for never
	 */
	long lastFirewallOpener;

	/**
	 * Total bytes sent
	 */
	uint64_t bytesSent;

	/**
	 * Total bytes received
	 */
	uint64_t bytesReceived;

	/**
	 * Is path fixed? (i.e. not learned, static)
	 */
	int fixed;
} ZT1_PeerPhysicalPath;

/**
 * What trust hierarchy role does this peer have?
 */
enum ZT1_PeerRole {
	ZT1_PEER_ROLE_NODE = 0,     // ordinary node
	ZT1_PEER_ROLE_HUB = 1,      // locally federated hub
	ZT1_PEER_ROLE_SUPERNODE = 2 // planetary supernode
};

/**
 * Peer status result buffer
 */
typedef struct
{
	/**
	 * ZeroTier binary address (40 bits)
	 */
	uint64_t address;

	/**
	 * Remote major version or -1 if not known
	 */
	int versionMajor;

	/**
	 * Remote minor version or -1 if not known
	 */
	int versionMinor;

	/**
	 * Remote revision or -1 if not known
	 */
	int versionRev;

	/**
	 * Last measured latency in milliseconds or zero if unknown
	 */
	unsigned int latency;

	/**
	 * What trust hierarchy role does this device have?
	 */
	enum ZT1_PeerRole role;

	/**
	 * Array of network paths to peer
	 */
	ZT1_PeerPhysicalPath *paths;

	/**
	 * Number of paths (size of paths[])
	 */
	unsigned long pathCount;
} ZT1_Peer;

/**
 * List of peers
 */
typedef struct
{
	ZT1_Peer *peers;
	unsigned long peerCount;
} ZT1_PeerList;

/**
 * An instance of a ZeroTier One node (opaque)
 */
typedef void ZT1_Node;

/****************************************************************************/
/* Callbacks used by Node API                                               */
/****************************************************************************/

/**
 * Callback called to update virtual network port configuration
 *
 * This can be called at any time to update the configuration of a virtual
 * network port. The parameter after the network ID specifies whether this
 * port is being brought up, updated, brought down, or permanently deleted.
 *
 * This in turn should be used by the underlying implementation to create
 * and configure tap devices at the OS (or virtual network stack) layer.
 *
 * The supplied config pointer is not guaranteed to remain valid, so make
 * a copy if you want one.
 *
 * This must return 0 on success. It can return any OS-dependent error code
 * on failure, and this results in the network being placed into the
 * PORT_ERROR state.
 */
typedef int (*ZT1_VirtualNetworkConfigFunction)(ZT1_Node *,uint64_t,enum ZT1_VirtualNetworkConfigOperation,const ZT1_VirtualNetworkConfig *);

/**
 * Callback for status messages
 *
 * This is called whenever the node's status changes in some significant way.
 */
typedef void (*ZT1_StatusCallback)(ZT1_Node *,enum ZT1_Event);

/**
 * Function to get an object from the data store
 *
 * Parameters: (1) object name, (2) buffer to fill, (3) size of buffer, (4)
 * index in object to start reading, (5) result parameter that must be set
 * to the actual size of the object if it exists.
 *
 * Object names can contain forward slash (/) path separators. They will
 * never contain .. or backslash (\), so this is safe to map as a Unix-style
 * path if the underlying storage permits. For security reasons we recommend
 * returning errors if .. or \ are used.
 *
 * The function must return the actual number of bytes read. If the object
 * doesn't exist, it should return -1. -2 should be returned on other errors
 * such as errors accessing underlying storage.
 *
 * If the read doesn't fit in the buffer, the max number of bytes should be
 * read. The caller may call the function multiple times to read the whole
 * object.
 */
typedef long (*ZT1_DataStoreGetFunction)(ZT1_Node *,const char *,void *,unsigned long,unsigned long,unsigned long *);

/**
 * Function to store an object in the data store
 *
 * Parameters: (1) node, (2) object name, (3) object data, (4) object size,
 * and (5) secure? (bool). If secure is true, the file should be set readable
 * and writable only to the user running ZeroTier One. What this means is
 * platform-specific.
 *
 * Name semantics are the same as the get function. This must return zero on
 * success. You can return any OS-specific error code on failure, as these
 * may be visible in logs or error messages and might aid in debugging.
 *
 * A call to write 0 bytes with a null data pointer should be interpreted
 * as a delete operation. The secure flag is not meaningful in this case.
 */
typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,const char *,const void *,unsigned long,int);

/**
 * Function to send a ZeroTier packet out over the wire
 *
 * Parameters: (1) node, (2) address, (3) link desperation,
 * (4) packet data, (5) packet data length.
 *
 * The function must return zero on success and may return any error code
 * on failure. Note that success does not (of course) guarantee packet
 * delivery. It only means that the packet appears to have been sent.
 */
typedef int (*ZT1_WirePacketSendFunction)(ZT1_Node *,const struct sockaddr_storage *,unsigned int,const void *,unsigned int);

/**
 * Function to send a frame out to a virtual network port
 *
 * Parameters: (1) node, (2) network ID, (3) source MAC, (4) destination MAC,
 * (5) ethertype, (6) VLAN ID, (7) frame data, (8) frame length.
 */
typedef void (*ZT1_VirtualNetworkFrameFunction)(ZT1_Node *,uint64_t,uint64_t,uint64_t,unsigned int,unsigned int,const void *,unsigned int);

/****************************************************************************/
/* C Node API                                                               */
/****************************************************************************/

/**
 * Create a new ZeroTier One node
 *
 * Note that this can take a few seconds the first time it's called, as it
 * will generate an identity.
 *
 * @param node Result: pointer is set to new node instance on success
 * @param now Current clock in milliseconds
 * @param dataStoreGetFunction Function called to get objects from persistent storage
 * @param dataStorePutFunction Function called to put objects in persistent storage
 * @param virtualNetworkConfigFunction Function to be called when virtual LANs are created, deleted, or their config parameters change
 * @param statusCallback Function to receive status updates and non-fatal error notices
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_new(
	ZT1_Node **node,
	uint64_t now,
	ZT1_DataStoreGetFunction dataStoreGetFunction,
	ZT1_DataStorePutFunction dataStorePutFunction,
	ZT1_WirePacketSendFunction wirePacketSendFunction,
	ZT1_VirtualNetworkFrameFunction virtualNetworkFrameFunction,
	ZT1_VirtualNetworkConfigFunction virtualNetworkConfigFunction,
	ZT1_StatusCallback statusCallback);

/**
 * Delete a node and free all resources it consumes
 *
 * If you are using multiple threads, all other threads must be shut down
 * first. This can crash if processXXX() methods are in progress.
 *
 * @param node Node to delete
 */
void ZT1_Node_delete(ZT1_Node *node);

/**
 * Process a packet received from the physical wire
 *
 * @param node Node instance
 * @param now Current clock in milliseconds
 * @param remoteAddress Origin of packet
 * @param linkDesperation Link desperation metric for link or protocol over which packet arrived
 * @param packetData Packet data
 * @param packetLength Packet length
 * @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_processWirePacket(
	ZT1_Node *node,
	uint64_t now,
	const struct sockaddr_storage *remoteAddress,
	unsigned int linkDesperation,
	const void *packetData,
	unsigned int packetLength,
	uint64_t *nextCallDeadline);

/**
 * Process a frame from a virtual network port (tap)
 *
 * @param node Node instance
 * @param now Current clock in milliseconds
 * @param nwid ZeroTier 64-bit virtual network ID
 * @param sourceMac Source MAC address (least significant 48 bits)
 * @param destMac Destination MAC address (least significant 48 bits)
 * @param etherType 16-bit Ethernet frame type
 * @param vlanId 10-bit VLAN ID or 0 if none
 * @param frameData Frame payload data
 * @param frameLength Frame payload length
 * @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_processVirtualNetworkFrame(
	ZT1_Node *node,
	uint64_t now,
	uint64_t nwid,
	uint64_t sourceMac,
	uint64_t destMac,
	unsigned int etherType,
	unsigned int vlanId,
	const void *frameData,
	unsigned int frameLength,
	uint64_t *nextCallDeadline);

/**
 * Perform required periodic operations even if no new frames or packets have arrived
 *
 * If the nextCallDeadline arrives and nothing has happened, call this method
 * to do required background tasks like pinging and cleanup.
 *
 * @param node Node instance
 * @param now Current clock in milliseconds
 * @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_processNothing(ZT1_Node *node,uint64_t now,uint64_t *nextCallDeadline);

/**
 * Join a network
 *
 * This may generate calls to the port config callback before it returns,
 * or these may be deffered if a netconf is not available yet.
 *
 * @param node Node instance
 * @param nwid 64-bit ZeroTier network ID
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t nwid);

/**
 * Leave a network
 *
 * If a port has been configured for this network this will generate a call
 * to the port config callback with a NULL second parameter to indicate that
 * the port is now deleted.
 *
 * @param node Node instance
 * @param nwid 64-bit network ID
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t nwid);

/**
 * Subscribe to an Ethernet multicast group
 *
 * ADI stands for additional distinguishing information. This defaults to zero
 * and is rarely used. Right now its only use is to enable IPv4 ARP to scale,
 * and this must be done.
 *
 * For IPv4 ARP, the implementation must subscribe to 0xffffffffffff (the
 * broadcast address) but with an ADI equal to each IPv4 address in host
 * byte order. This converts ARP from a non-scalable broadcast protocol to
 * a scalable multicast protocol with perfect address specificity.
 *
 * If this is not done, ARP will not work reliably.
 *
 * Multiple calls to subscribe to the same multicast address will have no
 * effect. It is perfectly safe to do this.
 *
 * This does not generate an update call to networkConfigCallback().
 *
 * @param node Node instance
 * @param nwid 64-bit network ID
 * @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
 * @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_multicastSubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);

/**
 * Unsubscribe from an Ethernet multicast group (or all groups)
 *
 * If multicastGroup is zero (0), this will unsubscribe from all groups. If
 * you are not subscribed to a group this has no effect.
 *
 * This does not generate an update call to networkConfigCallback().
 *
 * @param node Node instance
 * @param nwid 64-bit network ID
 * @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
 * @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
 * @return OK (0) or error code if a fatal error condition has occurred
 */
enum ZT1_ResultCode ZT1_Node_multicastUnsubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);

/**
 * Get the status of this node
 *
 * @param node Node instance
 * @param status Buffer to fill with current node status
 */
void ZT1_Node_status(ZT1_Node *node,ZT1_NodeStatus *status);

/**
 * Get a list of known peer nodes
 *
 * The pointer returned here must be freed with freeQueryResult()
 * when you are done with it.
 *
 * @param node Node instance
 * @return List of known peers or NULL on failure
 */
ZT1_PeerList *ZT1_Node_peers(ZT1_Node *node);

/**
 * Get the status of a virtual network
 *
 * The pointer returned here must be freed with freeQueryResult()
 * when you are done with it.
 *
 * @param node Node instance
 * @param nwid 64-bit network ID
 * @return Network configuration or NULL if we are not a member of this network
 */
ZT1_VirtualNetworkConfig *ZT1_Node_networkConfig(ZT1_Node *node,uint64_t nwid);

/**
 * Enumerate and get status of all networks
 *
 * @param node Node instance
 * @return List of networks or NULL on failure
 */
ZT1_VirtualNetworkList *ZT1_Node_networks(ZT1_Node *node);

/**
 * Free a query result buffer
 *
 * Use this to free the return values of listNetworks(), listPeers(), etc.
 *
 * @param node Node instance
 * @param qr Query result buffer
 */
void ZT1_Node_freeQueryResult(ZT1_Node *node,void *qr);

/**
 * Set a network configuration master instance for this node
 *
 * Normal nodes should not need to use this. This is for nodes with
 * special compiled-in support for acting as network configuration
 * masters / controllers.
 *
 * The supplied instance must be a C++ object that inherits from the
 * NetworkConfigMaster base class in node/. No type checking is performed,
 * so a pointer to anything else will result in a crash.
 *
 * @param node ZertTier One node
 * @param networkConfigMasterInstance Instance of NetworkConfigMaster C++ class or NULL to disable
 * @return OK (0) or error code if a fatal error condition has occurred
 */
void ZT1_Node_setNetconfMaster(ZT1_Node *node,void *networkConfigMasterInstance);

/**
 * Get ZeroTier One version
 *
 * @param major Result: major version
 * @param minor Result: minor version
 * @param revision Result: revision
 * @param featureFlags: Result: feature flag bitmap
 */
void ZT1_version(int *major,int *minor,int *revision,unsigned long *featureFlags);

#ifdef __cplusplus
}
#endif

#endif