summaryrefslogtreecommitdiff
path: root/node/Network.hpp
blob: 14f8f89a97b7a2493fce884d5a2ed25f3d5fedaf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
/*
 * ZeroTier One - Network Virtualization Everywhere
 * Copyright (C) 2011-2016  ZeroTier, Inc.  https://www.zerotier.com/
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP

#include <stdint.h>

#include "../include/ZeroTierOne.h"

#include <string>
#include <map>
#include <vector>
#include <algorithm>
#include <stdexcept>

#include "Constants.hpp"
#include "NonCopyable.hpp"
#include "Hashtable.hpp"
#include "Address.hpp"
#include "Mutex.hpp"
#include "SharedPtr.hpp"
#include "AtomicCounter.hpp"
#include "MulticastGroup.hpp"
#include "MAC.hpp"
#include "Dictionary.hpp"
#include "Multicaster.hpp"
#include "NetworkConfig.hpp"
#include "CertificateOfMembership.hpp"

namespace ZeroTier {

class RuntimeEnvironment;
class Peer;
class _GetPeersThatNeedMulticastAnnouncement;

/**
 * A virtual LAN
 */
class Network : NonCopyable
{
	friend class SharedPtr<Network>;
	friend class _GetPeersThatNeedMulticastAnnouncement; // internal function object

public:
	/**
	 * Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
	 */
	static const MulticastGroup BROADCAST;

	/**
	 * Construct a new network
	 *
	 * Note that init() should be called immediately after the network is
	 * constructed to actually configure the port.
	 *
	 * @param renv Runtime environment
	 * @param nwid Network ID
	 * @param uptr Arbitrary pointer used by externally-facing API (for user use)
	 */
	Network(const RuntimeEnvironment *renv,uint64_t nwid,void *uptr);

	~Network();

	/**
	 * @return Network ID
	 */
	inline uint64_t id() const throw() { return _id; }

	/**
	 * @return Address of network's controller (most significant 40 bits of ID)
	 */
	inline Address controller() const throw() { return Address(_id >> 24); }

	/**
	 * @param nwid Network ID
	 * @return Address of network's controller
	 */
	static inline Address controllerFor(uint64_t nwid) throw() { return Address(nwid >> 24); }

	/**
	 * @return Multicast group memberships for this network's port (local, not learned via bridging)
	 */
	inline std::vector<MulticastGroup> multicastGroups() const
	{
		Mutex::Lock _l(_lock);
		return _myMulticastGroups;
	}

	/**
	 * @return All multicast groups including learned groups that are behind any bridges we're attached to
	 */
	inline std::vector<MulticastGroup> allMulticastGroups() const
	{
		Mutex::Lock _l(_lock);
		return _allMulticastGroups();
	}

	/**
	 * @param mg Multicast group
	 * @param includeBridgedGroups If true, also include any groups we've learned via bridging
	 * @return True if this network endpoint / peer is a member
	 */
	bool subscribedToMulticastGroup(const MulticastGroup &mg,bool includeBridgedGroups) const;

	/**
	 * Subscribe to a multicast group
	 *
	 * @param mg New multicast group
	 */
	void multicastSubscribe(const MulticastGroup &mg);

	/**
	 * Unsubscribe from a multicast group
	 *
	 * @param mg Multicast group
	 */
	void multicastUnsubscribe(const MulticastGroup &mg);

	/**
	 * Announce multicast groups to a peer if that peer is authorized on this network
	 *
	 * @param peer Peer to try to announce multicast groups to
	 * @return True if peer was authorized and groups were announced
	 */
	bool tryAnnounceMulticastGroupsTo(const SharedPtr<Peer> &peer);

	/**
	 * Apply a NetworkConfig to this network
	 *
	 * @param conf Configuration in NetworkConfig form
	 * @return True if configuration was accepted
	 */
	bool applyConfiguration(const NetworkConfig &conf);

	/**
	 * Set or update this network's configuration
	 *
	 * This decodes a network configuration in key=value dictionary form,
	 * applies it if valid, and persists it to disk if saveToDisk is true.
	 *
	 * @param conf Configuration in key/value dictionary form
	 * @param saveToDisk IF true (default), write config to disk
	 * @return 0 -- rejected, 1 -- accepted but not new, 2 -- accepted new config
	 */
	int setConfiguration(const Dictionary &conf,bool saveToDisk = true);

	/**
	 * Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
	 */
	inline void setAccessDenied()
	{
		Mutex::Lock _l(_lock);
		_netconfFailure = NETCONF_FAILURE_ACCESS_DENIED;
	}

	/**
	 * Set netconf failure to 'not found' -- called by PacketDecider when controller reports this
	 */
	inline void setNotFound()
	{
		Mutex::Lock _l(_lock);
		_netconfFailure = NETCONF_FAILURE_NOT_FOUND;
	}

	/**
	 * Causes this network to request an updated configuration from its master node now
	 */
	void requestConfiguration();

	/**
	 * @param peer Peer to check
	 * @return True if peer is allowed to communicate on this network
	 */
	inline bool isAllowed(const SharedPtr<Peer> &peer) const
	{
		Mutex::Lock _l(_lock);
		return _isAllowed(peer);
	}

	/**
	 * Perform cleanup and possibly save state
	 */
	void clean();

	/**
	 * @return Time of last updated configuration or 0 if none
	 */
	inline uint64_t lastConfigUpdate() const throw() { return _lastConfigUpdate; }

	/**
	 * @return Status of this network
	 */
	inline ZT_VirtualNetworkStatus status() const
	{
		Mutex::Lock _l(_lock);
		return _status();
	}

	/**
	 * @param ec Buffer to fill with externally-visible network configuration
	 */
	inline void externalConfig(ZT_VirtualNetworkConfig *ec) const
	{
		Mutex::Lock _l(_lock);
		_externalConfig(ec);
	}

	/**
	 * Get current network config
	 *
	 * This returns a const reference to the network config in place, which is safe
	 * to concurrently access but *may* change during access. Normally this isn't a
	 * problem, but if it is use configCopy().
	 *
	 * @return Network configuration (may be a null config if we don't have one yet)
	 */
	inline const NetworkConfig &config() const { return _config; }

	/**
	 * @return A thread-safe copy of our NetworkConfig instead of a const reference
	 */
	inline NetworkConfig configCopy() const
	{
		Mutex::Lock _l(_lock);
		return _config;
	}

	/**
	 * @return True if this network has a valid config
	 */
	inline bool hasConfig() const { return (_config); }

	/**
	 * @return Ethernet MAC address for this network's local interface
	 */
	inline const MAC &mac() const throw() { return _mac; }

	/**
	 * Find the node on this network that has this MAC behind it (if any)
	 *
	 * @param mac MAC address
	 * @return ZeroTier address of bridge to this MAC
	 */
	inline Address findBridgeTo(const MAC &mac) const
	{
		Mutex::Lock _l(_lock);
		const Address *const br = _remoteBridgeRoutes.get(mac);
		if (br)
			return *br;
		return Address();
	}

	/**
	 * Set a bridge route
	 *
	 * @param mac MAC address of destination
	 * @param addr Bridge this MAC is reachable behind
	 */
	void learnBridgeRoute(const MAC &mac,const Address &addr);

	/**
	 * Learn a multicast group that is bridged to our tap device
	 *
	 * @param mg Multicast group
	 * @param now Current time
	 */
	void learnBridgedMulticastGroup(const MulticastGroup &mg,uint64_t now);

	/**
	 * @return True if traffic on this network's tap is enabled
	 */
	inline bool enabled() const throw() { return _enabled; }

	/**
	 * @param enabled Should traffic be allowed on this network?
	 */
	void setEnabled(bool enabled);

	/**
	 * Destroy this network
	 *
	 * This causes the network to disable itself, destroy its tap device, and on
	 * delete to delete all trace of itself on disk and remove any persistent tap
	 * device instances. Call this when a network is being removed from the system.
	 */
	void destroy();

	/**
	 * @return Pointer to user PTR (modifiable user ptr used in API)
	 */
	inline void **userPtr() throw() { return &_uPtr; }

	inline bool operator==(const Network &n) const throw() { return (_id == n._id); }
	inline bool operator!=(const Network &n) const throw() { return (_id != n._id); }
	inline bool operator<(const Network &n) const throw() { return (_id < n._id); }
	inline bool operator>(const Network &n) const throw() { return (_id > n._id); }
	inline bool operator<=(const Network &n) const throw() { return (_id <= n._id); }
	inline bool operator>=(const Network &n) const throw() { return (_id >= n._id); }

private:
	ZT_VirtualNetworkStatus _status() const;
	void _externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
	bool _isAllowed(const SharedPtr<Peer> &peer) const;
	bool _tryAnnounceMulticastGroupsTo(const std::vector<Address> &rootAddresses,const std::vector<MulticastGroup> &allMulticastGroups,const SharedPtr<Peer> &peer,uint64_t now) const;
	void _announceMulticastGroups();
	void _announceMulticastGroupsTo(const Address &peerAddress,const std::vector<MulticastGroup> &allMulticastGroups) const;
	std::vector<MulticastGroup> _allMulticastGroups() const;

	const RuntimeEnvironment *RR;
	void *_uPtr;
	uint64_t _id;
	MAC _mac; // local MAC address
	volatile bool _enabled;
	volatile bool _portInitialized;

	std::vector< MulticastGroup > _myMulticastGroups; // multicast groups that we belong to (according to tap)
	Hashtable< MulticastGroup,uint64_t > _multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
	Hashtable< MAC,Address > _remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)

	NetworkConfig _config;
	volatile uint64_t _lastConfigUpdate;

	volatile bool _destroyed;

	enum {
		NETCONF_FAILURE_NONE,
		NETCONF_FAILURE_ACCESS_DENIED,
		NETCONF_FAILURE_NOT_FOUND,
		NETCONF_FAILURE_INIT_FAILED
	} _netconfFailure;
	volatile int _portError; // return value from port config callback

	Mutex _lock;

	AtomicCounter __refCount;
};

} // naemspace ZeroTier

#endif