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/*
* ZeroTier One - Network Virtualization Everywhere
* Copyright (C) 2011-2015 ZeroTier, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_NETWORK_HPP
#define ZT_NETWORK_HPP
#include <stdint.h>
#include "../include/ZeroTierOne.h"
#include <string>
#include <map>
#include <vector>
#include <algorithm>
#include <stdexcept>
#include "Constants.hpp"
#include "NonCopyable.hpp"
#include "Hashtable.hpp"
#include "Address.hpp"
#include "Mutex.hpp"
#include "SharedPtr.hpp"
#include "AtomicCounter.hpp"
#include "MulticastGroup.hpp"
#include "MAC.hpp"
#include "Dictionary.hpp"
#include "Multicaster.hpp"
#include "NetworkConfig.hpp"
#include "CertificateOfMembership.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
class _AnnounceMulticastGroupsToPeersWithActiveDirectPaths;
/**
* A virtual LAN
*/
class Network : NonCopyable
{
friend class SharedPtr<Network>;
friend class _AnnounceMulticastGroupsToPeersWithActiveDirectPaths;
public:
/**
* Broadcast multicast group: ff:ff:ff:ff:ff:ff / 0
*/
static const MulticastGroup BROADCAST;
/**
* Construct a new network
*
* Note that init() should be called immediately after the network is
* constructed to actually configure the port.
*
* @param renv Runtime environment
* @param nwid Network ID
*/
Network(const RuntimeEnvironment *renv,uint64_t nwid);
~Network();
/**
* @return Network ID
*/
inline uint64_t id() const throw() { return _id; }
/**
* @return Address of network's controller (most significant 40 bits of ID)
*/
inline Address controller() throw() { return Address(_id >> 24); }
/**
* @return Multicast group memberships for this network's port (local, not learned via bridging)
*/
inline std::vector<MulticastGroup> multicastGroups() const
{
Mutex::Lock _l(_lock);
return _myMulticastGroups;
}
/**
* @return All multicast groups including learned groups that are behind any bridges we're attached to
*/
inline std::vector<MulticastGroup> allMulticastGroups() const
{
Mutex::Lock _l(_lock);
return _allMulticastGroups();
}
/**
* @param mg Multicast group
* @param includeBridgedGroups If true, also include any groups we've learned via bridging
* @return True if this network endpoint / peer is a member
*/
bool subscribedToMulticastGroup(const MulticastGroup &mg,bool includeBridgedGroups) const;
/**
* Subscribe to a multicast group
*
* @param mg New multicast group
*/
void multicastSubscribe(const MulticastGroup &mg);
/**
* Unsubscribe from a multicast group
*
* @param mg Multicast group
*/
void multicastUnsubscribe(const MulticastGroup &mg);
/**
* Apply a NetworkConfig to this network
*
* @param conf Configuration in NetworkConfig form
* @return True if configuration was accepted
*/
bool applyConfiguration(const SharedPtr<NetworkConfig> &conf);
/**
* Set or update this network's configuration
*
* This decodes a network configuration in key=value dictionary form,
* applies it if valid, and persists it to disk if saveToDisk is true.
*
* @param conf Configuration in key/value dictionary form
* @param saveToDisk IF true (default), write config to disk
* @return 0 -- rejected, 1 -- accepted but not new, 2 -- accepted new config
*/
int setConfiguration(const Dictionary &conf,bool saveToDisk = true);
/**
* Set netconf failure to 'access denied' -- called in IncomingPacket when controller reports this
*/
inline void setAccessDenied()
{
Mutex::Lock _l(_lock);
_netconfFailure = NETCONF_FAILURE_ACCESS_DENIED;
}
/**
* Set netconf failure to 'not found' -- called by PacketDecider when controller reports this
*/
inline void setNotFound()
{
Mutex::Lock _l(_lock);
_netconfFailure = NETCONF_FAILURE_NOT_FOUND;
}
/**
* Causes this network to request an updated configuration from its master node now
*/
void requestConfiguration();
/**
* Add or update a membership certificate
*
* @param cert Certificate of membership
* @return True if certificate was accepted as valid
*/
bool validateAndAddMembershipCertificate(const CertificateOfMembership &cert);
/**
* Check if we should push membership certificate to a peer, AND update last pushed
*
* If we haven't pushed a cert to this peer in a long enough time, this returns
* true and updates the last pushed time. Otherwise it returns false.
*
* This doesn't actually send anything, since COMs can hitch a ride with several
* different kinds of packets.
*
* @param to Destination peer
* @param now Current time
* @return True if we should include a COM with whatever we're currently sending
*/
bool peerNeedsOurMembershipCertificate(const Address &to,uint64_t now);
/**
* @param peer Peer address to check
* @return True if peer is allowed to communicate on this network
*/
inline bool isAllowed(const Address &peer) const
{
Mutex::Lock _l(_lock);
return _isAllowed(peer);
}
/**
* Perform cleanup and possibly save state
*/
void clean();
/**
* @return Time of last updated configuration or 0 if none
*/
inline uint64_t lastConfigUpdate() const throw() { return _lastConfigUpdate; }
/**
* @return Status of this network
*/
inline ZT_VirtualNetworkStatus status() const
{
Mutex::Lock _l(_lock);
return _status();
}
/**
* @param ec Buffer to fill with externally-visible network configuration
*/
inline void externalConfig(ZT_VirtualNetworkConfig *ec) const
{
Mutex::Lock _l(_lock);
_externalConfig(ec);
}
/**
* Get current network config or throw exception
*
* This version never returns null. Instead it throws a runtime error if
* there is no current configuration. Callers should check isUp() first or
* use config2() to get with the potential for null.
*
* Since it never returns null, it's safe to config()->whatever() inside
* a try/catch block.
*
* @return Network configuration (never null)
* @throws std::runtime_error Network configuration unavailable
*/
inline SharedPtr<NetworkConfig> config() const
{
Mutex::Lock _l(_lock);
if (_config)
return _config;
throw std::runtime_error("no configuration");
}
/**
* Get current network config or return NULL
*
* @return Network configuration -- may be NULL
*/
inline SharedPtr<NetworkConfig> config2() const
throw()
{
Mutex::Lock _l(_lock);
return _config;
}
/**
* @return Ethernet MAC address for this network's local interface
*/
inline const MAC &mac() const throw() { return _mac; }
/**
* Shortcut for config()->permitsBridging(), returns false if no config
*
* @param peer Peer address to check
* @return True if peer can bridge other Ethernet nodes into this network or network is in permissive bridging mode
*/
inline bool permitsBridging(const Address &peer) const
{
Mutex::Lock _l(_lock);
if (_config)
return _config->permitsBridging(peer);
return false;
}
/**
* Find the node on this network that has this MAC behind it (if any)
*
* @param mac MAC address
* @return ZeroTier address of bridge to this MAC
*/
inline Address findBridgeTo(const MAC &mac) const
{
Mutex::Lock _l(_lock);
const Address *const br = _remoteBridgeRoutes.get(mac);
if (br)
return *br;
return Address();
}
/**
* Set a bridge route
*
* @param mac MAC address of destination
* @param addr Bridge this MAC is reachable behind
*/
void learnBridgeRoute(const MAC &mac,const Address &addr);
/**
* Learn a multicast group that is bridged to our tap device
*
* @param mg Multicast group
* @param now Current time
*/
void learnBridgedMulticastGroup(const MulticastGroup &mg,uint64_t now);
/**
* @return True if traffic on this network's tap is enabled
*/
inline bool enabled() const throw() { return _enabled; }
/**
* @param enabled Should traffic be allowed on this network?
*/
void setEnabled(bool enabled);
/**
* Destroy this network
*
* This causes the network to disable itself, destroy its tap device, and on
* delete to delete all trace of itself on disk and remove any persistent tap
* device instances. Call this when a network is being removed from the system.
*/
void destroy();
inline bool operator==(const Network &n) const throw() { return (_id == n._id); }
inline bool operator!=(const Network &n) const throw() { return (_id != n._id); }
inline bool operator<(const Network &n) const throw() { return (_id < n._id); }
inline bool operator>(const Network &n) const throw() { return (_id > n._id); }
inline bool operator<=(const Network &n) const throw() { return (_id <= n._id); }
inline bool operator>=(const Network &n) const throw() { return (_id >= n._id); }
private:
struct _RemoteMemberCertificateInfo
{
_RemoteMemberCertificateInfo() : com(),lastPushed(0) {}
CertificateOfMembership com; // remote member's COM
uint64_t lastPushed; // when did we last push ours to them?
};
ZT_VirtualNetworkStatus _status() const;
void _externalConfig(ZT_VirtualNetworkConfig *ec) const; // assumes _lock is locked
bool _isAllowed(const Address &peer) const;
void _announceMulticastGroups();
std::vector<MulticastGroup> _allMulticastGroups() const;
const RuntimeEnvironment *RR;
uint64_t _id;
MAC _mac; // local MAC address
volatile bool _enabled;
volatile bool _portInitialized;
std::vector< MulticastGroup > _myMulticastGroups; // multicast groups that we belong to (according to tap)
Hashtable< MulticastGroup,uint64_t > _multicastGroupsBehindMe; // multicast groups that seem to be behind us and when we last saw them (if we are a bridge)
Hashtable< MAC,Address > _remoteBridgeRoutes; // remote addresses where given MACs are reachable (for tracking devices behind remote bridges)
Hashtable< Address,_RemoteMemberCertificateInfo > _certInfo;
SharedPtr<NetworkConfig> _config; // Most recent network configuration, which is an immutable value-object
volatile uint64_t _lastConfigUpdate;
volatile bool _destroyed;
enum {
NETCONF_FAILURE_NONE,
NETCONF_FAILURE_ACCESS_DENIED,
NETCONF_FAILURE_NOT_FOUND,
NETCONF_FAILURE_INIT_FAILED
} _netconfFailure;
volatile int _portError; // return value from port config callback
Mutex _lock;
AtomicCounter __refCount;
};
} // naemspace ZeroTier
#endif
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