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Source: udp-broadcast-relay
Section: net
Priority: optional
Maintainer: Christian Poessinger <christian@poessinger.com>
Build-Depends: debhelper (>= 5),
               pkg-config,
               dh-systemd (>= 1.5)
Standards-Version: 3.9.6
Vcs-Git: http://github.com/c-po/udp-broadcast-relay
Homepage: http://github.com/c-po/udp-broadcast-relay

Package: udp-broadcast-relay
Architecture: linux-any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: UDP Broadcast Packet Relay
 This program listens for packets on a specified UDP broadcast port. When
 a packet is received, it sends that packet to all specified interfaces
 but the one it came from as though it originated from the original
 sender.
 .
 The primary purpose of this is to allow games on machines on separated
 local networks (Ethernet, WLAN) that use udp broadcasts to find each
 other to do so.
 .
 It also works on ppp links, so you can log in from windows boxes (e.g.
 using pptp) and play LAN-based games together. Currently, you have to
 care about upcoming or downgoing interfaces yourself.