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/*
* Copyright (C) 2009 Tobias Brunner
* Copyright (C) 2007 Martin Willi
* Hochschule fuer Technik Rapperswil
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <http://www.fsf.org/copyleft/gpl.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include "callback_job.h"
#include <semaphore.h>
#include <threading/thread.h>
#include <threading/condvar.h>
#include <threading/mutex.h>
#include <utils/linked_list.h>
typedef struct private_callback_job_t private_callback_job_t;
/**
* Private data of an callback_job_t Object.
*/
struct private_callback_job_t {
/**
* Public callback_job_t interface.
*/
callback_job_t public;
/**
* Callback to call on execution
*/
callback_job_cb_t callback;
/**
* parameter to supply to callback
*/
void *data;
/**
* cleanup function for data
*/
callback_job_cleanup_t cleanup;
/**
* thread of the job, if running
*/
thread_t *thread;
/**
* mutex to access jobs interna
*/
mutex_t *mutex;
/**
* list of asociated child jobs
*/
linked_list_t *children;
/**
* parent of this job, or NULL
*/
private_callback_job_t *parent;
/**
* TRUE if the job got cancelled
*/
bool cancelled;
/**
* condvar to synchronize the cancellation/destruction of the job
*/
condvar_t *destroyable;
/**
* semaphore to synchronize the termination of the assigned thread.
*
* separately allocated during cancellation, so that we can wait on it
* without risking that it gets freed too early during destruction.
*/
sem_t *terminated;
};
/**
* unregister a child from its parent, if any.
* note: this->mutex has to be locked
*/
static void unregister(private_callback_job_t *this)
{
if (this->parent)
{
this->parent->mutex->lock(this->parent->mutex);
if (this->parent->cancelled && !this->cancelled)
{
/* if the parent has been cancelled but we have not yet, we do not
* unregister until we got cancelled by the parent. */
this->parent->mutex->unlock(this->parent->mutex);
this->destroyable->wait(this->destroyable, this->mutex);
this->parent->mutex->lock(this->parent->mutex);
}
this->parent->children->remove(this->parent->children, this, NULL);
this->parent->mutex->unlock(this->parent->mutex);
this->parent = NULL;
}
}
/**
* Implements job_t.destroy.
*/
static void destroy(private_callback_job_t *this)
{
this->mutex->lock(this->mutex);
unregister(this);
if (this->cleanup)
{
this->cleanup(this->data);
}
if (this->terminated)
{
sem_post(this->terminated);
}
this->children->destroy(this->children);
this->destroyable->destroy(this->destroyable);
this->mutex->unlock(this->mutex);
this->mutex->destroy(this->mutex);
free(this);
}
/**
* Implementation of callback_job_t.cancel.
*/
static void cancel(private_callback_job_t *this)
{
callback_job_t *child;
sem_t *terminated = NULL;
this->mutex->lock(this->mutex);
this->cancelled = TRUE;
/* terminate children */
while (this->children->get_first(this->children, (void**)&child) == SUCCESS)
{
this->mutex->unlock(this->mutex);
child->cancel(child);
this->mutex->lock(this->mutex);
}
if (this->thread)
{
/* terminate the thread, if there is currently one executing the job.
* we wait for its termination using a semaphore */
this->thread->cancel(this->thread);
terminated = this->terminated = malloc_thing(sem_t);
sem_init(terminated, 0, 0);
}
else
{
/* if the job is currently queued, it gets terminated later.
* we can't wait, because it might not get executed at all.
* we also unregister the queued job manually from its parent (the
* others get unregistered during destruction) */
unregister(this);
}
this->destroyable->signal(this->destroyable);
this->mutex->unlock(this->mutex);
if (terminated)
{
sem_wait(terminated);
sem_destroy(terminated);
free(terminated);
}
}
/**
* Implementation of job_t.execute.
*/
static void execute(private_callback_job_t *this)
{
bool cleanup = FALSE, requeue = FALSE;
thread_cleanup_push((thread_cleanup_t)destroy, this);
this->mutex->lock(this->mutex);
this->thread = thread_current();
this->mutex->unlock(this->mutex);
while (TRUE)
{
this->mutex->lock(this->mutex);
if (this->cancelled)
{
this->mutex->unlock(this->mutex);
cleanup = TRUE;
break;
}
this->mutex->unlock(this->mutex);
switch (this->callback(this->data))
{
case JOB_REQUEUE_DIRECT:
continue;
case JOB_REQUEUE_FAIR:
{
requeue = TRUE;
break;
}
case JOB_REQUEUE_NONE:
default:
{
cleanup = TRUE;
break;
}
}
break;
}
this->mutex->lock(this->mutex);
this->thread = NULL;
this->mutex->unlock(this->mutex);
/* manually create a cancellation point to avoid that a cancelled thread
* goes back into the thread pool */
thread_cancellation_point();
if (requeue)
{
lib->processor->queue_job(lib->processor,
&this->public.job_interface);
}
thread_cleanup_pop(cleanup);
}
/*
* Described in header.
*/
callback_job_t *callback_job_create(callback_job_cb_t cb, void *data,
callback_job_cleanup_t cleanup,
callback_job_t *parent)
{
private_callback_job_t *this = malloc_thing(private_callback_job_t);
/* interface functions */
this->public.job_interface.execute = (void (*) (job_t *)) execute;
this->public.job_interface.destroy = (void (*) (job_t *)) destroy;
this->public.cancel = (void(*)(callback_job_t*))cancel;
/* private variables */
this->mutex = mutex_create(MUTEX_TYPE_DEFAULT);
this->callback = cb;
this->data = data;
this->cleanup = cleanup;
this->thread = 0;
this->children = linked_list_create();
this->parent = (private_callback_job_t*)parent;
this->cancelled = FALSE;
this->destroyable = condvar_create(CONDVAR_TYPE_DEFAULT);
this->terminated = NULL;
/* register us at parent */
if (parent)
{
this->parent->mutex->lock(this->parent->mutex);
this->parent->children->insert_last(this->parent->children, this);
this->parent->mutex->unlock(this->parent->mutex);
}
return &this->public;
}
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