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+# Contributing to VyOS
+
+You wan't to help us improve VyOS? This is awesome!
+
+We accept any kind of Pull Requests on GitHub. In order to get your changes into
+the main repository as smooth as possible please take yourself some time and
+review this contribution guideline.
+
+The following paragraphs are an excerpt from our Documentation.
+
+## Submit a Patch
+
+Patches are always more than welcome. To have a clean and easy to maintain
+repository we have some guidelines when working with Git. A clean repository
+eases the automatic generation of a changelog file.
+
+A good approach for writing commit messages is actually to have a look at the
+file(s) history by invoking git log path/to/file.txt.
+
+### Prepare patch/commit
+
+In a big system, such as VyOS, that is comprised of multiple components, it’s
+impossible to keep track of all the changes and bugs/feature requests in one’s
+head. We use a bugtracker named Phorge (formerly known Phabricator) for it (“issue tracker” would
+be a better term, but this one stuck).
+
+The information is used in three ways:
+
+* Keep track of the progress (what we have already done in this branch and
+ what we still need to do).
+* Prepare automatic release notes for upcoming releases
+* Help future maintainers of VyOS (it could be you!) to find out why certain
+ things have been changed in the codebase or why certain features have been
+ added
+
+To make this approach work, every change must be associated with a task number
+(prefixed with **T**) and a component. If there is no bug report/feature
+request for the changes you are going to make, you have to create a development portal
+task first. Once there is an entry in the development portal, you should reference its id
+in your commit message, as shown below:
+
+* `ddclient: T1030: auto create runtime directories`
+* `Jenkins: add current Git commit ID to build description`
+
+If there is no [development portal](https://vyos.dev) reference in the
+commits of your pull request, we have to ask you to amend the commit message.
+Otherwise we will have to reject it.
+
+## Writing good commit messages
+
+The format should be and is inspired by this very good and detailed
+[Git documentation](https://git-scm.com/book/ch5-2.html), it is also worth
+reading https://chris.beams.io/posts/git-commit/.
+
+This is nothing VyOS specific - it is more a general topic for distributed
+development environments.
+
+* A single, short, summary of the commit (recommended 50 characters or less,
+ not exceeding 80 characters) containing a prefix of the changed component
+ and the corresponding development portal reference e.g. `snmp: T1111:` or
+ `ethernet: T2222:` - multiple components could be concatenated as in `snmp:
+ ethernet: T3333`
+* In some contexts, the first line is treated as the subject of an email and
+ the rest of the text as the body. The blank line separating the summary from
+ the body is critical (unless you omit the body entirely); tools like rebase
+ can get confused if you run the two together.
+* Followed by a message which describes all the details like:
+ * What/why/how something has been changed, makes everyone’s life easier when
+ working with `git bisect`
+ * All text of the commit message should be wrapped at 72 characters if
+ possible which makes reading commit logs easier with git log on a standard
+ terminal (which happens to be 80x25)
+ * If applicable a reference to a previous commit should be made linking those
+ commits nicely when browsing the history: `After commit abcd12ef ("snmp:
+ this is a headline") a Python import statement is missing, throwing the
+ following exception: ABCDEF`
+* Always use the `-x` option to the `git cherry-pick` command when back or
+ forward porting an individual commit. This automatically appends the line:
+ `(cherry picked from commit <ID>)` to the original authors commit message
+ making it easier when bisecting problems.
+* Every change set must be consistent (self containing)! Do not fix multiple
+ bugs in a single commit. If you already worked on multiple fixes in the same
+ file use git add –patch to only add the parts related to the one issue into
+ your upcoming commit.
+
+## Bug Report/Issue
+Issues or bugs are found in any software project. VyOS is not an exception.
+
+All issues should be reported to the developers. This lets the developers know
+what is not working properly. Without this sort of feedback every developer
+will believe that everything is working correctly.
+
+### I have found a bug, what should I do?
+
+When you believe you have found a bug, it is always a good idea to verify the
+issue prior to opening a bug request.
+
+* Consult our [Documentation](https://docs.vyos.io) to ensure that you have
+ configured your system correctly
+* Get community support via [Slack](https://slack.vyos.io) or our online
+ [Forum](https://forum.vyos.io)
+
+#### Ensure the problem is reproducible
+
+When you are able to verify that it is actually a bug, spend some time to
+document how to reproduce the issue. This documentation can be invaluable.
+
+When you wish to have a developer fix a bug that you found, helping them
+reproduce the issue is beneficial to everyone. Be sure to include information
+about the hardware you are using, commands that you were running, any other
+activities that you may have been doing at the time. This additional
+information can be very useful.
+
+* What were you attempting to achieve?
+* What was the configuration prior to the change?
+* What commands did you use? Use e.g. ``show configuration commands``
+
+#### Include output
+
+The output you get when you find a bug can provide lots of information. If you
+get an error message on the screen, copy it exactly. Having the exact message
+can provide detail that the developers can use. Like wise if you have any log
+messages that also are from the time of the issue, include those. They may
+also contain information that is helpful for the development team.
+
+### Reporting
+
+In order to open up a bug-report/feature request you need to create yourself
+an account in the [development portal](https://vyos.dev). On the left
+side of the specific project (VyOS 1.2 or VyOS 1.3) you will find quick-links
+for opening a bug-report/feature request.
+
+* Provide as much information as you can
+* Which version of VyOS are you using? Use operational level command:
+ ``show version``
+* How can we reproduce this Bug? Please include a CLI configuration, you can
+ use ``show configuration command | strip-private`` to remove sensitive
+ information before publishing.
+
+## Feature Request
+
+You have an idea of how to make VyOS better or you are in need of a specific
+feature which all users of VyOS would benefit from? To send a feature request
+please search the [development portal](https://vyos.dev) if there is already a
+request pending. You can enhance it or if you don't find one, create a new one
+by use the quick link in the left side under the specific project.
+
+## Code Contribution
+
+For contributing code to VyOS please take a short moment and review the guideline
+outlined in our Documentation at
+https://docs.vyos.io/en/latest/contributing/development.html#submit-a-patch
+
+### Coding Guidelines
+
+We have some small coding guidelines which are defined in a separate section of
+at https://docs.vyos.io/en/latest/contributing/development.html#coding-guidelines.
+The guidelines cover how to create the necessary XML structure for new features
+and also how to read in the code from the CLI into the Python based scripting
+backend.
+
+Thank you for taking the time reading this guide.
+
+It might also worth browsing our [Blog](https://blog.vyos.io) for additional
+info and updates.