blob: 5f8780c2ab34896175737f864f8e59e4d124dd85 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
Source: udp-broadcast-relay
Section: net
Priority: optional
Maintainer: Christian Poessinger <christian@poessinger.com>
Build-Depends: debhelper (>= 5),
pkg-config,
dh-systemd (>= 1.5)
Standards-Version: 3.9.6
Vcs-Git: http://github.com/c-po/udp-broadcast-relay
Homepage: http://github.com/c-po/udp-broadcast-relay
Package: udp-broadcast-relay
Architecture: linux-any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: UDP Broadcast Packet Relay
This program listens for packets on a specified UDP broadcast port. When
a packet is received, it sends that packet to all specified interfaces
but the one it came from as though it originated from the original
sender.
.
The primary purpose of this is to allow games on machines on separated
local networks (Ethernet, WLAN) that use udp broadcasts to find each
other to do so.
.
It also works on ppp links, so you can log in from windows boxes (e.g.
using pptp) and play LAN-based games together. Currently, you have to
care about upcoming or downgoing interfaces yourself.
|