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+1.3.4
+* removed encrypt option just check if there is a secret (key).
+* removed first_hit option because you can get the same behaviour by using only one server.
+* added multiple secret support,
+ you can now specify different secrets (keys) for different servers.
+* connect.c: improved connection error handling by using getpeername() to check if connection
+ is still valid. This was needed since we are using non-blocking sockets.
+* properly handle multiple servers when authenticating, patch from Gregg Nemas, thanks!
+
1.3.3
* pam_tacplus.h: changed bitflags to hex, thanks Jason!
* Added gitignore for build stuff